Player Matchup

Gilgamesh
Gilgamesh
Alanxboi
Gilgamesh
Level 108
God Stats
2W - 1L
1,460 SR
Queue Stats
35W - 36L
1,444 Elo+
Party 2
Thanatos
Thanatos
Fresh Toast Boi
Thanatos
Level 48
God Stats
2W - 0L
1,583 SR
Queue Stats
4W - 5L
1,245 Elo+
Party 2
Lancelot
Lancelot
Nargarakuga
Lancelot
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,470 Elo+
Party 3
Eset
Eset
SpiritLion
Eset
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 11L
1,562 Elo+
Party 3
Kuzenbo
Kuzenbo
nnnnnnnnnn381
Kuzenbo
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,470 Elo+
Party 3
Team Averages
Level 56
1,509 SR
1,438 Elo+

VS

Team Averages
Level 78
1,475 SR
1,353 Elo+
Mercury
Mercury
Mc_Lovin01001
Mercury
Level 28
God Stats
12W - 15L
1,464 SR
Queue Stats
50W - 94L
1,356 Elo+
Party 1
Cerberus
Cerberus
MucinexMax
Cerberus
Level 106
God Stats
44W - 39L
1,504 SR
Queue Stats
385W - 434L
1,346 Elo+
Solo
Susano
Susano
YoinkyMySploinky
Susano
Level 29
God Stats
1W - 5L
1,260 SR
Queue Stats
41W - 70L
1,338 Elo+
Party 1
Chaac
Chaac
corfmanpride
Chaac
Level 121
God Stats
3W - 3L
1,370 SR
Queue Stats
514W - 581L
1,361 Elo+
Party 1
He Bo
He Bo
llIlIIlIlIll
He Bo
Level 108
God Stats
2W - 1L
1,775 SR
Queue Stats
463W - 550L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Alanxboi
Gilgamesh
16
7 / 1 / 20
10,642
1,182
15,382
15,004
12,344
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thanatos
17
11 / 1 / 17
11,805
1,312
17,196
8,962
4,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Lancelot
Nargarakuga
Lancelot
17
9 / 2 / 17
11,163
1,240
18,278
12,321
8,285
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 0 / 24
11,214
1,246
17,412
8,191
4,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
17
3 / 0 / 25
11,058
1,229
10,998
11,767
19,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

323

VS

Team 2 Tickets

56

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
14
0 / 7 / 3
8,812
979
2,976
10,715
4,511
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
MucinexMax
Cerberus
14
0 / 0 / 2
8,755
973
3,316
9,629
8,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mystical Earring

Mystical Earring

+15
Mp 5

14
1 / 10 / 2
9,035
1,004
15,166
24,114
9,251
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

14
0 / 3 / 1
8,853
984
9,104
18,085
21,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

14
3 / 14 / 1
10,148
1,128
18,372
23,057
8,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
13
34
Kills
4
4
Deaths
34
103
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Alanxboi
Gilgamesh
7
1
20
17
W
Thanatos
11
1
17
19.5
L
Mercury
0
7
3
0.21
L
Cerberus
MucinexMax
Cerberus
0
0
2
1
W
Lancelot
Nargarakuga
Lancelot
9
2
17
8.75
W
4
0
24
16
L
1
10
2
0.2
L
0
3
1
0.17
L
3
14
1
0.25
W
Kuzenbo
3
0
25
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,266
Damage
48,934
56,245
Taken
85,600
48,577
Mitigated
51,477
15,814
Healing
8,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Alanxboi
Gilgamesh
15,382
5,162
0
1,350
15,004
12,344
0
7,190
7,652
0
22,132
W
Thanatos
17,196
2,322
0
7,815
8,962
4,920
0
2,473
6,027
0
25,646
L
Mercury
2,976
1,873
0
503
10,715
4,511
0
3,799
6,916
0
11,611
L
Cerberus
MucinexMax
Cerberus
3,316
222
0
2,171
9,629
8,168
0
5,855
3,774
6,368
0
W
Lancelot
Nargarakuga
Lancelot
18,278
4,579
0
2,146
12,321
8,285
0
3,460
8,616
0
24,932
W
17,412
1,488
2,030
1,045
8,191
4,007
0
3,924
4,034
53,964
0
L
15,166
3,076
0
0
24,114
9,251
0
5,688
18,426
0
27,347
L
9,104
958
0
4,966
18,085
21,213
0
6,530
11,555
0
23,618
L
18,372
1,722
108
1,082
23,057
8,334
0
6,538
16,519
44,377
0
W
Kuzenbo
10,998
3,839
0
1,428
11,767
19,021
0
4,641
6,895
16,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,882
Gold Earned
45,603
167
Minions Killed
154
3
Camps Cleared
6
1,056,462
Distance Traveled
731,645
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,642
1,182
23
3
0
194,794
0
W
Thanatos
11,805
1,312
14
2
0
214,038
0
L
Mercury
8,812
979
11
1
4
107,260
1
L
Cerberus
8,755
973
6
1
0
115,325
0
W
Lancelot
11,163
1,240
11
1
1
239,963
0
W
Eset
11,214
1,246
108
12
2
203,300
1
L
Susano
9,035
1,004
37
4
1
177,858
0
L
Chaac
8,853
984
31
3
1
178,443
1
L
He Bo
10,148
1,128
69
8
0
152,759
1
W
Kuzenbo
11,058
1,229
11
1
0
204,367
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role