Player Matchup

Anubis
Anubis
 
Anubis
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
KingOfDefiance
Set
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 32L
1,495 Elo+
Party 2
Guan Yu
Guan Yu
MikeTheLoco1
Guan Yu
Level 128
God Stats
2W - 0L
1,799 SR
Queue Stats
130W - 101L
1,581 Elo+
Party 2
Anhur
Anhur
RagingPhantom
Anhur
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,541 Elo+
Party 2
Khepri
Khepri
repetierbuchse
Khepri
Level 29
God Stats
20W - 16L
1,607 SR
Queue Stats
62W - 44L
1,550 Elo+
Party 2
Team Averages
Level 79
1,581 SR
1,533 Elo+

VS

Team Averages
Level 101
1,510 SR
1,499 Elo+
Ymir
Ymir
 
Ymir
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
 
Nox
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
KushLifeMOB
Ne Zha
Level 98
God Stats
16W - 20L
1,507 SR
Queue Stats
323W - 320L
1,523 Elo+
Solo
Medusa
Medusa
MasterGekko
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 12L
1,495 Elo+
Party 1
Fafnir
Fafnir
SkilzDatKilz845
Fafnir
Level 149
God Stats
4W - 4L
1,543 SR
Queue Stats
25W - 26L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
1 / 3 / 5
6,802
850
6,245
6,925
3,719
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 2 / 5
6,742
843
5,250
7,630
3,632
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Guan Yu
MikeTheLoco1
Guan Yu
13
3 / 1 / 4
6,608
826
7,686
8,370
7,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

14
5 / 0 / 6
7,145
893
7,403
5,497
2,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 2 / 8
6,335
792
3,138
8,707
8,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
1 / 3 / 4
6,137
767
7,198
9,163
3,716
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nox
 
Nox
8
0 / 0 / 0
5,119
640
0
0
0
Ne Zha
13
2 / 3 / 4
6,647
831
9,524
11,019
5,555
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
14
3 / 1 / 1
7,280
910
6,931
6,997
2,711
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 5 / 5
6,660
833
5,209
10,287
8,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
22
12
Kills
8
8
Deaths
12
28
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
1
3
5
1.17
L
Ymir
 
Ymir
1
3
4
1
L
Nox
 
Nox
0
0
0
0
W
3
2
5
2.75
L
Ne Zha
2
3
4
1.33
L
Medusa
3
1
1
3.5
W
Guan Yu
MikeTheLoco1
Guan Yu
3
1
4
5
W
5
0
6
8
L
2
5
5
0.9
W
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,722
Damage
28,862
37,129
Taken
37,466
25,903
Mitigated
19,982
10,381
Healing
4,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
6,245
450
0
2,526
6,925
3,719
0
1,108
5,817
26,304
0
L
Ymir
 
Ymir
7,198
1,550
0
1,114
9,163
3,716
0
2,196
6,755
16,701
0
L
Nox
 
Nox
0
0
0
0
0
0
0
0
0
0
0
W
5,250
2,804
0
267
7,630
3,632
569
2,551
5,079
0
12,789
L
Ne Zha
9,524
2,337
0
685
11,019
5,555
32
2,514
8,260
0
27,620
L
Medusa
6,931
2,793
0
430
6,997
2,711
18
2,754
4,125
0
28,002
W
Guan Yu
MikeTheLoco1
Guan Yu
7,686
1,804
1,568
4,213
8,370
7,413
0
2,148
6,222
0
20,478
W
7,403
4,506
0
1,320
5,497
2,413
0
2,012
3,485
0
20,069
L
5,209
1,809
215
1,622
10,287
8,000
0
1,919
8,197
11,378
0
W
3,138
471
0
487
8,707
8,726
275
4,588
4,119
10,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,632
Gold Earned
31,843
148
Minions Killed
133
0
Camps Cleared
0
789,123
Distance Traveled
638,307
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,802
850
51
6
0
144,151
4
L
Ymir
6,137
767
30
4
0
154,312
1
L
Nox
5,119
640
0
0
0
0
0
W
Set
6,742
843
19
2
0
147,060
0
L
Ne Zha
6,647
831
29
4
0
176,896
1
L
Medusa
7,280
910
59
7
0
165,596
1
W
Guan Yu
6,608
826
28
4
0
181,016
1
W
Anhur
7,145
893
35
4
0
168,723
2
L
Fafnir
6,660
833
15
2
0
141,503
0
W
Khepri
6,335
792
15
2
0
148,173
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role