Player Matchup

Bellona
Bellona
Staffnoob
Bellona
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,748 Elo+
Party 1
Guan Yu
Guan Yu
chongodongo
Guan Yu
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 9L
1,688 Elo+
Party 1
Vulcan
Vulcan
tksoulmaker
Vulcan
Level 65
God Stats
4W - 3L
1,721 SR
Queue Stats
23W - 12L
1,690 Elo+
Party 1
Team Averages
Level 82
1,574 SR
1,709 Elo+

VS

Team Averages
Level 64
1,605 SR
1,235 Elo+
Nu Wa
Nu Wa
AWildRaikou
Nu Wa
Level 58
God Stats
1W - 1L
1,675 SR
Queue Stats
8W - 16L
1,218 Elo+
Party 2
Jing Wei
Jing Wei
Saganowski
Jing Wei
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,114 Elo+
Party 2
Tyr
Tyr
TheCorncobKid26
Tyr
Level 94
God Stats
2W - 2L
1,641 SR
Queue Stats
12W - 16L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Staffnoob
Bellona
16
3 / 4 / 10
10,689
668
9,089
18,257
19,588
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Guan Yu
chongodongo
Guan Yu
18
8 / 4 / 4
12,426
777
12,677
18,066
16,800
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
19
4 / 2 / 10
12,423
776
24,267
11,745
5,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 4
10,876
680
13,778
15,013
4,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jing Wei
Saganowski
Jing Wei
16
0 / 6 / 6
10,481
655
7,189
17,127
5,893
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
7 / 3 / 2
12,206
763
14,668
19,621
17,134
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
22
15
Kills
10
10
Deaths
15
24
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
6
4
0.83
L
Jing Wei
Saganowski
Jing Wei
0
6
6
0.5
W
Bellona
Staffnoob
Bellona
3
4
10
2
L
7
3
2
2.67
W
Guan Yu
chongodongo
Guan Yu
8
4
4
2.5
W
Vulcan
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,033
Damage
35,635
48,068
Taken
51,761
42,375
Mitigated
27,340
14,075
Healing
5,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,778
3,938
0
500
15,013
4,313
234
6,079
8,653
52,236
0
L
Jing Wei
Saganowski
Jing Wei
7,189
5,645
360
3,272
17,127
5,893
818
7,338
9,475
0
50,201
W
Bellona
Staffnoob
Bellona
9,089
1,446
0
3,408
18,257
19,588
324
5,563
12,694
0
19,389
L
14,668
1,290
0
1,592
19,621
17,134
186
9,977
9,262
0
33,420
W
Guan Yu
chongodongo
Guan Yu
12,677
1,373
3,206
5,158
18,066
16,800
900
5,676
12,390
0
32,216
W
Vulcan
24,267
3,893
948
1,355
11,745
5,987
1,047
2,604
9,141
101,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,538
Gold Earned
33,563
183
Minions Killed
189
0
Camps Cleared
0
973,027
Distance Traveled
871,146
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,876
680
61
4
0
228,542
2
L
Jing Wei
10,481
655
86
5
0
284,038
5
W
Bellona
10,689
668
13
1
0
315,583
0
L
Tyr
12,206
763
42
3
0
358,566
0
W
Guan Yu
12,426
777
28
2
0
309,489
1
W
Vulcan
12,423
776
142
9
0
347,955
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role