Player Matchup

Cerberus
Cerberus
Leo970218
Cerberus
Level 45
God Stats
19W - 20L
1,426 SR
Queue Stats
37W - 49L
1,332 Elo+
Party 2
He Bo
He Bo
MDJIM8120
He Bo
Level 83
God Stats
0W - 3L
1,318 SR
Queue Stats
51W - 70L
1,342 Elo+
Party 3
King Arthur
King Arthur
Mossflayer
King Arthur
Level 121
God Stats
5W - 6L
1,500 SR
Queue Stats
109W - 108L
1,477 Elo+
Solo
Izanami
Izanami
SalmonChan06
Izanami
Level 26
God Stats
3W - 7L
1,446 SR
Queue Stats
12W - 17L
1,314 Elo+
Party 3
Ne Zha
Ne Zha
mastercamusdc
Ne Zha
Level 88
God Stats
135W - 135L
1,499 SR
Queue Stats
356W - 359L
1,348 Elo+
Party 2
Team Averages
Level 73
1,438 SR
1,363 Elo+

VS

Team Averages
Level 40
1,518 SR
1,306 Elo+
Cernunnos
Cernunnos
BTK-herpeas
Cernunnos
Level 48
God Stats
9W - 6L
1,449 SR
Queue Stats
12W - 17L
1,274 Elo+
Party 1
Hercules
Hercules
MADgotham65
Hercules
Level 17
God Stats
4W - 6L
1,371 SR
Queue Stats
7W - 15L
1,112 Elo+
Party 1
Yemoja
Yemoja
MalachiRush1
Yemoja
Level 67
God Stats
38W - 41L
1,468 SR
Queue Stats
172W - 174L
1,470 Elo+
Solo
Ao Kuang
Ao Kuang
WhaleKOK
Ao Kuang
Level 42
God Stats
10W - 6L
1,529 SR
Queue Stats
40W - 49L
1,367 Elo+
Party 1
Zeus
Zeus
wizardofgrief
Zeus
Level 26
God Stats
10W - 4L
1,775 SR
Queue Stats
18W - 23L
1,305 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Leo970218
Cerberus
9
0 / 3 / 1
6,230
479
2,946
13,480
8,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

He Bo
MDJIM8120
He Bo
10
0 / 4 / 0
6,120
471
3,919
9,986
4,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Mossflayer
King Arthur
11
0 / 1 / 0
6,250
481
6,167
6,207
5,758
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
SalmonChan06
Izanami
10
0 / 3 / 1
5,900
454
4,292
6,986
2,444
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 1 / 0
7,175
552
2,274
10,039
4,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BTK-herpeas
Cernunnos
11
2 / 1 / 2
6,240
480
6,983
8,168
2,905
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
MADgotham65
Hercules
10
0 / 0 / 0
5,752
442
1,593
6,283
6,447
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Yemoja
10
0 / 0 / 0
6,618
509
3,843
7,233
4,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
WhaleKOK
Ao Kuang
13
5 / 0 / 1
7,755
597
5,777
9,965
4,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
5 / 1 / 2
7,339
565
11,354
5,435
1,945
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
2
Kills
12
12
Deaths
2
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
BTK-herpeas
Cernunnos
2
1
2
3
L
Cerberus
Leo970218
Cerberus
0
3
1
0.17
W
Hercules
MADgotham65
Hercules
0
0
0
0
L
He Bo
MDJIM8120
He Bo
0
4
0
0
W
Yemoja
0
0
0
0
L
King Arthur
Mossflayer
King Arthur
0
1
0
0
L
Izanami
SalmonChan06
Izanami
0
3
1
0.17
W
Ao Kuang
WhaleKOK
Ao Kuang
5
0
1
5.5
L
2
1
0
2
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,598
Damage
29,550
46,698
Taken
37,084
25,202
Mitigated
20,297
10,424
Healing
14,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
BTK-herpeas
Cernunnos
6,983
3,249
0
1,192
8,168
2,905
550
2,293
5,875
0
39,089
L
Cerberus
Leo970218
Cerberus
2,946
0
192
3,801
13,480
8,979
0
6,630
6,850
18,682
0
W
Hercules
MADgotham65
Hercules
1,593
275
0
974
6,283
6,447
400
0
6,283
0
21,505
L
He Bo
MDJIM8120
He Bo
3,919
337
0
1,095
9,986
4,015
55
6,896
3,090
34,868
0
W
Yemoja
3,843
1,215
1,735
3,055
7,233
4,940
487
745
6,488
30,682
0
L
King Arthur
Mossflayer
King Arthur
6,167
1,196
0
2,554
6,207
5,758
0
2,582
3,625
0
39,404
L
Izanami
SalmonChan06
Izanami
4,292
2,397
0
415
6,986
2,444
35
2,890
4,096
0
51,318
W
Ao Kuang
WhaleKOK
Ao Kuang
5,777
1,402
0
6,861
9,965
4,060
0
1,872
8,093
49,060
0
L
2,274
516
0
2,367
10,039
4,006
924
1,976
8,063
0
45,327
W
11,354
2,943
0
214
5,435
1,945
1,407
1,955
3,480
52,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,675
Gold Earned
33,704
365
Minions Killed
324
0
Camps Cleared
0
1,219,202
Distance Traveled
1,099,658
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,240
480
62
5
0
220,560
0
L
Cerberus
6,230
479
53
4
0
223,878
0
W
Hercules
5,752
442
41
3
0
210,592
0
L
He Bo
6,120
471
76
6
0
242,200
2
W
Yemoja
6,618
509
52
4
0
175,727
0
L
King Arthur
6,250
481
59
5
0
280,117
5
L
Izanami
5,900
454
92
7
0
227,174
2
W
Ao Kuang
7,755
597
84
6
0
301,603
1
L
Ne Zha
7,175
552
85
7
0
245,833
2
W
Zeus
7,339
565
85
7
0
191,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role