Player Matchup

Cerberus
Cerberus
OlR3lliK
Cerberus
Level 59
God Stats
5W - 13L
1,335 SR
Queue Stats
185W - 283L
1,411 Elo+
Solo
Medusa
Medusa
Thaifighter66
Medusa
Level 61
God Stats
1W - 3L
1,500 SR
Queue Stats
113W - 130L
1,418 Elo+
Solo
Ah Puch
Ah Puch
Vivid625
Ah Puch
Level 158
God Stats
25W - 28L
1,495 SR
Queue Stats
474W - 468L
1,382 Elo+
Solo
Vulcan
Vulcan
specialeyed
Vulcan
Level 108
God Stats
205W - 233L
1,373 SR
Queue Stats
966W - 1,063L
1,315 Elo+
Solo
Achilles
Achilles
yairwoods
Achilles
Level 152
God Stats
2W - 7L
1,538 SR
Queue Stats
10W - 24L
1,316 Elo+
Solo
Team Averages
Level 108
1,448 SR
1,368 Elo+

VS

Team Averages
Level 89
1,341 SR
1,433 Elo+
Nu Wa
Nu Wa
ArtFonk
Nu Wa
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Fronas17
King Arthur
Level 93
God Stats
2W - 2L
1,436 SR
Queue Stats
26W - 20L
1,492 Elo+
Solo
The Morrigan
The Morrigan
iBabyDiamond
The Morrigan
Level 122
God Stats
1W - 3L
1,333 SR
Queue Stats
36W - 43L
1,394 Elo+
Solo
Medusa
Medusa
jayvee667
Medusa
Level 101
God Stats
1W - 2L
1,204 SR
Queue Stats
30W - 35L
1,407 Elo+
Party 1
Sol
Sol
lilmonkeyrebel
Sol
Level 40
God Stats
8W - 17L
1,230 SR
Queue Stats
19W - 24L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
OlR3lliK
Cerberus
15
0 / 8 / 3
9,789
890
4,181
20,789
23,262
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 3 / 2
10,511
956
5,310
14,070
6,464
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ah Puch
Vivid625
Ah Puch
16
1 / 4 / 3
10,512
956
11,410
14,746
6,533
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Vulcan
16
1 / 0 / 3
9,863
897
7,150
3,040
1,276
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Achilles
yairwoods
Achilles
16
1 / 9 / 2
9,906
901
6,174
21,722
23,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Team 1 Tickets

97

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ArtFonk
Nu Wa
17
2 / 1 / 11
11,130
1,012
10,143
4,060
2,165
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
Fronas17
King Arthur
18
7 / 1 / 11
12,254
1,114
14,993
11,257
13,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

The Morrigan
iBabyDiamond
The Morrigan
16
7 / 1 / 8
10,792
981
10,249
4,164
2,125
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
jayvee667
Medusa
18
8 / 0 / 11
12,706
1,155
14,091
5,396
2,630
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
0 / 2 / 17
10,723
975
18,075
12,098
5,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
82
5
Kills
24
24
Deaths
5
13
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
ArtFonk
Nu Wa
2
1
11
7.5
W
King Arthur
Fronas17
King Arthur
7
1
11
12.5
L
Cerberus
OlR3lliK
Cerberus
0
8
3
0.19
L
2
3
2
1
L
Ah Puch
Vivid625
Ah Puch
1
4
3
0.63
W
The Morrigan
iBabyDiamond
The Morrigan
7
1
8
11
W
Medusa
jayvee667
Medusa
8
0
11
13.5
W
0
2
17
4.25
L
Vulcan
1
0
3
2.5
L
Achilles
yairwoods
Achilles
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,225
Damage
67,551
74,367
Taken
36,975
61,461
Mitigated
26,214
8,080
Healing
8,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
ArtFonk
Nu Wa
10,143
4,277
259
191
4,060
2,165
0
2,485
1,575
35,121
0
W
King Arthur
Fronas17
King Arthur
14,993
993
0
1,377
11,257
13,970
0
5,660
4,965
28
29,924
L
Cerberus
OlR3lliK
Cerberus
4,181
255
0
1,705
20,789
23,262
0
10,524
9,985
27,969
0
L
5,310
3,244
0
419
14,070
6,464
0
8,003
5,861
0
26,303
L
Ah Puch
Vivid625
Ah Puch
11,410
889
313
2,029
14,746
6,533
0
5,355
9,207
54,017
0
W
The Morrigan
iBabyDiamond
The Morrigan
10,249
2,557
0
85
4,164
2,125
0
2,317
1,747
10,800
4,130
W
Medusa
jayvee667
Medusa
14,091
4,940
0
581
5,396
2,630
0
3,456
1,856
0
48,820
W
18,075
7,884
0
6,049
12,098
5,324
0
8,823
3,133
35,087
0
L
Vulcan
7,150
2,406
0
0
3,040
1,276
0
1,713
1,273
23,237
0
L
Achilles
yairwoods
Achilles
6,174
3,094
0
3,614
21,722
23,926
0
9,699
11,522
0
19,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,581
Gold Earned
57,605
240
Minions Killed
253
3
Camps Cleared
12
861,219
Distance Traveled
1,006,522
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,130
1,012
52
5
1
190,988
2
W
King Arthur
12,254
1,114
50
5
0
224,940
3
L
Cerberus
9,789
890
36
3
0
172,538
0
L
Medusa
10,511
956
53
5
1
194,444
0
L
Ah Puch
10,512
956
90
8
1
171,265
1
W
The Morrigan
10,792
981
25
2
0
185,550
0
W
Medusa
12,706
1,155
84
8
10
229,896
1
W
Sol
10,723
975
42
4
1
175,148
3
L
Vulcan
9,863
897
44
4
0
158,021
3
L
Achilles
9,906
901
17
2
1
164,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role