Player Matchup

Olorun
Olorun
Skellkrin
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Volkish88
Kukulkan
Level 4
God Stats
0W - 1L
1,726 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Vamana
Vamana
prevaill
Vamana
Level 122
God Stats
0W - 1L
1,525 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 43
1,584 SR
1,500 Elo+

VS

Team Averages
Level 63
1,388 SR
1,421 Elo+
Chernobog
Chernobog
IjustWantAhugg
Chernobog
Level 48
God Stats
1W - 5L
1,164 SR
Queue Stats
24W - 41L
1,370 Elo+
Party 2
Chaac
Chaac
KayosLance
Chaac
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 29L
1,572 Elo+
Solo
Vulcan
Vulcan
Seth4thewin20
Vulcan
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 22L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Skellkrin
Olorun
14
1 / 8 / 4
9,413
628
6,545
16,117
8,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kukulkan
Volkish88
Kukulkan
15
1 / 7 / 3
9,725
648
8,635
15,315
6,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vamana
prevaill
Vamana
14
4 / 2 / 2
10,222
681
7,932
13,608
7,211
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
IjustWantAhugg
Chernobog
13
8 / 3 / 5
10,964
731
14,581
8,195
3,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
17
4 / 0 / 10
11,334
756
11,064
18,282
19,067
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
5 / 5 / 8
11,389
759
14,136
9,372
4,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
6
Kills
17
17
Deaths
8
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chernobog
IjustWantAhugg
Chernobog
8
3
5
3.5
W
Chaac
4
0
10
9
W
5
5
8
1.8
L
Olorun
Skellkrin
Olorun
1
8
4
0.38
L
Kukulkan
Volkish88
Kukulkan
1
7
3
0.36
L
Vamana
prevaill
Vamana
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,112
Damage
39,781
45,040
Taken
35,849
22,089
Mitigated
27,112
8,770
Healing
10,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
IjustWantAhugg
Chernobog
14,581
7,542
0
2,133
8,195
3,796
1,608
3,487
4,708
0
29,716
W
Chaac
11,064
4,339
0
7,348
18,282
19,067
785
8,470
9,812
0
42,128
W
14,136
2,799
405
264
9,372
4,249
509
2,776
6,596
44,226
0
L
Olorun
Skellkrin
Olorun
6,545
3,105
479
1,937
16,117
8,062
0
5,496
10,445
17,806
1,948
L
Kukulkan
Volkish88
Kukulkan
8,635
1,370
0
84
15,315
6,816
0
5,943
9,106
37,460
0
L
Vamana
prevaill
Vamana
7,932
4,480
2,072
4,198
13,608
7,211
0
2,068
11,320
0
28,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,360
Gold Earned
33,687
102
Minions Killed
145
0
Camps Cleared
0
714,629
Distance Traveled
766,751
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
10,964
731
33
2
0
182,346
3
W
Chaac
11,334
756
46
3
0
313,617
1
W
Vulcan
11,389
759
66
4
0
270,788
2
L
Olorun
9,413
628
23
2
0
232,882
0
L
Kukulkan
9,725
648
50
3
0
236,847
0
L
Vamana
10,222
681
29
2
0
244,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role