Player Matchup

Cthulhu
Cthulhu
GODLIKEJackalope
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
KingJosh2023
Ne Zha
Level 47
God Stats
8W - 9L
1,555 SR
Queue Stats
124W - 103L
1,473 Elo+
Solo
Jormungandr
Jormungandr
RudyGzz
Jormungandr
Level 78
God Stats
0W - 2L
1,322 SR
Queue Stats
113W - 119L
1,466 Elo+
Party 4
Sol
Sol
SolsticeEverglow
Sol
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Set
Set
ZephSE
Set
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,438 Elo+
Party 4
Team Averages
Level 36
1,476 SR
1,475 Elo+

VS

Team Averages
Level 49
1,539 SR
1,476 Elo+
Hachiman
Hachiman
 
Hachiman
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Googernomics
Tsukuyomi
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,419 Elo+
Party 3
Cerberus
Cerberus
NaturallyBetter
Cerberus
Level 69
God Stats
25W - 11L
1,693 SR
Queue Stats
57W - 52L
1,539 Elo+
Party 1
Poseidon
Poseidon
StarlightNebula
Poseidon
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 65L
1,400 Elo+
Party 3
Ra
Ra
Vaudian
Ra
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 1
6,450
921
5,191
11,872
8,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ne Zha
13
3 / 4 / 2
7,990
1,141
8,029
9,823
7,680
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
RudyGzz
Jormungandr
12
0 / 1 / 1
7,101
1,014
3,071
5,959
3,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
2 / 1 / 3
8,096
1,157
7,560
4,033
1,672
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Set
ZephSE
Set
11
1 / 3 / 1
6,917
988
1,116
5,704
3,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Team 1 Tickets

267

VS

Team 2 Tickets

341

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
5 / 2 / 7
8,412
1,202
9,089
6,097
2,779
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
Googernomics
Tsukuyomi
13
3 / 1 / 5
7,357
1,051
4,650
3,883
1,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cerberus
13
4 / 0 / 6
8,716
1,245
3,931
5,125
4,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
13
2 / 3 / 6
7,734
1,105
6,438
7,399
3,038
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
1 / 0 / 12
8,067
1,152
7,997
4,101
1,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
51
6
Kills
15
15
Deaths
6
8
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
5
2
7
4.25
L
0
6
1
0.08
W
Tsukuyomi
Googernomics
Tsukuyomi
3
1
5
5.5
L
Ne Zha
3
4
2
1
W
Cerberus
4
0
6
7
L
Jormungandr
RudyGzz
Jormungandr
0
1
1
0.5
L
2
1
3
3.5
W
Poseidon
2
3
6
1.67
W
1
0
12
7
L
Set
ZephSE
Set
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,967
Damage
32,105
37,391
Taken
26,605
25,957
Mitigated
13,959
3,693
Healing
5,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
9,089
7,145
0
1,326
6,097
2,779
0
3,570
2,363
0
16,629
L
5,191
663
0
310
11,872
8,909
0
6,541
5,331
6,617
0
W
Tsukuyomi
Googernomics
Tsukuyomi
4,650
2,299
0
286
3,883
1,622
0
1,926
1,921
0
5,439
L
Ne Zha
8,029
3,016
0
1,014
9,823
7,680
0
5,277
4,546
0
15,652
W
Cerberus
3,931
291
0
1,027
5,125
4,616
0
2,925
2,045
6,601
0
L
Jormungandr
RudyGzz
Jormungandr
3,071
1,036
0
1,157
5,959
3,987
0
2,669
3,290
17,321
0
L
7,560
3,754
0
1,016
4,033
1,672
0
1,276
2,757
29,159
520
W
Poseidon
6,438
1,942
0
0
7,399
3,038
0
3,913
3,363
20,872
0
W
7,997
2,577
1,630
1,244
4,101
1,904
0
2,986
979
32,737
0
L
Set
ZephSE
Set
1,116
493
0
196
5,704
3,709
0
2,603
3,101
0
3,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,554
Gold Earned
40,286
110
Minions Killed
132
4
Camps Cleared
6
499,518
Distance Traveled
615,864
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,412
1,202
20
3
3
121,945
0
L
Cthulhu
6,450
921
1
0
0
101,232
0
W
Tsukuyomi
7,357
1,051
3
0
0
112,944
0
L
Ne Zha
7,990
1,141
16
2
1
127,580
0
W
Cerberus
8,716
1,245
2
0
0
117,560
0
L
Jormungandr
7,101
1,014
37
5
0
72,704
0
L
Sol
8,096
1,157
51
7
2
104,771
0
W
Poseidon
7,734
1,105
31
4
3
121,476
1
W
Ra
8,067
1,152
76
11
0
141,939
0
L
Set
6,917
988
5
1
1
93,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role