Player Matchup

Rama
Rama
 
Rama
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
DaytonaV1
Kali
Level 91
God Stats
0W - 1L
1,495 SR
Queue Stats
3W - 3L
1,585 Elo+
Party 1
Cthulhu
Cthulhu
KiritoReality
Cthulhu
Level 24
God Stats
1W - 1L
1,561 SR
Queue Stats
3W - 3L
1,585 Elo+
Party 1
Lancelot
Lancelot
LeviathonAaron
Lancelot
Level 15
God Stats
0W - 1L
1,649 SR
Queue Stats
1W - 1L
1,671 Elo+
Party 1
Ra
Ra
Ram19K
Ra
Level 5
God Stats
1W - 2L
1,515 SR
Queue Stats
2W - 3L
1,442 Elo+
Party 1
Team Averages
Level 59
1,544 SR
1,557 Elo+

VS

Team Averages
Level 57
1,619 SR
1,480 Elo+
Ratatoskr
Ratatoskr
Dsshmoney
Ratatoskr
Level 68
God Stats
2W - 0L
1,808 SR
Queue Stats
81W - 110L
1,402 Elo+
Party 2
Kukulkan
Kukulkan
ScottKeneddy666
Kukulkan
Level 25
God Stats
1W - 1L
1,304 SR
Queue Stats
8W - 6L
1,482 Elo+
Solo
Neith
Neith
ThePeoplesPizza
Neith
Level 44
God Stats
3W - 2L
1,465 SR
Queue Stats
50W - 56L
1,445 Elo+
Party 2
Aphrodite
Aphrodite
gorilagripbussy
Aphrodite
Level 25
God Stats
2W - 0L
1,780 SR
Queue Stats
29W - 21L
1,587 Elo+
Solo
King Arthur
King Arthur
moistmarvin
King Arthur
Level 125
God Stats
3W - 0L
1,737 SR
Queue Stats
50W - 56L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
19
1 / 1 / 1
11,625
727
2,096
11,987
5,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Kali
17
0 / 2 / 4
10,210
638
6,468
14,534
11,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cthulhu
16
1 / 7 / 2
10,081
630
13,607
18,356
19,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
17
4 / 5 / 2
10,581
661
13,851
20,492
10,803
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ra
16
0 / 6 / 2
9,703
606
5,752
16,919
8,897
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Dsshmoney
Ratatoskr
20
10 / 0 / 5
12,521
783
13,642
11,367
6,091
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
19
2 / 2 / 12
12,205
763
30,476
14,765
6,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
3 / 1 / 8
12,280
768
14,313
8,071
3,772
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
gorilagripbussy
Aphrodite
19
4 / 1 / 5
11,590
724
3,872
12,257
7,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
moistmarvin
King Arthur
18
2 / 3 / 12
11,289
706
7,280
18,773
15,549
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
63
6
Kills
21
21
Deaths
7
11
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
1
1
1.5
L
Kali
0
2
4
1
W
Ratatoskr
Dsshmoney
Ratatoskr
10
0
5
12.5
L
Cthulhu
1
7
2
0.29
L
Lancelot
4
5
2
1
L
Ra
0
6
2
0.17
W
Kukulkan
2
2
12
4
W
3
1
8
7
W
Aphrodite
gorilagripbussy
Aphrodite
4
1
5
6.5
W
King Arthur
moistmarvin
King Arthur
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,774
Damage
69,583
82,288
Taken
65,233
55,840
Mitigated
39,752
10,589
Healing
28,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
2,096
1,022
0
3,863
11,987
5,603
0
3,545
8,442
0
54,702
L
Kali
6,468
2,562
0
2,120
14,534
11,462
449
6,610
7,924
0
26,090
W
Ratatoskr
Dsshmoney
Ratatoskr
13,642
5,393
0
1,870
11,367
6,091
3,196
2,803
8,473
0
38,294
L
Cthulhu
13,607
395
153
1,379
18,356
19,075
120
4,616
13,740
27,275
0
L
Lancelot
13,851
961
0
1,470
20,492
10,803
515
8,930
11,562
0
26,859
L
Ra
5,752
321
798
806
16,919
8,897
288
10,647
6,272
27,152
0
W
Kukulkan
30,476
2,915
0
3,090
14,765
6,962
2,382
3,767
10,728
90,237
0
W
14,313
6,180
0
2,922
8,071
3,772
1,167
2,568
5,262
0
55,127
W
Aphrodite
gorilagripbussy
Aphrodite
3,872
188
11,075
8,054
12,257
7,378
1,970
3,211
9,046
27,463
0
W
King Arthur
moistmarvin
King Arthur
7,280
695
802
337
18,773
15,549
1,130
5,877
12,365
0
19,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,200
Gold Earned
59,885
282
Minions Killed
345
0
Camps Cleared
0
1,368,549
Distance Traveled
1,658,621
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
11,625
727
123
8
0
186,354
2
L
Kali
10,210
638
43
3
0
318,206
6
W
Ratatoskr
12,521
783
47
3
0
393,000
2
L
Cthulhu
10,081
630
38
2
0
259,886
0
L
Lancelot
10,581
661
40
3
0
355,231
0
L
Ra
9,703
606
38
2
0
248,872
0
W
Kukulkan
12,205
763
135
8
0
324,463
2
W
Neith
12,280
768
101
6
0
248,519
0
W
Aphrodite
11,590
724
47
3
0
340,729
1
W
King Arthur
11,289
706
15
1
0
351,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role