Player Matchup

Olorun
Olorun
Silver IV
 
Olorun
Silver IV
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Gold IV
EdeemlerGoo
Khepri
Gold IV
Level 127
God Stats
5W - 0L
1,992 SR
Queue Stats
118W - 121L
1,458 MMR
Solo
Arachne
Arachne
Silver I
HotdogGuzzler
Arachne
Silver I
Level 147
God Stats
2W - 0L
1,867 SR
Queue Stats
12W - 14L
1,350 MMR
Solo
Apollo
Apollo
Platinum I
OneTrueThor
Apollo
Platinum I
Level 157
God Stats
17W - 4L
1,855 SR
Queue Stats
131W - 132L
1,923 MMR
Solo
Ra
Ra
Gold II
YoMenGt
Ra
Gold II
Level 160
God Stats
2W - 1L
1,511 SR
Queue Stats
418W - 422L
1,621 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 136
1,745 SR
1,570 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 127
1,656 SR
1,542 MMR
Thanatos
Thanatos
Silver IV
Trexsol
Thanatos
Silver IV
Level 121
God Stats
1W - 3L
1,596 SR
Queue Stats
28W - 39L
1,087 MMR
Solo
Jormungandr
Jormungandr
Bronze V
Wattatavi
Jormungandr
Bronze V
Level 148
God Stats
0W - 2L
1,588 SR
Queue Stats
1W - 3L
1,458 MMR
Solo
Horus
Horus
Silver I
Yiffrit
Horus
Silver I
Level 108
God Stats
1W - 2L
1,564 SR
Queue Stats
25W - 28L
1,483 MMR
Solo
Chronos
Chronos
Gold I
egirlbathwater
Chronos
Gold I
Level 159
God Stats
0W - 1L
1,850 SR
Queue Stats
78W - 77L
1,667 MMR
Solo
Medusa
Medusa
Platinum III
rekter1223
Medusa
Platinum III
Level 101
God Stats
25W - 23L
1,679 SR
Queue Stats
90W - 77L
2,014 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
10
1 / 1 / 1
6,178
562
6,155
6,568
3,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Khepri
8
1 / 1 / 2
5,697
518
1,543
5,191
2,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
9
1 / 1 / 2
5,694
518
2,722
9,243
2,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
11
0 / 1 / 2
6,095
554
4,683
7,495
2,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
5 / 2 / 0
6,086
553
3,863
5,000
1,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
CabrakanThorSetCernunnos

VS

Bans
Ne ZhaKing ArthurGuan YuAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Trexsol
Thanatos
8
0 / 3 / 4
5,042
458
3,260
8,460
3,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
Wattatavi
Jormungandr
11
1 / 1 / 1
6,010
546
5,065
7,047
2,640
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Horus
Yiffrit
Horus
9
2 / 1 / 4
5,976
543
5,104
6,966
4,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

10
3 / 1 / 1
6,087
553
5,020
5,878
1,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Medusa
rekter1223
Medusa
5
0 / 2 / 0
4,294
390
1,315
3,858
1,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
16
8
Kills
6
6
Deaths
8
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
1
1
1
1.5
W
Khepri
1
1
2
2
W
Arachne
1
1
2
2
W
Apollo
0
1
2
1
L
Thanatos
Trexsol
Thanatos
0
3
4
0.67
L
Jormungandr
Wattatavi
Jormungandr
1
1
1
1.5
L
Horus
Yiffrit
Horus
2
1
4
4
W
5
2
0
2.5
L
3
1
1
3.5
L
Medusa
rekter1223
Medusa
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,966
Damage
19,764
33,497
Taken
32,209
13,524
Mitigated
13,768
13,485
Healing
11,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
6,155
3,345
0
3,493
6,568
3,229
1,057
4,135
2,433
44,070
4,702
W
Khepri
1,543
140
0
1,190
5,191
2,883
0
1,409
3,782
8,897
0
W
Arachne
2,722
2,279
0
2,635
9,243
2,955
0
997
8,246
0
32,997
W
Apollo
4,683
2,779
0
3,815
7,495
2,505
0
2,215
5,280
0
48,573
L
Thanatos
Trexsol
Thanatos
3,260
799
0
5,923
8,460
3,632
0
2,713
5,747
0
29,797
L
Jormungandr
Wattatavi
Jormungandr
5,065
1,970
0
250
7,047
2,640
54
4,073
2,974
43,777
0
L
Horus
Yiffrit
Horus
5,104
2,391
648
2,204
6,966
4,628
0
2,364
4,602
0
16,335
W
3,863
495
652
1,700
5,000
1,952
407
1,329
3,671
33,620
0
L
5,020
2,081
0
1,219
5,878
1,738
0
873
5,005
40,055
0
L
Medusa
rekter1223
Medusa
1,315
549
0
1,557
3,858
1,130
0
1,001
2,857
0
14,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,750
Gold Earned
27,409
298
Minions Killed
269
0
Camps Cleared
0
1,077,898
Distance Traveled
949,042
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,178
562
73
7
0
188,757
2
W
Khepri
5,697
518
15
1
0
214,854
4
W
Arachne
5,694
518
56
5
0
240,754
3
W
Apollo
6,095
554
92
8
0
199,147
3
L
Thanatos
5,042
458
55
5
0
219,976
5
L
Jormungandr
6,010
546
87
8
0
206,418
5
L
Horus
5,976
543
23
2
0
227,490
5
W
Ra
6,086
553
62
6
0
234,386
4
L
Chronos
6,087
553
76
7
0
211,712
1
L
Medusa
4,294
390
28
3
0
83,446
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role