Player Matchup

Thanatos
Thanatos
CrimsonDiavolo
Thanatos
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,541 Elo+
Party 3
Nu Wa
Nu Wa
Cytoplasticrage
Nu Wa
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,443 Elo+
Party 3
Ullr
Ullr
Imitablemeat
Ullr
Level 62
God Stats
0W - 4L
1,136 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 3
Hercules
Hercules
TedCruzamaki
Hercules
Level 121
God Stats
3W - 1L
1,682 SR
Queue Stats
15W - 22L
1,516 Elo+
Party 3
Hades
Hades
Zookbur
Hades
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 19L
1,594 Elo+
Party 3
Team Averages
Level 58
1,464 SR
1,519 Elo+

VS

Team Averages
Level 97
1,599 SR
1,662 Elo+
Mulan
Mulan
AmyRoseMyPants
Mulan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 1L
1,996 Elo+
Party 1
Aphrodite
Aphrodite
Charleet
Aphrodite
Level 160
God Stats
1W - 1L
1,619 SR
Queue Stats
8W - 9L
1,477 Elo+
Party 2
Neith
Neith
FxggxtSlayer
Neith
Level 3
God Stats
1W - 0L
1,326 SR
Queue Stats
1W - 1L
1,263 Elo+
Party 2
Vulcan
Vulcan
Shinzizu
Vulcan
Level 157
God Stats
6W - 3L
1,747 SR
Queue Stats
231W - 75L
1,768 Elo+
Party 1
Shiva
Shiva
YonicTheHedgehog
Shiva
Level 160
God Stats
23W - 8L
1,804 SR
Queue Stats
212W - 55L
1,808 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
15
1 / 6 / 4
9,719
972
6,719
17,836
9,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
0 / 12 / 5
9,432
943
9,500
21,283
8,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 9 / 4
9,823
982
7,898
25,263
11,486
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Hercules
TedCruzamaki
Hercules
15
3 / 7 / 3
10,271
1,027
13,056
26,399
20,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hades
Zookbur
Hades
15
2 / 8 / 4
10,143
1,014
15,192
26,990
15,455
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

64

VS

Team 2 Tickets

282

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 24
12,640
1,264
20,924
16,899
25,225
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
Charleet
Aphrodite
18
6 / 1 / 22
11,667
1,167
10,476
9,786
8,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
0 / 2 / 15
9,785
979
4,039
6,532
2,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
Shinzizu
Vulcan
19
18 / 0 / 17
14,328
1,433
43,758
9,331
4,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

20
12 / 2 / 26
14,117
1,412
32,393
14,940
20,991
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
146
7
Kills
42
42
Deaths
7
20
Assists
104
Player
Kills
Deaths
Assists
KDA
W
6
2
24
9
W
Aphrodite
Charleet
Aphrodite
6
1
22
17
L
Thanatos
1
6
4
0.5
L
0
12
5
0.21
W
0
2
15
3.75
L
1
9
4
0.33
W
Vulcan
Shinzizu
Vulcan
18
0
17
26.5
L
Hercules
TedCruzamaki
Hercules
3
7
3
0.64
W
12
2
26
12.5
L
Hades
Zookbur
Hades
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,365
Damage
111,590
117,771
Taken
57,488
64,906
Mitigated
62,907
13,628
Healing
30,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,924
1,416
2,642
4,321
16,899
25,225
0
6,754
9,897
0
32,068
W
Aphrodite
Charleet
Aphrodite
10,476
1,578
7,397
4,943
9,786
8,793
0
3,657
5,836
22,306
0
L
Thanatos
6,719
1,086
0
4,608
17,836
9,568
0
6,813
11,023
0
23,418
L
9,500
2,170
92
470
21,283
8,289
0
11,777
9,506
24,311
0
W
4,039
2,280
0
199
6,532
2,999
0
1,934
4,344
0
21,098
L
7,898
4,446
0
289
25,263
11,486
0
9,979
15,284
0
33,321
W
Vulcan
Shinzizu
Vulcan
43,758
9,545
0
0
9,331
4,899
0
4,682
4,519
75,584
0
L
Hercules
TedCruzamaki
Hercules
13,056
2,752
0
3,826
26,399
20,108
0
12,041
13,994
0
31,304
W
32,393
4,094
5,561
5,174
14,940
20,991
0
7,665
7,153
0
52,917
L
Hades
Zookbur
Hades
15,192
1,601
747
3,596
26,990
15,455
0
13,624
13,092
28,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,388
Gold Earned
62,537
186
Minions Killed
224
4
Camps Cleared
8
904,753
Distance Traveled
949,096
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,640
1,264
21
2
2
192,683
0
W
Aphrodite
11,667
1,167
37
4
1
159,131
0
L
Thanatos
9,719
972
33
3
1
203,957
0
L
Nu Wa
9,432
943
35
4
1
162,737
0
W
Neith
9,785
979
47
5
0
135,377
0
L
Ullr
9,823
982
44
4
1
162,772
0
W
Vulcan
14,328
1,433
88
9
3
241,159
0
L
Hercules
10,271
1,027
40
4
0
198,564
0
W
Shiva
14,117
1,412
31
3
2
220,746
0
L
Hades
10,143
1,014
34
3
1
176,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role