Player Matchup

Arachne
Arachne
El Hugomon
Arachne
Level 49
God Stats
24W - 13L
1,582 SR
Queue Stats
150W - 156L
1,345 Elo+
Party 2
Cupid
Cupid
Michaelangello9
Cupid
Level 68
God Stats
19W - 24L
1,374 SR
Queue Stats
177W - 206L
1,309 Elo+
Party 2
Artio
Artio
Rangersight
Artio
Level 65
God Stats
2W - 3L
1,500 SR
Queue Stats
176W - 195L
1,340 Elo+
Solo
Scylla
Scylla
iDrxpProdigy
Scylla
Level 66
God Stats
1W - 4L
1,500 SR
Queue Stats
24W - 35L
1,379 Elo+
Solo
Hercules
Hercules
mrRizzler
Hercules
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,338 Elo+
Solo
Team Averages
Level 59
1,491 SR
1,342 Elo+

VS

Team Averages
Level 75
1,458 SR
1,335 Elo+
Ares
Ares
BigDJ14
Ares
Level 65
God Stats
9W - 2L
1,660 SR
Queue Stats
27W - 43L
1,305 Elo+
Solo
Ishtar
Ishtar
GANDALF87
Ishtar
Level 93
God Stats
5W - 14L
1,317 SR
Queue Stats
285W - 325L
1,385 Elo+
Solo
Sun Wukong
Sun Wukong
Ghost2164
Sun Wukong
Level 69
God Stats
18W - 28L
1,425 SR
Queue Stats
38W - 59L
1,321 Elo+
Party 1
Nu Wa
Nu Wa
XxZACCHEOxX
Nu Wa
Level 87
God Stats
4W - 6L
1,446 SR
Queue Stats
107W - 142L
1,295 Elo+
Party 1
Fenrir
Fenrir
ameliasghost2
Fenrir
Level 62
God Stats
13W - 20L
1,442 SR
Queue Stats
114W - 155L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
El Hugomon
Arachne
6
1 / 0 / 0
3,712
742
524
3,394
1,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

4
0 / 0 / 0
2,984
597
1,226
1,842
564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

4
0 / 0 / 0
3,276
655
228
2,152
1,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
6
1 / 0 / 1
3,685
737
1,921
1,461
383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
mrRizzler
Hercules
4
1 / 2 / 0
2,992
598
1,261
3,177
1,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
BigDJ14
Ares
5
0 / 0 / 0
3,163
633
1,156
3,033
1,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ishtar
GANDALF87
Ishtar
1
0 / 0 / 0
2,478
496
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
Ghost2164
Sun Wukong
6
2 / 1 / 0
3,779
756
1,403
3,444
1,468
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

5
0 / 2 / 0
3,353
671
938
2,257
907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

6
0 / 1 / 1
3,599
720
813
3,576
1,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
3
3
Kills
2
2
Deaths
4
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ares
BigDJ14
Ares
0
0
0
0
W
Arachne
El Hugomon
Arachne
1
0
0
1
L
Ishtar
GANDALF87
Ishtar
0
0
0
0
L
Sun Wukong
Ghost2164
Sun Wukong
2
1
0
2
W
0
0
0
0
W
0
0
0
0
L
0
2
0
0
L
0
1
1
0.5
W
Scylla
1
0
1
1.5
W
Hercules
mrRizzler
Hercules
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,160
Damage
4,310
12,026
Taken
12,310
5,021
Mitigated
4,980
4,725
Healing
4,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
BigDJ14
Ares
1,156
242
0
1,158
3,033
1,440
0
179
2,854
8,669
0
W
Arachne
El Hugomon
Arachne
524
359
0
804
3,394
1,041
0
201
3,193
0
13,631
L
Ishtar
GANDALF87
Ishtar
0
0
0
0
0
0
0
0
0
0
0
L
Sun Wukong
Ghost2164
Sun Wukong
1,403
372
0
985
3,444
1,468
712
0
3,310
0
15,059
W
1,226
678
112
1,035
1,842
564
92
533
1,309
0
11,285
W
228
26
60
1,478
2,152
1,197
0
758
1,394
7,156
0
L
938
436
0
304
2,257
907
0
1,675
582
10,064
2,232
L
813
243
0
1,865
3,576
1,165
0
295
3,248
0
14,283
W
Scylla
1,921
0
0
520
1,461
383
120
480
981
14,054
0
W
Hercules
mrRizzler
Hercules
1,261
854
0
716
3,177
1,836
0
69
3,108
0
6,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,649
Gold Earned
16,372
96
Minions Killed
107
0
Camps Cleared
0
499,837
Distance Traveled
385,714
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
3,163
633
11
2
0
98,237
0
W
Arachne
3,712
742
32
6
0
119,308
0
L
Ishtar
2,478
496
0
0
0
6,677
0
L
Sun Wukong
3,779
756
31
6
0
91,268
0
W
Cupid
2,984
597
18
4
0
87,171
2
W
Artio
3,276
655
10
2
0
90,114
1
L
Nu Wa
3,353
671
30
6
0
74,893
1
L
Fenrir
3,599
720
35
7
0
114,639
0
W
Scylla
3,685
737
25
5
0
87,750
0
W
Hercules
2,992
598
11
2
0
115,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role