Player Matchup

Skadi
Skadi
GrandmaGaper
Skadi
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 65L
1,568 Elo+
Party 1
Mulan
Mulan
Seeppy
Mulan
Level 86
God Stats
0W - 1L
1,735 SR
Queue Stats
21W - 22L
1,558 Elo+
Party 1
Chronos
Chronos
ThicccBoyy
Chronos
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 28L
1,491 Elo+
Party 1
Team Averages
Level 103
1,578 SR
1,539 Elo+

VS

Team Averages
Level 81
1,559 SR
1,535 Elo+
Fenrir
Fenrir
FinallyGeek
Fenrir
Level 66
God Stats
8W - 5L
1,591 SR
Queue Stats
109W - 113L
1,542 Elo+
Party 2
Aphrodite
Aphrodite
Manuelignacio33
Aphrodite
Level 109
God Stats
24W - 14L
1,598 SR
Queue Stats
595W - 689L
1,505 Elo+
Solo
Tyr
Tyr
xSilentWraith12
Tyr
Level 67
God Stats
10W - 12L
1,487 SR
Queue Stats
114W - 110L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 2
9,007
693
14,863
10,120
4,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mulan
Seeppy
Mulan
13
1 / 4 / 3
8,305
639
7,256
16,065
19,051
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
ThicccBoyy
Chronos
13
1 / 3 / 2
8,303
639
8,306
8,326
3,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
2 / 2 / 5
8,797
677
8,736
10,869
5,844
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
Manuelignacio33
Aphrodite
16
1 / 0 / 8
9,787
753
6,576
10,768
9,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
6 / 2 / 2
9,685
745
14,147
18,771
20,168
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
4
Kills
9
9
Deaths
4
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Fenrir
2
2
5
2.25
L
2
2
2
1.5
W
Aphrodite
Manuelignacio33
Aphrodite
1
0
8
5
L
Mulan
Seeppy
Mulan
1
4
3
0.63
L
Chronos
ThicccBoyy
Chronos
1
3
2
0.67
W
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,425
Damage
29,459
34,511
Taken
40,408
27,738
Mitigated
35,947
7,639
Healing
18,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
8,736
1,438
0
1,418
10,869
5,844
945
1,836
9,033
0
35,952
L
14,863
7,619
0
3,107
10,120
4,874
148
1,804
8,316
0
49,158
W
Aphrodite
Manuelignacio33
Aphrodite
6,576
670
5,339
7,217
10,768
9,935
333
3,180
7,588
37,809
0
L
Mulan
Seeppy
Mulan
7,256
1,363
0
3,091
16,065
19,051
0
3,138
12,927
0
17,982
L
Chronos
ThicccBoyy
Chronos
8,306
2,820
0
1,441
8,326
3,813
58
1,657
6,669
32,102
0
W
14,147
1,537
0
4,353
18,771
20,168
171
3,348
15,423
0
40,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,615
Gold Earned
28,269
142
Minions Killed
169
0
Camps Cleared
0
667,861
Distance Traveled
704,629
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,797
677
41
3
0
216,691
2
L
Skadi
9,007
693
77
6
0
209,573
1
W
Aphrodite
9,787
753
83
6
0
227,900
0
L
Mulan
8,305
639
21
2
0
227,071
3
L
Chronos
8,303
639
44
3
0
231,217
1
W
Tyr
9,685
745
45
3
0
260,038
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role