Player Matchup

Bacchus
Bacchus
ComicallyMad
Bacchus
Level 69
God Stats
1W - 0L
1,393 SR
Queue Stats
4W - 2L
1,519 Elo+
Party 2
Izanami
Izanami
Lifenka
Izanami
Level 18
God Stats
3W - 0L
1,780 SR
Queue Stats
11W - 9L
1,275 Elo+
Party 2
Chang'e
Chang'e
dagobahsystem88
Chang'e
Level 132
God Stats
6W - 12L
1,276 SR
Queue Stats
519W - 806L
1,315 Elo+
Solo
Team Averages
Level 73
1,483 SR
1,370 Elo+

VS

Team Averages
Level 53
1,278 SR
1,324 Elo+
Chaac
Chaac
CJs2white
Chaac
Level 28
God Stats
1W - 3L
1,497 SR
Queue Stats
10W - 20L
1,188 Elo+
Party 1
Chang'e
Chang'e
JOA-MOLINA
Chang'e
Level 68
God Stats
0W - 3L
1,176 SR
Queue Stats
8W - 18L
1,469 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Returning_Star
Ah Muzen Cab
Level 64
God Stats
0W - 2L
1,160 SR
Queue Stats
32W - 44L
1,315 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ComicallyMad
Bacchus
15
3 / 1 / 6
10,351
796
10,628
13,737
17,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Lifenka
Izanami
16
3 / 0 / 5
9,562
736
8,493
7,200
3,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 0 / 4
9,704
746
11,465
9,380
4,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CJs2white
Chaac
12
0 / 3 / 1
7,857
604
6,488
16,927
12,618
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
JOA-MOLINA
Chang'e
13
1 / 3 / 0
8,725
671
7,084
11,536
4,825
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
Returning_Star
Ah Muzen Cab
14
0 / 3 / 1
8,354
643
7,395
9,403
4,268
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
9
Kills
1
1
Deaths
9
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chaac
CJs2white
Chaac
0
3
1
0.17
W
Bacchus
ComicallyMad
Bacchus
3
1
6
6
L
Chang'e
JOA-MOLINA
Chang'e
1
3
0
0.33
W
Izanami
Lifenka
Izanami
3
0
5
5.5
L
Ah Muzen Cab
Returning_Star
Ah Muzen Cab
0
3
1
0.17
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,586
Damage
20,967
30,317
Taken
37,866
24,257
Mitigated
21,711
12,634
Healing
11,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
CJs2white
Chaac
6,488
1,061
403
2,403
16,927
12,618
0
9,100
7,827
0
21,077
W
Bacchus
ComicallyMad
Bacchus
10,628
2,367
0
2,967
13,737
17,112
211
2,521
11,216
30,310
0
L
Chang'e
JOA-MOLINA
Chang'e
7,084
434
1,737
5,063
11,536
4,825
0
6,053
5,483
43,108
0
W
Izanami
Lifenka
Izanami
8,493
5,924
0
2,533
7,200
3,105
2,254
1,959
5,241
0
33,185
L
Ah Muzen Cab
Returning_Star
Ah Muzen Cab
7,395
2,747
0
1,489
9,403
4,268
0
7,607
1,796
0
34,547
W
11,465
245
2,877
4,257
9,380
4,040
362
2,674
6,706
48,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,617
Gold Earned
24,936
184
Minions Killed
153
0
Camps Cleared
0
762,250
Distance Traveled
667,063
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,857
604
23
2
0
220,458
2
W
Bacchus
10,351
796
47
4
0
260,340
1
L
Chang'e
8,725
671
63
5
0
219,085
4
W
Izanami
9,562
736
51
4
0
241,584
0
L
Ah Muzen Cab
8,354
643
67
5
0
227,520
1
W
Chang'e
9,704
746
86
7
0
260,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role