Player Matchup

Atlas
Atlas
BMan637
Atlas
Level 157
God Stats
10W - 5L
1,803 SR
Queue Stats
57W - 26L
1,748 Elo+
Party 1
Baron Samedi
Baron Samedi
CenturyOwl
Baron Samedi
Level 153
God Stats
5W - 3L
1,775 SR
Queue Stats
38W - 37L
1,603 Elo+
Solo
Bellona
Bellona
DrakeQueenSerena
Bellona
Level 156
God Stats
6W - 1L
1,826 SR
Queue Stats
24W - 12L
1,642 Elo+
Party 1
Maui
Maui
Sunthetic
Maui
Level 160
God Stats
2W - 0L
1,752 SR
Queue Stats
44W - 18L
1,763 Elo+
Party 1
Danzaburou
Danzaburou
TCee
Danzaburou
Level 158
God Stats
2W - 0L
1,414 SR
Queue Stats
45W - 18L
1,807 Elo+
Party 1
Team Averages
Level 157
1,714 SR
1,713 Elo+

VS

Team Averages
Level 130
1,547 SR
1,571 Elo+
Sobek
Sobek
Crippid
Sobek
Level 160
God Stats
2W - 3L
1,625 SR
Queue Stats
287W - 266L
1,529 Elo+
Solo
Guan Yu
Guan Yu
Koroth
Guan Yu
Level 109
God Stats
235W - 233L
1,550 SR
Queue Stats
238W - 234L
1,555 Elo+
Party 2
Nu Wa
Nu Wa
QueenVengeance
Nu Wa
Level 160
God Stats
6W - 7L
1,581 SR
Queue Stats
380W - 388L
1,616 Elo+
Solo
Camazotz
Camazotz
TheDusar
Camazotz
Level 125
God Stats
1W - 5L
1,363 SR
Queue Stats
263W - 246L
1,557 Elo+
Party 2
Freya
Freya
Vexor150
Freya
Level 97
God Stats
4W - 5L
1,616 SR
Queue Stats
20W - 16L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
BMan637
Atlas
18
3 / 1 / 22
13,576
1,234
17,065
19,135
29,477
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
CenturyOwl
Baron Samedi
19
8 / 4 / 13
13,508
1,228
22,836
19,371
12,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
10 / 4 / 10
13,049
1,186
22,993
22,681
13,102
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Maui
18
1 / 2 / 23
12,907
1,173
10,034
17,334
21,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Danzaburou
TCee
Danzaburou
18
6 / 2 / 17
13,216
1,201
34,204
13,273
6,195
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

192

VS

Team 2 Tickets

104

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Crippid
Sobek
17
3 / 3 / 8
12,715
1,156
13,170
27,207
38,199
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Guan Yu
Koroth
Guan Yu
18
3 / 2 / 10
12,022
1,093
21,084
19,452
25,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

17
2 / 8 / 9
11,845
1,077
22,928
18,662
12,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Camazotz
TheDusar
Camazotz
17
3 / 8 / 6
11,557
1,051
13,243
26,850
30,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Freya
Vexor150
Freya
17
2 / 7 / 9
11,487
1,044
15,101
20,783
11,348
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
55
28
Kills
13
13
Deaths
28
85
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Atlas
BMan637
Atlas
3
1
22
14
W
Baron Samedi
CenturyOwl
Baron Samedi
8
4
13
3.63
L
Sobek
Crippid
Sobek
3
3
8
2.33
W
10
4
10
3.75
L
Guan Yu
Koroth
Guan Yu
3
2
10
4
L
2
8
9
0.81
W
Maui
1
2
23
6.25
W
Danzaburou
TCee
Danzaburou
6
2
17
7.25
L
Camazotz
TheDusar
Camazotz
3
8
6
0.75
L
Freya
Vexor150
Freya
2
7
9
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,132
Damage
85,526
91,794
Taken
112,954
82,088
Mitigated
118,154
31,318
Healing
25,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
BMan637
Atlas
17,065
6,606
3,937
3,272
19,135
29,477
0
11,049
7,359
34,350
0
W
Baron Samedi
CenturyOwl
Baron Samedi
22,836
2,556
7,440
6,908
19,371
12,256
0
8,790
10,196
60,041
0
L
Sobek
Crippid
Sobek
13,170
839
0
4,884
27,207
38,199
0
11,769
15,438
32,677
0
W
22,993
15,693
0
3,535
22,681
13,102
0
12,882
8,976
0
38,933
L
Guan Yu
Koroth
Guan Yu
21,084
978
5,076
5,260
19,452
25,042
0
8,240
10,941
32
32,009
L
22,928
3,251
0
250
18,662
12,703
0
9,669
8,993
52,595
0
W
Maui
10,034
2,011
0
1,942
17,334
21,058
0
11,449
5,089
19,954
0
W
Danzaburou
TCee
Danzaburou
34,204
15,700
0
4,284
13,273
6,195
0
7,061
5,725
0
63,127
L
Camazotz
TheDusar
Camazotz
13,243
2,222
0
6,499
26,850
30,862
0
13,295
13,555
0
30,214
L
Freya
Vexor150
Freya
15,101
4,466
0
3,189
20,783
11,348
0
6,691
14,092
26,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,256
Gold Earned
59,626
230
Minions Killed
210
6
Camps Cleared
7
1,135,939
Distance Traveled
1,190,371
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
13,576
1,234
24
2
1
266,325
0
W
Baron Samedi
13,508
1,228
96
9
1
201,080
3
L
Sobek
12,715
1,156
43
4
1
245,105
9
W
Bellona
13,049
1,186
33
3
3
234,712
0
L
Guan Yu
12,022
1,093
39
4
1
280,703
4
L
Nu Wa
11,845
1,077
65
6
2
216,728
0
W
Maui
12,907
1,173
14
1
0
221,564
0
W
Danzaburou
13,216
1,201
63
6
1
212,258
0
L
Camazotz
11,557
1,051
32
3
2
236,467
4
L
Freya
11,487
1,044
31
3
1
211,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role