Player Matchup

Danzaburou
Danzaburou
McJif
Danzaburou
Level 103
God Stats
7W - 3L
1,691 SR
Queue Stats
18W - 10L
1,609 Elo+
Party 2
Ymir
Ymir
McKoolAidd
Ymir
Level 109
God Stats
9W - 5L
1,571 SR
Queue Stats
24W - 18L
1,556 Elo+
Party 2
Hel
Hel
McPokeman
Hel
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 15L
1,579 Elo+
Party 2
Neith
Neith
McQuiickzz
Neith
Level 125
God Stats
1W - 0L
1,522 SR
Queue Stats
25W - 26L
1,544 Elo+
Party 2
Lancelot
Lancelot
TsukuyomiShock
Lancelot
Level 128
God Stats
2W - 3L
1,584 SR
Queue Stats
23W - 28L
1,300 Elo+
Solo
Team Averages
Level 119
1,573 SR
1,518 Elo+

VS

Team Averages
Level 130
1,554 SR
1,523 Elo+
Vulcan
Vulcan
Mizukage Ramen
Vulcan
Level 110
God Stats
17W - 12L
1,717 SR
Queue Stats
51W - 60L
1,443 Elo+
Solo
Charybdis
Charybdis
ShadowxGamesC3
Charybdis
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 30L
1,622 Elo+
Party 1
Olorun
Olorun
The Bus JB 36
Olorun
Level 159
God Stats
3W - 3L
1,526 SR
Queue Stats
152W - 147L
1,510 Elo+
Solo
Lancelot
Lancelot
TiredCargo81035
Lancelot
Level 111
God Stats
0W - 4L
1,500 SR
Queue Stats
24W - 38L
1,476 Elo+
Party 1
Aphrodite
Aphrodite
i Jello Shots i
Aphrodite
Level 155
God Stats
29W - 34L
1,528 SR
Queue Stats
403W - 409L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
McJif
Danzaburou
18
5 / 0 / 13
12,384
1,238
18,733
9,096
5,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
0 / 2 / 13
11,067
1,107
9,440
20,340
23,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
10 / 1 / 9
12,504
1,250
16,917
11,829
6,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
17
1 / 2 / 17
10,683
1,068
12,604
9,788
5,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
17
6 / 1 / 6
10,846
1,085
18,979
15,637
10,419
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Team 1 Tickets

281

VS

Team 2 Tickets

132

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 4
9,940
994
15,523
17,570
7,603
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charybdis
ShadowxGamesC3
Charybdis
15
0 / 3 / 6
9,506
951
14,570
17,568
7,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 8 / 2
10,129
1,013
10,438
19,793
9,736
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
15
0 / 1 / 4
9,065
907
6,404
11,475
4,952
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
i Jello Shots i
Aphrodite
15
3 / 5 / 3
10,039
1,004
8,675
13,754
7,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
25
22
Kills
6
6
Deaths
22
58
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
McJif
Danzaburou
5
0
13
11.5
W
0
2
13
3.25
W
10
1
9
14.5
W
Neith
1
2
17
4.75
L
1
5
4
0.6
L
Charybdis
ShadowxGamesC3
Charybdis
0
3
6
1
L
2
8
2
0.38
L
Lancelot
0
1
4
2
W
Lancelot
6
1
6
9
L
Aphrodite
i Jello Shots i
Aphrodite
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,673
Damage
55,610
66,690
Taken
80,160
50,285
Mitigated
37,724
30,723
Healing
13,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
McJif
Danzaburou
18,733
10,523
0
4,683
9,096
5,083
0
4,280
4,761
0
56,728
W
9,440
614
214
4,781
20,340
23,742
0
10,871
9,305
15,086
0
W
16,917
912
10,175
7,589
11,829
6,023
0
6,974
4,608
35,644
0
W
Neith
12,604
4,652
0
2,463
9,788
5,018
0
6,027
3,653
0
35,632
L
15,523
5,902
0
0
17,570
7,603
0
7,694
9,876
44,700
0
L
Charybdis
ShadowxGamesC3
Charybdis
14,570
5,558
0
1,197
17,568
7,508
0
5,609
11,884
0
34,282
L
10,438
3,166
1,786
3,377
19,793
9,736
0
6,026
13,767
31,257
0
L
Lancelot
6,404
808
0
621
11,475
4,952
0
3,414
7,973
0
11,671
W
Lancelot
18,979
1,916
0
818
15,637
10,419
0
5,690
9,727
0
31,496
L
Aphrodite
i Jello Shots i
Aphrodite
8,675
272
2,589
3,638
13,754
7,925
0
3,614
10,140
17,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,484
Gold Earned
48,679
232
Minions Killed
187
11
Camps Cleared
6
1,006,170
Distance Traveled
926,764
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,384
1,238
109
11
1
190,091
2
W
Ymir
11,067
1,107
5
1
0
178,806
3
W
Hel
12,504
1,250
41
4
4
207,686
2
W
Neith
10,683
1,068
58
6
1
176,682
0
L
Vulcan
9,940
994
61
6
1
186,925
2
L
Charybdis
9,506
951
34
3
1
181,308
1
L
Olorun
10,129
1,013
53
5
3
161,779
0
L
Lancelot
9,065
907
6
1
1
213,113
0
W
Lancelot
10,846
1,085
19
2
5
252,905
1
L
Aphrodite
10,039
1,004
33
3
0
183,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role