Player Matchup

Cabrakan
Cabrakan
Diamond II
Austintoy1
Cabrakan
Diamond II
Level 149
God Stats
2W - 3L
1,540 SR
Queue Stats
105W - 81L
2,467 MMR
Solo
Bastet
Bastet
Masters
B1ack coyote23
Bastet
Masters
Level 156
God Stats
23W - 22L
1,684 SR
Queue Stats
325W - 291L
3,017 MMR
Solo
Tyr
Tyr
Diamond II
BaldNSmurf
Tyr
Diamond II
Level 87
God Stats
1W - 2L
1,608 SR
Queue Stats
69W - 53L
2,529 MMR
Solo
Sylvanus
Sylvanus
Diamond V
TRAWW1213
Sylvanus
Diamond V
Level 160
God Stats
0W - 1L
1,187 SR
Queue Stats
101W - 83L
2,479 MMR
Solo
Izanami
Izanami
Masters
Đespair
Izanami
Masters
Level 124
God Stats
36W - 27L
1,692 SR
Queue Stats
748W - 698L
3,337 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 135
1,542 SR
2,765 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 156
1,643 SR
2,379 MMR
Ravana
Ravana
Masters
 
Ravana
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Masters
DR3WSK13S
Janus
Masters
Level 160
God Stats
45W - 37L
1,633 SR
Queue Stats
332W - 288L
3,018 MMR
Solo
Cernunnos
Cernunnos
Masters
Panteh_Moista
Cernunnos
Masters
Level 142
God Stats
7W - 6L
1,640 SR
Queue Stats
294W - 284L
2,694 MMR
Solo
Terra
Terra
Diamond II
Terra
Terra
Diamond II
Level 160
God Stats
45W - 55L
1,577 SR
Queue Stats
343W - 343L
2,342 MMR
Solo
Sobek
Sobek
Diamond III
zCryptic5910
Sobek
Diamond III
Level 160
God Stats
6W - 2L
1,864 SR
Queue Stats
234W - 208L
2,339 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Austintoy1
Cabrakan
17
7 / 5 / 3
11,856
474
16,671
18,910
22,908
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
3 / 7 / 5
12,080
483
8,583
25,829
9,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
1 / 3 / 3
12,250
490
10,070
24,857
26,569
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sylvanus
TRAWW1213
Sylvanus
16
2 / 6 / 6
10,800
432
9,981
23,454
32,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
Đespair
Izanami
19
3 / 10 / 4
12,878
515
27,306
29,279
11,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
Ao KuangFreyaSusanoHades

VS

Bans
ThorGebArachneIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
20
8 / 3 / 13
14,469
579
27,804
19,582
10,737
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Janus
DR3WSK13S
Janus
20
8 / 4 / 11
15,326
613
17,203
13,065
7,528
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Panteh_Moista
Cernunnos
20
5 / 5 / 13
14,245
570
21,743
28,322
12,508
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Terra
Terra
Terra
20
3 / 2 / 7
14,501
580
11,959
19,369
25,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
7 / 3 / 16
14,225
569
12,798
29,963
40,702
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
91
16
Kills
31
31
Deaths
17
21
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
8
3
13
4.83
L
Cabrakan
Austintoy1
Cabrakan
7
5
3
1.7
L
3
7
5
0.79
L
1
3
3
0.83
W
Janus
DR3WSK13S
Janus
8
4
11
3.38
W
Cernunnos
Panteh_Moista
Cernunnos
5
5
13
2.3
L
Sylvanus
TRAWW1213
Sylvanus
2
6
6
0.83
W
Terra
Terra
Terra
3
2
7
3.25
W
7
3
16
5
L
Izanami
Đespair
Izanami
3
10
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,611
Damage
91,507
122,329
Taken
110,301
103,031
Mitigated
97,435
34,930
Healing
46,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
27,804
8,894
0
8,902
19,582
10,737
3,386
3,945
15,637
0
136,524
L
Cabrakan
Austintoy1
Cabrakan
16,671
1,986
0
3,451
18,910
22,908
0
8,996
9,826
86,407
0
L
8,583
2,016
0
8,083
25,829
9,079
0
3,759
21,992
0
108,155
L
10,070
1,467
0
7,752
24,857
26,569
0
9,240
14,956
83
107,128
W
Janus
DR3WSK13S
Janus
17,203
1,869
233
3,743
13,065
7,528
3,504
6,505
6,560
135,204
0
W
Cernunnos
Panteh_Moista
Cernunnos
21,743
11,529
0
12,757
28,322
12,508
8,275
5,366
22,956
0
149,082
L
Sylvanus
TRAWW1213
Sylvanus
9,981
2,091
2,282
5,401
23,454
32,640
0
10,112
13,121
42,169
2,821
W
Terra
Terra
Terra
11,959
1,381
3,060
6,389
19,369
25,960
211
4,606
14,763
96,257
0
W
12,798
874
1,092
10,423
29,963
40,702
407
8,340
21,623
46,747
2,272
L
Izanami
Đespair
Izanami
27,306
19,383
0
7,961
29,279
11,835
2,676
8,079
21,100
0
144,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,864
Gold Earned
72,766
758
Minions Killed
788
0
Camps Cleared
0
2,120,205
Distance Traveled
2,480,922
29
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
14,469
579
153
6
0
506,472
8
L
Cabrakan
11,856
474
129
5
0
418,387
13
L
Bastet
12,080
483
156
6
0
470,702
2
L
Tyr
12,250
490
203
8
0
438,313
0
W
Janus
15,326
613
201
8
0
533,663
10
W
Cernunnos
14,245
570
184
7
0
422,569
5
L
Sylvanus
10,800
432
54
2
0
394,367
9
W
Terra
14,501
580
200
8
0
524,147
10
W
Sobek
14,225
569
50
2
0
494,071
4
L
Izanami
12,878
515
216
9
0
398,436
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role