Player Matchup

Guan Yu
Guan Yu
CELERYGANG
Guan Yu
Level 87
God Stats
40W - 44L
1,499 SR
Queue Stats
243W - 299L
1,443 Elo+
Party 1
Charybdis
Charybdis
DidUForget
Charybdis
Level 85
God Stats
12W - 18L
1,358 SR
Queue Stats
307W - 396L
1,452 Elo+
Party 1
Maui
Maui
Dieseldude55
Maui
Level 29
God Stats
21W - 19L
1,468 SR
Queue Stats
54W - 93L
1,343 Elo+
Party 1
Fenrir
Fenrir
elshaftodepapito
Fenrir
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,375 Elo+
Party 3
Hades
Hades
glipps22
Hades
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,375 Elo+
Party 3
Team Averages
Level 52
1,465 SR
1,398 Elo+

VS

Team Averages
Level 55
1,402 SR
1,318 Elo+
Thanatos
Thanatos
 
Thanatos
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
CrysisRX
Kukulkan
Level 11
God Stats
0W - 1L
1,365 SR
Queue Stats
2W - 3L
1,307 Elo+
Party 2
Hachiman
Hachiman
Derpyninja727
Hachiman
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,170 Elo+
Party 2
Ganesha
Ganesha
GrimDeathly
Ganesha
Level 24
God Stats
0W - 1L
1,145 SR
Queue Stats
0W - 2L
1,307 Elo+
Party 2
Nike
Nike
Montroosey
Nike
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,307 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CELERYGANG
Guan Yu
11
5 / 1 / 4
6,758
614
7,331
9,687
10,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
DidUForget
Charybdis
11
1 / 1 / 3
6,397
582
5,898
9,611
3,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
3 / 1 / 3
5,864
533
1,740
7,051
4,716
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
3 / 2 / 1
5,785
526
2,919
7,987
2,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
glipps22
Hades
12
7 / 0 / 0
7,008
637
6,057
5,169
2,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
8
1 / 4 / 2
5,260
478
2,994
8,045
2,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
CrysisRX
Kukulkan
9
0 / 4 / 1
5,098
463
2,862
5,016
1,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
Derpyninja727
Hachiman
9
1 / 0 / 0
5,028
457
7,394
4,108
1,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
GrimDeathly
Ganesha
7
0 / 4 / 1
4,719
429
1,557
8,301
4,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
3 / 7 / 1
5,385
490
5,547
10,778
3,297
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
19
Kills
5
5
Deaths
19
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
4
2
0.5
W
Guan Yu
CELERYGANG
Guan Yu
5
1
4
7
L
Kukulkan
CrysisRX
Kukulkan
0
4
1
0.13
L
Hachiman
Derpyninja727
Hachiman
1
0
0
1
W
Charybdis
DidUForget
Charybdis
1
1
3
2.5
W
3
1
3
4.5
L
Ganesha
GrimDeathly
Ganesha
0
4
1
0.13
L
3
7
1
0.5
W
3
2
1
1.75
W
Hades
glipps22
Hades
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,945
Damage
20,354
39,505
Taken
36,248
23,358
Mitigated
13,749
17,143
Healing
9,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
2,994
1,359
0
3,703
8,045
2,995
0
1,551
6,257
0
21,217
W
Guan Yu
CELERYGANG
Guan Yu
7,331
1,074
236
4,868
9,687
10,093
85
0
9,687
0
39,939
L
Kukulkan
CrysisRX
Kukulkan
2,862
223
0
500
5,016
1,914
573
3,791
1,225
21,907
0
L
Hachiman
Derpyninja727
Hachiman
7,394
4,246
0
3,428
4,108
1,037
521
183
3,925
0
41,229
W
Charybdis
DidUForget
Charybdis
5,898
3,307
0
6,125
9,611
3,090
0
963
8,648
0
54,760
W
1,740
610
414
1,510
7,051
4,716
233
1,606
5,445
17,415
0
L
Ganesha
GrimDeathly
Ganesha
1,557
603
0
939
8,301
4,506
108
1,200
7,101
7,515
0
L
5,547
1,510
0
778
10,778
3,297
0
1,072
9,275
0
22,372
W
2,919
1,407
0
1,203
7,987
2,781
0
0
7,987
0
33,341
W
Hades
glipps22
Hades
6,057
1,039
169
2,618
5,169
2,678
1,238
1,850
3,319
43,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,812
Gold Earned
25,490
330
Minions Killed
177
0
Camps Cleared
0
988,497
Distance Traveled
937,472
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,260
478
50
5
0
188,547
2
W
Guan Yu
6,758
614
70
6
0
193,783
1
L
Kukulkan
5,098
463
35
3
0
162,765
3
L
Hachiman
5,028
457
65
6
0
202,220
4
W
Charybdis
6,397
582
96
9
0
188,461
2
W
Maui
5,864
533
27
2
0
198,428
0
L
Ganesha
4,719
429
0
0
0
205,632
1
L
Nike
5,385
490
27
2
0
178,308
2
W
Fenrir
5,785
526
58
5
0
219,575
2
W
Hades
7,008
637
79
7
0
188,250
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role