Player Matchup

Thanatos
Thanatos
BurmaShave
Thanatos
Level 99
God Stats
4W - 6L
1,553 SR
Queue Stats
16W - 19L
1,556 Elo+
Party 1
Mulan
Mulan
ElPatron47
Mulan
Level 112
God Stats
5W - 6L
1,439 SR
Queue Stats
191W - 199L
1,456 Elo+
Solo
Sol
Sol
MatteBleu
Sol
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 22L
1,593 Elo+
Party 1
Hel
Hel
Pikmin0061
Hel
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 22L
1,560 Elo+
Party 1
Odin
Odin
SPIDERMEN21
Odin
Level 106
God Stats
3W - 0L
1,832 SR
Queue Stats
11W - 13L
1,433 Elo+
Solo
Team Averages
Level 110
1,565 SR
1,520 Elo+

VS

Team Averages
Level 117
1,662 SR
1,502 Elo+
Da Ji
Da Ji
AnimeBunny
Da Ji
Level 117
God Stats
3W - 2L
1,735 SR
Queue Stats
254W - 273L
1,486 Elo+
Solo
Yemoja
Yemoja
SunkenLyric10
Yemoja
Level 149
God Stats
3W - 7L
1,536 SR
Queue Stats
211W - 209L
1,508 Elo+
Party 3
Ares
Ares
Tokaveli
Ares
Level 67
God Stats
8W - 5L
1,719 SR
Queue Stats
51W - 53L
1,511 Elo+
Party 2
Medusa
Medusa
VerbalCloth173
Medusa
Level 125
God Stats
1W - 2L
1,678 SR
Queue Stats
156W - 165L
1,496 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
blackkami999_
Morgan Le Fay
Level 125
God Stats
7W - 6L
1,641 SR
Queue Stats
108W - 102L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BurmaShave
Thanatos
18
7 / 3 / 4
11,567
578
8,686
22,411
9,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Mulan
17
3 / 1 / 5
11,299
565
14,199
19,027
18,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
0 / 1 / 4
10,480
524
11,388
12,033
5,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
1 / 3 / 6
9,834
492
9,272
14,934
6,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 1 / 4
10,109
505
10,316
20,529
20,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
15
1 / 4 / 6
9,356
468
9,780
17,914
7,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 4 / 1
9,635
482
9,973
16,502
13,446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ares
13
1 / 5 / 4
8,965
448
8,619
21,107
22,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
0 / 2 / 3
9,246
462
6,531
15,709
6,819
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
blackkami999_
Morgan Le Fay
17
7 / 1 / 0
10,768
538
14,243
9,909
5,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
23
16
Kills
9
9
Deaths
16
23
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Da Ji
1
4
6
1
W
Thanatos
BurmaShave
Thanatos
7
3
4
3
W
Mulan
3
1
5
5.5
W
0
1
4
2
W
1
3
6
1.33
W
5
1
4
7
L
0
4
1
0.13
L
Ares
1
5
4
0.6
L
0
2
3
0.75
L
Morgan Le Fay
blackkami999_
Morgan Le Fay
7
1
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,861
Damage
49,146
88,934
Taken
81,141
61,681
Mitigated
56,045
45,902
Healing
15,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
9,780
2,511
0
4,820
17,914
7,379
0
3,443
14,238
0
63,853
W
Thanatos
BurmaShave
Thanatos
8,686
2,196
0
20,353
22,411
9,914
0
5,419
16,992
0
92,729
W
Mulan
14,199
1,981
0
4,586
19,027
18,910
1,182
9,307
9,720
0
81,498
W
11,388
5,431
0
7,079
12,033
5,678
3,205
2,383
9,650
83,583
12,510
W
9,272
435
3,853
6,497
14,934
6,860
781
7,804
7,130
75,504
0
W
10,316
1,383
0
3,534
20,529
20,319
0
7,966
12,563
0
46,496
L
9,973
712
53
2,273
16,502
13,446
0
0
15,394
75,223
0
L
Ares
8,619
322
0
2,795
21,107
22,974
0
7,708
13,131
28,057
0
L
6,531
3,057
459
1,536
15,709
6,819
906
5,976
9,627
0
82,412
L
Morgan Le Fay
blackkami999_
Morgan Le Fay
14,243
2,134
849
3,213
9,909
5,427
0
2,614
7,035
95,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,289
Gold Earned
47,970
660
Minions Killed
545
0
Camps Cleared
0
1,980,540
Distance Traveled
1,936,096
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,356
468
86
4
0
416,138
7
W
Thanatos
11,567
578
145
7
0
433,516
8
W
Mulan
11,299
565
147
7
0
364,845
3
W
Sol
10,480
524
176
9
0
383,282
3
W
Hel
9,834
492
142
7
0
390,042
6
W
Odin
10,109
505
50
3
0
408,855
1
L
Yemoja
9,635
482
130
7
0
336,997
3
L
Ares
8,965
448
33
2
0
384,902
1
L
Medusa
9,246
462
136
7
0
392,000
2
L
Morgan Le Fay
10,768
538
160
8
0
406,059
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role