Player Matchup

Terra
Terra
CowTipper420519
Terra
Level 25
God Stats
1W - 2L
1,463 SR
Queue Stats
12W - 24L
1,207 Elo+
Party 1
Sun Wukong
Sun Wukong
CrimZenCATI
Sun Wukong
Level 104
God Stats
3W - 7L
1,493 SR
Queue Stats
49W - 93L
1,245 Elo+
Party 1
Nemesis
Nemesis
DeathCATI
Nemesis
Level 65
God Stats
13W - 26L
1,390 SR
Queue Stats
13W - 28L
1,221 Elo+
Party 1
Team Averages
Level 65
1,448 SR
1,224 Elo+

VS

Team Averages
Level 89
1,398 SR
1,105 Elo+
Vulcan
Vulcan
BnM Techa Nina
Vulcan
Level 153
God Stats
2W - 2L
1,585 SR
Queue Stats
36W - 37L
1,422 Elo+
Party 2
Chaac
Chaac
GaysForDonald69
Chaac
Level 27
God Stats
2W - 2L
1,108 SR
Queue Stats
4W - 4L
948 Elo+
Party 2
Heimdallr
Heimdallr
Headshot6600
Heimdallr
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 9L
946 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 0 / 4
13,840
659
5,589
31,482
23,143
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sun Wukong
CrimZenCATI
Sun Wukong
19
4 / 3 / 4
13,674
651
20,591
30,731
37,835
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nemesis
DeathCATI
Nemesis
17
3 / 7 / 5
12,816
610
16,454
30,627
18,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 2
16,209
772
52,456
14,382
7,701
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
0 / 5 / 7
12,247
583
10,829
23,854
26,984
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heimdallr
Headshot6600
Heimdallr
17
2 / 2 / 6
13,491
642
13,021
11,927
5,565
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
25
8
Kills
10
10
Deaths
8
13
Assists
15
Player
Kills
Deaths
Assists
KDA
W
8
1
2
9
L
1
0
4
3
L
Sun Wukong
CrimZenCATI
Sun Wukong
4
3
4
2
L
Nemesis
DeathCATI
Nemesis
3
7
5
0.79
W
0
5
7
0.7
W
Heimdallr
Headshot6600
Heimdallr
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,634
Damage
76,306
92,840
Taken
50,163
79,607
Mitigated
40,250
30,186
Healing
10,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
52,456
18,494
161
4,643
14,382
7,701
1,630
905
13,062
138,964
0
L
5,589
559
10,369
9,863
31,482
23,143
164
19,326
12,156
29,652
0
L
Sun Wukong
CrimZenCATI
Sun Wukong
20,591
5,187
0
3,233
30,731
37,835
0
14,795
15,936
1,222
83,827
L
Nemesis
DeathCATI
Nemesis
16,454
8,314
0
6,721
30,627
18,629
829
18,945
11,682
0
68,695
W
10,829
2,232
0
5,215
23,854
26,984
262
3,368
19,857
0
28,184
W
Heimdallr
Headshot6600
Heimdallr
13,021
7,417
0
425
11,927
5,565
1,058
2,761
8,834
0
26,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,330
Gold Earned
41,947
208
Minions Killed
210
0
Camps Cleared
0
1,181,999
Distance Traveled
1,071,846
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
16,209
772
150
7
0
429,516
1
L
Terra
13,840
659
42
2
0
410,302
0
L
Sun Wukong
13,674
651
101
5
0
416,775
4
L
Nemesis
12,816
610
65
3
0
354,922
0
W
Chaac
12,247
583
25
1
0
329,421
0
W
Heimdallr
13,491
642
35
2
0
312,909
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role