Player Matchup

Amaterasu
Amaterasu
Adaptzz
Amaterasu
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,162 Elo+
Party 2
Olorun
Olorun
GottaBeChill
Olorun
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 3L
1,715 Elo+
Party 2
Maui
Maui
Scorched-Rice
Maui
Level 126
God Stats
1W - 1L
1,304 SR
Queue Stats
8W - 6L
1,304 Elo+
Party 2
Team Averages
Level 92
1,435 SR
1,394 Elo+

VS

Team Averages
Level 69
1,500 SR
1,350 Elo+
Tyr
Tyr
 
Tyr
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
DoomSn1p3r
Neith
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,258 Elo+
Party 1
Olorun
Olorun
ItsUnKnownn
Olorun
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,291 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Adaptzz
Amaterasu
15
7 / 3 / 4
10,094
776
7,607
13,299
10,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
14
4 / 1 / 7
9,627
741
11,327
6,440
4,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 1 / 11
9,638
741
6,368
10,947
13,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
3 / 3 / 2
9,229
710
10,413
16,236
16,960
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
12
0 / 2 / 2
7,633
587
2,693
4,833
2,133
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
12
1 / 6 / 1
8,335
641
4,020
10,756
5,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
11
Kills
4
5
Deaths
11
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
3
3
2
1.33
W
Amaterasu
Adaptzz
Amaterasu
7
3
4
3
L
Neith
0
2
2
0.5
W
Olorun
4
1
7
7.5
L
Olorun
1
6
1
0.25
W
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,302
Damage
17,126
30,686
Taken
31,825
28,470
Mitigated
24,295
8,315
Healing
5,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
10,413
1,070
0
2,030
16,236
16,960
0
7,954
8,282
0
31,414
W
Amaterasu
Adaptzz
Amaterasu
7,607
3,150
0
3,269
13,299
10,576
571
2,148
10,419
0
26,923
L
Neith
2,693
1,185
0
922
4,833
2,133
0
2,203
2,630
0
15,262
W
Olorun
11,327
5,596
966
2,868
6,440
4,174
2,476
816
5,624
41,801
2,700
L
Olorun
4,020
2,379
368
1,787
10,756
5,202
0
7,033
3,723
25,106
1,481
W
6,368
1,320
0
1,212
10,947
13,720
392
920
10,027
23,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,359
Gold Earned
25,197
137
Minions Killed
113
0
Camps Cleared
0
689,034
Distance Traveled
592,103
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,229
710
59
5
0
260,804
1
W
Amaterasu
10,094
776
35
3
0
247,339
0
L
Neith
7,633
587
17
1
0
140,406
1
W
Olorun
9,627
741
73
6
0
222,996
0
L
Olorun
8,335
641
37
3
0
190,893
4
W
Maui
9,638
741
29
2
0
218,699
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role