Player Matchup

Atlas
Atlas
ScarletRain76
Atlas
Level 48
God Stats
6W - 3L
1,547 SR
Queue Stats
10W - 9L
1,386 Elo+
Party 2
Sol
Sol
ThatOneNobody
Sol
Level 81
God Stats
2W - 0L
1,533 SR
Queue Stats
35W - 45L
1,364 Elo+
Party 2
Gilgamesh
Gilgamesh
spudbutt912
Gilgamesh
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 8L
1,088 Elo+
Party 2
Team Averages
Level 44
1,527 SR
1,280 Elo+

VS

Team Averages
Level 25
1,393 SR
1,199 Elo+
Neith
Neith
Creancerr
Neith
Level 69
God Stats
5W - 10L
1,507 SR
Queue Stats
18W - 31L
1,275 Elo+
Party 1
Nox
Nox
Koombra
Nox
Level 2
God Stats
0W - 2L
1,173 SR
Queue Stats
0W - 2L
1,090 Elo+
Party 1
Ymir
Ymir
Phyzem
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,233 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 8
10,610
758
6,650
13,220
15,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
9 / 2 / 2
11,107
793
23,908
15,157
6,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
spudbutt912
Gilgamesh
13
0 / 1 / 7
8,715
623
5,175
12,532
10,402
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Creancerr
Neith
13
1 / 5 / 1
8,628
616
12,089
13,680
6,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nox
13
1 / 3 / 1
8,847
632
10,288
10,149
4,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
Phyzem
Ymir
14
0 / 3 / 3
9,162
654
4,326
18,308
15,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
11
Kills
2
3
Deaths
11
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
Creancerr
Neith
1
5
1
0.3
L
Nox
1
3
1
0.5
L
Ymir
Phyzem
Ymir
0
3
3
0.5
W
2
0
8
6
W
9
2
2
5
W
Gilgamesh
spudbutt912
Gilgamesh
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,733
Damage
26,703
40,909
Taken
42,137
32,685
Mitigated
27,382
11,056
Healing
10,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Creancerr
Neith
12,089
4,341
556
5,461
13,680
6,514
140
8,407
5,273
0
36,968
L
Nox
10,288
1,222
0
590
10,149
4,889
294
8,223
1,926
23,365
0
L
Ymir
Phyzem
Ymir
4,326
670
0
4,033
18,308
15,979
0
13,303
5,005
21,452
0
W
6,650
2,430
0
2,421
13,220
15,576
355
4,338
8,882
21,400
0
W
23,908
9,724
0
8,063
15,157
6,707
2,548
4,964
10,193
55,265
4,004
W
Gilgamesh
spudbutt912
Gilgamesh
5,175
1,198
0
572
12,532
10,402
297
5,321
7,211
2,544
14,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,432
Gold Earned
26,637
120
Minions Killed
110
0
Camps Cleared
0
727,101
Distance Traveled
678,792
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,628
616
56
4
0
221,308
4
L
Nox
8,847
632
28
2
0
227,325
2
L
Ymir
9,162
654
26
2
0
230,159
1
W
Atlas
10,610
758
16
1
0
236,648
2
W
Sol
11,107
793
87
6
0
230,414
1
W
Gilgamesh
8,715
623
17
1
0
260,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role