Player Matchup

Sylvanus
Sylvanus
Easley113
Sylvanus
Level 127
God Stats
10W - 9L
1,560 SR
Queue Stats
105W - 104L
1,562 Elo+
Party 2
Nemesis
Nemesis
PharmacyNerd
Nemesis
Level 44
God Stats
1W - 6L
1,114 SR
Queue Stats
60W - 65L
1,499 Elo+
Party 2
Apollo
Apollo
drtenor
Apollo
Level 48
God Stats
2W - 4L
1,296 SR
Queue Stats
57W - 63L
1,517 Elo+
Solo
Agni
Agni
matthew78
Agni
Level 103
God Stats
18W - 7L
1,651 SR
Queue Stats
29W - 21L
1,555 Elo+
Party 2
Bakasura
Bakasura
tucholeto24
Bakasura
Level 41
God Stats
3W - 0L
1,870 SR
Queue Stats
58W - 48L
1,588 Elo+
Party 2
Team Averages
Level 73
1,498 SR
1,544 Elo+

VS

Team Averages
Level 104
1,573 SR
1,548 Elo+
Set
Set
EverlastingMilk
Set
Level 137
God Stats
1W - 3L
1,518 SR
Queue Stats
22W - 17L
1,527 Elo+
Party 1
Poseidon
Poseidon
GetCurbStompdLOL
Poseidon
Level 18
God Stats
1W - 1L
1,700 SR
Queue Stats
21W - 16L
1,527 Elo+
Party 1
Izanami
Izanami
LordSnek
Izanami
Level 121
God Stats
0W - 1L
1,419 SR
Queue Stats
2W - 2L
1,676 Elo+
Party 1
Athena
Athena
MiraiYandere
Athena
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,537 Elo+
Party 1
Vamana
Vamana
StgSwegin
Vamana
Level 119
God Stats
6W - 4L
1,727 SR
Queue Stats
13W - 14L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Easley113
Sylvanus
11
0 / 2 / 7
6,466
462
3,655
8,776
5,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
PharmacyNerd
Nemesis
12
2 / 0 / 3
7,227
516
1,769
9,366
3,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
drtenor
Apollo
14
3 / 1 / 3
8,572
612
8,584
8,518
3,544
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Agni
15
5 / 0 / 3
8,482
606
11,393
6,944
2,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
tucholeto24
Bakasura
15
2 / 1 / 1
8,962
640
6,501
11,045
6,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 2
6,496
464
4,666
13,463
5,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 3 / 0
6,549
468
4,925
9,529
3,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
LordSnek
Izanami
13
1 / 2 / 1
7,435
531
2,360
7,915
2,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Athena
9
0 / 2 / 2
5,845
418
3,093
8,509
6,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Vamana
StgSwegin
Vamana
12
1 / 2 / 0
7,055
504
7,530
10,299
5,927
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
12
Kills
4
4
Deaths
13
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Easley113
Sylvanus
0
2
7
1.75
L
1
4
2
0.5
L
1
3
0
0.33
L
Izanami
LordSnek
Izanami
1
2
1
0.75
L
Athena
0
2
2
0.5
W
Nemesis
PharmacyNerd
Nemesis
2
0
3
3.5
L
Vamana
StgSwegin
Vamana
1
2
0
0.5
W
Apollo
drtenor
Apollo
3
1
3
4.5
W
Agni
5
0
3
6.5
W
Bakasura
tucholeto24
Bakasura
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,902
Damage
22,574
44,649
Taken
49,715
22,357
Mitigated
23,625
16,046
Healing
14,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Easley113
Sylvanus
3,655
1,434
1,007
1,633
8,776
5,741
111
2,821
5,955
21,612
8,074
L
4,666
1,953
0
5,426
13,463
5,243
0
3,686
9,654
0
43,567
L
4,925
674
0
178
9,529
3,694
0
5,636
3,893
48,029
0
L
Izanami
LordSnek
Izanami
2,360
1,822
0
3,846
7,915
2,510
0
425
7,490
0
60,233
L
Athena
3,093
874
0
2,782
8,509
6,251
0
3,610
4,899
14,428
0
W
Nemesis
PharmacyNerd
Nemesis
1,769
212
0
441
9,366
3,596
38
1,319
8,047
0
55,404
L
Vamana
StgSwegin
Vamana
7,530
3,778
0
2,736
10,299
5,927
0
1,388
7,911
0
52,114
W
Apollo
drtenor
Apollo
8,584
4,940
0
3,482
8,518
3,544
0
1,042
7,476
0
70,973
W
Agni
11,393
835
198
2,133
6,944
2,895
0
2,836
4,108
73,989
0
W
Bakasura
tucholeto24
Bakasura
6,501
4,342
0
7,152
11,045
6,581
525
0
11,045
0
58,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,709
Gold Earned
33,380
532
Minions Killed
419
0
Camps Cleared
0
1,483,207
Distance Traveled
1,392,918
24
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,466
462
47
3
0
269,920
6
L
Set
6,496
464
85
6
0
291,212
2
L
Poseidon
6,549
468
95
7
0
243,969
4
L
Izanami
7,435
531
120
9
0
260,311
3
L
Athena
5,845
418
20
1
0
292,548
3
W
Nemesis
7,227
516
86
6
0
342,600
2
L
Vamana
7,055
504
99
7
0
304,878
1
W
Apollo
8,572
612
126
9
0
262,223
5
W
Agni
8,482
606
127
9
0
299,628
4
W
Bakasura
8,962
640
146
10
0
308,836
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role