Player Matchup

King Arthur
King Arthur
CowTippingDwarf
King Arthur
Level 126
God Stats
2W - 1L
1,452 SR
Queue Stats
47W - 33L
1,626 Elo+
Party 3
Hades
Hades
DOWNEY33
Hades
Level 129
God Stats
1W - 0L
1,407 SR
Queue Stats
59W - 53L
1,563 Elo+
Party 3
Sobek
Sobek
KAMSM
Sobek
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 135L
1,599 Elo+
Party 2
Cernunnos
Cernunnos
Starkillery
Cernunnos
Level 26
God Stats
1W - 1L
1,307 SR
Queue Stats
22W - 28L
1,388 Elo+
Party 3
Medusa
Medusa
cheatzxx
Medusa
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 1L
1,805 Elo+
Party 2
Team Averages
Level 89
1,433 SR
1,596 Elo+

VS

Team Averages
Level 71
1,605 SR
1,491 Elo+
Amaterasu
Amaterasu
Clarkem702
Amaterasu
Level 67
God Stats
0W - 2L
1,690 SR
Queue Stats
38W - 35L
1,561 Elo+
Party 1
Scylla
Scylla
Garpooky
Scylla
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,436 Elo+
Solo
Atlas
Atlas
GoinBallzDeep
Atlas
Level 123
God Stats
1W - 1L
1,560 SR
Queue Stats
116W - 114L
1,412 Elo+
Party 1
Chiron
Chiron
Perostus
Chiron
Level 122
God Stats
2W - 1L
1,776 SR
Queue Stats
120W - 105L
1,536 Elo+
Party 1
Agni
Agni
ZypherXandros
Agni
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CowTippingDwarf
King Arthur
19
9 / 6 / 19
12,346
823
14,042
20,449
19,676
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hades
DOWNEY33
Hades
20
11 / 5 / 22
13,243
883
24,802
21,185
19,603
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sobek
KAMSM
Sobek
18
3 / 4 / 21
11,978
799
11,581
24,095
37,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
Starkillery
Cernunnos
19
3 / 3 / 18
11,329
755
18,662
12,267
6,998
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
cheatzxx
Medusa
18
10 / 3 / 11
11,500
767
19,672
13,341
7,388
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Clarkem702
Amaterasu
16
4 / 8 / 11
10,443
696
10,275
28,272
34,338
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Garpooky
Scylla
14
1 / 9 / 3
8,723
582
6,170
12,803
5,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
2 / 8 / 14
11,185
746
17,245
24,234
38,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chiron
Perostus
Chiron
19
6 / 5 / 9
10,850
723
23,897
16,576
9,093
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
7 / 6 / 6
11,492
766
15,200
14,532
7,339
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
63
36
Kills
20
21
Deaths
36
91
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Clarkem702
Amaterasu
4
8
11
1.19
W
King Arthur
CowTippingDwarf
King Arthur
9
6
19
3.08
W
Hades
DOWNEY33
Hades
11
5
22
4.4
L
Scylla
Garpooky
Scylla
1
9
3
0.28
L
2
8
14
1.13
W
Sobek
KAMSM
Sobek
3
4
21
3.38
L
Chiron
Perostus
Chiron
6
5
9
2.1
W
Cernunnos
Starkillery
Cernunnos
3
3
18
4
L
7
6
6
1.67
W
Medusa
cheatzxx
Medusa
10
3
11
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,759
Damage
72,787
91,337
Taken
96,417
91,318
Mitigated
94,353
31,298
Healing
26,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Clarkem702
Amaterasu
10,275
2,829
2,750
9,051
28,272
34,338
0
8,900
19,372
0
13,721
W
King Arthur
CowTippingDwarf
King Arthur
14,042
1,445
1,777
1,432
20,449
19,676
0
8,819
11,630
0
26,108
W
Hades
DOWNEY33
Hades
24,802
2,135
907
9,521
21,185
19,603
1,086
8,286
12,899
47,535
0
L
Scylla
Garpooky
Scylla
6,170
1,290
70
40
12,803
5,396
0
5,003
7,800
14,019
0
L
17,245
6,727
1,866
2,934
24,234
38,187
0
8,664
15,570
30,556
0
W
Sobek
KAMSM
Sobek
11,581
404
4,146
7,673
24,095
37,653
527
10,376
13,719
21,170
0
L
Chiron
Perostus
Chiron
23,897
7,801
2,975
3,393
16,576
9,093
0
8,017
8,559
0
44,874
W
Cernunnos
Starkillery
Cernunnos
18,662
7,004
1,095
844
12,267
6,998
5,029
4,894
7,373
24
48,979
L
15,200
2,561
1,268
1,971
14,532
7,339
0
5,823
8,709
30,996
0
W
Medusa
cheatzxx
Medusa
19,672
10,186
441
3,462
13,341
7,388
535
6,240
7,101
0
27,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,396
Gold Earned
52,693
170
Minions Killed
131
0
Camps Cleared
0
1,384,549
Distance Traveled
1,275,243
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
10,443
696
2
0
0
313,161
0
W
King Arthur
12,346
823
19
1
0
260,773
0
W
Hades
13,243
883
51
3
0
251,201
0
L
Scylla
8,723
582
30
2
0
213,984
0
L
Atlas
11,185
746
15
1
0
248,926
0
W
Sobek
11,978
799
18
1
0
318,703
0
L
Chiron
10,850
723
44
3
0
261,449
0
W
Cernunnos
11,329
755
56
4
0
255,959
0
L
Agni
11,492
766
40
3
0
237,723
0
W
Medusa
11,500
767
26
2
0
297,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role