Player Matchup

Hercules
Hercules
BRXBeastModeX
Hercules
Level 106
God Stats
5W - 7L
1,285 SR
Queue Stats
46W - 46L
1,549 Elo+
Party 2
Neith
Neith
SlyHappyPanda
Neith
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 27L
1,454 Elo+
Party 2
Vulcan
Vulcan
Vamp_for_life
Vulcan
Level 160
God Stats
2W - 3L
1,537 SR
Queue Stats
45W - 58L
1,485 Elo+
Party 1
Lancelot
Lancelot
iNSOMNIANTICS
Lancelot
Level 159
God Stats
16W - 13L
1,569 SR
Queue Stats
33W - 33L
1,523 Elo+
Party 1
Hades
Hades
soulstealer54
Hades
Level 153
God Stats
11W - 10L
1,601 SR
Queue Stats
21W - 19L
1,520 Elo+
Party 1
Team Averages
Level 136
1,498 SR
1,506 Elo+

VS

Team Averages
Level 111
1,481 SR
1,487 Elo+
Hades
Hades
ImperatorLore39
Hades
Level 104
God Stats
1W - 1L
1,249 SR
Queue Stats
13W - 18L
1,486 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Lueegy
Tsukuyomi
Level 104
God Stats
2W - 3L
1,605 SR
Queue Stats
13W - 18L
1,486 Elo+
Party 3
Arachne
Arachne
Pometheus__
Arachne
Level 88
God Stats
3W - 1L
1,587 SR
Queue Stats
10W - 13L
1,470 Elo+
Party 3
Baron Samedi
Baron Samedi
StayChampion680
Baron Samedi
Level 155
God Stats
4W - 5L
1,463 SR
Queue Stats
121W - 127L
1,479 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
llBrownManll
Ah Muzen Cab
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,517 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BRXBeastModeX
Hercules
13
2 / 6 / 5
9,371
390
8,707
27,984
30,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
1 / 2 / 2
11,234
468
12,850
13,934
7,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 7 / 5
9,743
406
16,569
13,664
6,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
iNSOMNIANTICS
Lancelot
18
6 / 4 / 2
11,340
473
15,334
21,888
10,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 4 / 2
10,585
441
11,717
15,308
11,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 10
10,751
448
18,386
22,458
16,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tsukuyomi
Lueegy
Tsukuyomi
20
6 / 0 / 4
13,816
576
12,866
15,153
10,480
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
Pometheus__
Arachne
17
3 / 4 / 7
10,279
428
5,682
22,567
9,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
StayChampion680
Baron Samedi
16
4 / 6 / 12
11,374
474
12,631
24,272
25,439
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ah Muzen Cab
llBrownManll
Ah Muzen Cab
19
6 / 0 / 6
12,174
507
16,357
14,768
6,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
62
12
Kills
23
23
Deaths
12
16
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Hercules
BRXBeastModeX
Hercules
2
6
5
0.75
W
4
2
10
4.5
W
Tsukuyomi
Lueegy
Tsukuyomi
6
0
4
8
W
Arachne
Pometheus__
Arachne
3
4
7
1.63
L
1
2
2
1
W
Baron Samedi
StayChampion680
Baron Samedi
4
6
12
1.67
L
1
7
5
0.5
L
Lancelot
iNSOMNIANTICS
Lancelot
6
4
2
1.75
W
Ah Muzen Cab
llBrownManll
Ah Muzen Cab
6
0
6
9
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,177
Damage
65,922
92,778
Taken
99,218
67,324
Mitigated
68,786
18,772
Healing
43,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BRXBeastModeX
Hercules
8,707
1,965
0
4,885
27,984
30,982
0
11,490
16,494
0
28,994
W
18,386
1,878
1,573
8,662
22,458
16,455
0
9,101
13,224
90,268
0
W
Tsukuyomi
Lueegy
Tsukuyomi
12,866
2,827
0
5,042
15,153
10,480
686
4,138
10,483
0
151,169
W
Arachne
Pometheus__
Arachne
5,682
3,947
0
8,447
22,567
9,434
0
4,424
17,989
0
68,638
L
12,850
5,354
0
6,402
13,934
7,119
0
2,734
11,200
0
113,003
W
Baron Samedi
StayChampion680
Baron Samedi
12,631
1,123
3,160
8,535
24,272
25,439
17
7,522
16,486
42,555
3,191
L
16,569
7,265
0
657
13,664
6,822
483
7,588
6,076
84,482
0
L
Lancelot
iNSOMNIANTICS
Lancelot
15,334
2,251
0
970
21,888
10,863
0
5,192
16,696
0
125,606
W
Ah Muzen Cab
llBrownManll
Ah Muzen Cab
16,357
7,247
0
8,528
14,768
6,978
1,404
2,018
12,750
0
108,397
L
11,717
217
290
5,568
15,308
11,538
788
3,332
11,976
82,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,273
Gold Earned
58,394
715
Minions Killed
668
0
Camps Cleared
0
2,160,466
Distance Traveled
2,322,846
27
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,371
390
39
2
0
412,736
6
W
Hades
10,751
448
131
5
0
420,667
4
W
Tsukuyomi
13,816
576
228
10
0
503,995
5
W
Arachne
10,279
428
89
4
0
504,035
16
L
Neith
11,234
468
207
9
0
406,475
5
W
Baron Samedi
11,374
474
38
2
0
410,511
9
L
Vulcan
9,743
406
139
6
0
428,941
9
L
Lancelot
11,340
473
173
7
0
493,977
4
W
Ah Muzen Cab
12,174
507
182
8
0
483,638
1
L
Hades
10,585
441
157
7
0
418,337
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role