Player Matchup

Atlas
Atlas
BrokenLunge
Atlas
Level 80
God Stats
3W - 10L
1,314 SR
Queue Stats
324W - 326L
1,587 Elo+
Solo
Mulan
Mulan
LoW Dredd
Mulan
Level 83
God Stats
10W - 3L
1,780 SR
Queue Stats
134W - 128L
1,538 Elo+
Solo
Baron Samedi
Baron Samedi
Slapadanuts
Baron Samedi
Level 128
God Stats
16W - 15L
1,612 SR
Queue Stats
482W - 495L
1,573 Elo+
Solo
Sol
Sol
StormyOwI
Sol
Level 127
God Stats
0W - 1L
1,471 SR
Queue Stats
27W - 18L
1,660 Elo+
Solo
Bastet
Bastet
uri5l
Bastet
Level 157
God Stats
4W - 5L
1,506 SR
Queue Stats
158W - 155L
1,546 Elo+
Solo
Team Averages
Level 115
1,537 SR
1,581 Elo+

VS

Team Averages
Level 117
1,543 SR
1,563 Elo+
Ares
Ares
Spafa
Ares
Level 106
God Stats
12W - 4L
1,720 SR
Queue Stats
71W - 56L
1,547 Elo+
Party 1
Xbalanque
Xbalanque
TheRealLodge
Xbalanque
Level 147
God Stats
2W - 2L
1,610 SR
Queue Stats
143W - 115L
1,566 Elo+
Party 1
Hun Batz
Hun Batz
Zomagoras
Hun Batz
Level 66
God Stats
2W - 2L
1,500 SR
Queue Stats
24W - 18L
1,553 Elo+
Party 1
Shiva
Shiva
fcojavier0803
Shiva
Level 127
God Stats
15W - 12L
1,478 SR
Queue Stats
149W - 151L
1,580 Elo+
Solo
He Bo
He Bo
xClankx
He Bo
Level 138
God Stats
2W - 1L
1,405 SR
Queue Stats
111W - 99L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 3 / 3
6,738
562
4,957
12,163
9,009
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Mulan
LoW Dredd
Mulan
7
1 / 2 / 0
5,366
447
3,143
6,864
4,013
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
Slapadanuts
Baron Samedi
11
3 / 5 / 4
6,819
568
5,450
9,198
5,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 1 / 0
6,389
532
6,887
8,875
2,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bastet
uri5l
Bastet
12
2 / 2 / 3
6,816
568
4,616
7,784
2,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Spafa
Ares
11
1 / 3 / 5
6,599
550
3,827
10,433
6,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Xbalanque
TheRealLodge
Xbalanque
12
1 / 0 / 2
7,093
591
5,762
9,140
3,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
Zomagoras
Hun Batz
12
2 / 1 / 4
6,725
560
2,798
7,769
2,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 2 / 1
7,256
605
5,400
10,651
5,432
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

He Bo
xClankx
He Bo
12
7 / 3 / 3
7,213
601
10,585
7,911
2,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
28
9
Kills
13
13
Deaths
9
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
3
3
1.5
L
Mulan
LoW Dredd
Mulan
1
2
0
0.5
L
Baron Samedi
Slapadanuts
Baron Samedi
3
5
4
1
W
Ares
Spafa
Ares
1
3
5
1.17
L
0
1
0
0
W
Xbalanque
TheRealLodge
Xbalanque
1
0
2
2
W
Hun Batz
Zomagoras
Hun Batz
2
1
4
4
W
2
2
1
1.25
L
Bastet
uri5l
Bastet
2
2
3
1.75
W
He Bo
xClankx
He Bo
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,053
Damage
28,372
44,884
Taken
45,904
23,896
Mitigated
21,352
16,563
Healing
15,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,957
2,141
1,472
2,454
12,163
9,009
0
4,226
7,937
19,694
1,761
L
Mulan
LoW Dredd
Mulan
3,143
1,066
0
3,894
6,864
4,013
0
0
6,864
0
25,766
L
Baron Samedi
Slapadanuts
Baron Samedi
5,450
61
434
1,848
9,198
5,230
0
7,153
2,045
38,006
0
W
Ares
Spafa
Ares
3,827
162
0
1,688
10,433
6,825
0
5,830
4,365
14,729
1,499
L
6,887
1,802
0
5,041
8,875
2,893
0
970
7,905
63,069
0
W
Xbalanque
TheRealLodge
Xbalanque
5,762
1,546
0
5,975
9,140
3,698
73
5,464
3,676
0
58,335
W
Hun Batz
Zomagoras
Hun Batz
2,798
573
0
3,466
7,769
2,789
0
885
6,868
0
44,009
W
5,400
1,081
0
2,732
10,651
5,432
101
885
9,766
0
54,699
L
Bastet
uri5l
Bastet
4,616
1,645
0
1,420
7,784
2,751
0
1,787
5,997
0
40,141
W
He Bo
xClankx
He Bo
10,585
1,024
152
1,528
7,911
2,608
0
3,373
4,330
49,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,128
Gold Earned
34,886
331
Minions Killed
389
0
Camps Cleared
0
1,019,732
Distance Traveled
1,146,789
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,738
562
36
3
0
215,912
3
L
Mulan
5,366
447
49
4
0
117,368
2
L
Baron Samedi
6,819
568
62
5
0
213,071
2
W
Ares
6,599
550
21
2
0
229,843
5
L
Sol
6,389
532
113
9
0
213,957
0
W
Xbalanque
7,093
591
102
9
0
208,120
5
W
Hun Batz
6,725
560
89
7
0
253,973
0
W
Shiva
7,256
605
100
8
0
222,022
2
L
Bastet
6,816
568
71
6
0
259,424
1
W
He Bo
7,213
601
77
6
0
232,831
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role