Player Matchup

Morgan Le Fay
Morgan Le Fay
McBootySpankin
Morgan Le Fay
Level 143
God Stats
2W - 4L
1,474 SR
Queue Stats
230W - 227L
1,421 Elo+
Party 1
Neith
Neith
McScoobyJew
Neith
Level 97
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 115L
1,319 Elo+
Party 1
Maui
Maui
ToyProphet
Maui
Level 110
God Stats
2W - 7L
1,349 SR
Queue Stats
260W - 269L
1,410 Elo+
Party 1
Team Averages
Level 117
1,441 SR
1,383 Elo+

VS

Team Averages
Level 125
1,637 SR
1,373 Elo+
Ganesha
Ganesha
Atem_ThePharaoh
Ganesha
Level 115
God Stats
3W - 2L
1,714 SR
Queue Stats
5W - 8L
1,384 Elo+
Party 2
Sol
Sol
DoctorDJKermits
Sol
Level 123
God Stats
2W - 0L
1,699 SR
Queue Stats
5W - 6L
1,253 Elo+
Party 2
Medusa
Medusa
RIPJAMONE
Medusa
Level 138
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 8L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
McBootySpankin
Morgan Le Fay
12
0 / 3 / 0
6,738
674
6,160
7,054
3,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 6 / 0
5,905
591
6,812
8,073
3,252
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 4 / 0
6,355
636
2,612
13,982
10,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 13
7,785
779
4,827
10,274
11,003
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
10 / 0 / 3
8,870
887
10,215
5,196
2,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
RIPJAMONE
Medusa
13
3 / 0 / 9
7,652
765
9,394
7,458
3,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
38
0
Kills
13
13
Deaths
0
0
Assists
25
Player
Kills
Deaths
Assists
KDA
W
0
0
13
6.5
W
10
0
3
11.5
L
Morgan Le Fay
McBootySpankin
Morgan Le Fay
0
3
0
0
L
0
6
0
0
W
Medusa
RIPJAMONE
Medusa
3
0
9
7.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,584
Damage
24,436
29,109
Taken
22,928
16,804
Mitigated
17,167
5,260
Healing
6,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,827
786
2,081
1,795
10,274
11,003
198
3,610
6,664
13,195
0
W
10,215
4,080
0
776
5,196
2,658
409
1,743
3,453
32,948
3,536
L
Morgan Le Fay
McBootySpankin
Morgan Le Fay
6,160
580
0
1,232
7,054
3,127
0
3,413
3,641
29,091
0
L
6,812
2,381
0
699
8,073
3,252
96
3,932
4,141
0
17,635
W
Medusa
RIPJAMONE
Medusa
9,394
4,024
0
1,925
7,458
3,506
990
3,430
4,028
0
26,341
L
2,612
1,246
0
3,329
13,982
10,425
198
7,154
6,828
15,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,998
Gold Earned
24,307
111
Minions Killed
112
0
Camps Cleared
0
491,037
Distance Traveled
513,145
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,785
779
3
0
0
173,323
2
W
Sol
8,870
887
62
6
0
168,151
2
L
Morgan Le Fay
6,738
674
65
7
0
158,002
2
L
Neith
5,905
591
25
3
0
146,872
0
W
Medusa
7,652
765
47
5
0
171,671
1
L
Maui
6,355
636
21
2
0
186,163
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role