Player Matchup

Horus
Horus
I BEARER I
Horus
Level 118
God Stats
17W - 7L
1,600 SR
Queue Stats
40W - 28L
1,534 Elo+
Party 1
Xing Tian
Xing Tian
StayFrostyGuy
Xing Tian
Level 123
God Stats
1W - 0L
1,832 SR
Queue Stats
16W - 14L
1,487 Elo+
Party 1
Izanami
Izanami
UpwardGryphon48
Izanami
Level 49
God Stats
2W - 2L
1,240 SR
Queue Stats
36W - 28L
1,511 Elo+
Party 1
Team Averages
Level 97
1,557 SR
1,511 Elo+

VS

Team Averages
Level 41
1,290 SR
1,197 Elo+
Neith
Neith
B3auty4Ashes
Neith
Level 14
God Stats
3W - 12L
1,100 SR
Queue Stats
5W - 24L
1,010 Elo+
Party 2
Xing Tian
Xing Tian
DarkTungstenWolf
Xing Tian
Level 42
God Stats
3W - 8L
1,335 SR
Queue Stats
13W - 29L
1,089 Elo+
Solo
Vulcan
Vulcan
Hydra Shoots
Vulcan
Level 68
God Stats
5W - 6L
1,433 SR
Queue Stats
343W - 364L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
13
4 / 3 / 5
9,911
762
8,032
17,246
18,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Xing Tian
StayFrostyGuy
Xing Tian
15
2 / 0 / 12
10,433
803
11,296
17,867
20,806
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
8 / 3 / 4
10,890
838
18,341
16,595
8,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 4
8,455
650
7,431
12,083
4,314
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
14
2 / 4 / 3
8,896
684
6,610
19,125
17,836
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Vulcan
13
2 / 5 / 1
8,728
671
16,876
11,432
4,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
14
Kills
4
6
Deaths
14
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
5
4
0.4
L
Xing Tian
2
4
3
0.88
L
Vulcan
2
5
1
0.5
W
Horus
4
3
5
2.17
W
Xing Tian
StayFrostyGuy
Xing Tian
2
0
12
8
W
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,669
Damage
30,917
51,708
Taken
42,640
47,892
Mitigated
26,602
18,611
Healing
2,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,431
5,453
0
726
12,083
4,314
0
3,147
8,936
0
22,826
L
Xing Tian
6,610
1,221
87
1,093
19,125
17,836
0
5,020
14,105
23,387
0
L
Vulcan
16,876
7,051
0
171
11,432
4,452
0
3,207
8,225
49,232
0
W
Horus
8,032
3,251
4,284
5,329
17,246
18,739
724
6,881
10,365
0
18,582
W
Xing Tian
StayFrostyGuy
Xing Tian
11,296
684
1,020
1,678
17,867
20,806
76
7,600
10,267
27,674
0
W
18,341
13,140
0
6,300
16,595
8,347
2,569
9,084
7,511
0
58,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,234
Gold Earned
26,079
145
Minions Killed
133
0
Camps Cleared
0
680,816
Distance Traveled
614,086
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,455
650
55
4
0
181,527
0
L
Xing Tian
8,896
684
26
2
0
211,502
0
L
Vulcan
8,728
671
52
4
0
221,057
0
W
Horus
9,911
762
15
1
0
230,359
0
W
Xing Tian
10,433
803
20
2
0
251,943
2
W
Izanami
10,890
838
110
8
0
198,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role