Player Matchup

Maui
Maui
AceXClover
Maui
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,330 Elo+
Party 2
Lancelot
Lancelot
LumpiestGlobe
Lancelot
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,330 Elo+
Party 2
Anubis
Anubis
MUG1WARA420
Anubis
Level 45
God Stats
4W - 2L
1,904 SR
Queue Stats
24W - 40L
1,436 Elo+
Solo
Team Averages
Level 77
1,635 SR
1,365 Elo+

VS

Team Averages
Level 90
1,423 SR
1,429 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
Jdkdaman
Ishtar
Level 84
God Stats
2W - 4L
1,116 SR
Queue Stats
44W - 61L
1,421 Elo+
Party 1
He Bo
He Bo
PandaGamerFtp
He Bo
Level 122
God Stats
2W - 0L
1,652 SR
Queue Stats
45W - 82L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 5
8,065
807
3,521
9,679
10,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lancelot
LumpiestGlobe
Lancelot
11
1 / 5 / 2
6,904
690
4,998
8,903
6,009
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
13
4 / 2 / 1
7,802
780
8,929
8,318
5,157
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
0 / 1 / 8
7,516
752
9,647
13,343
11,173
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ishtar
Jdkdaman
Ishtar
14
7 / 1 / 2
8,816
882
8,172
7,369
3,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
2 / 3 / 6
7,885
789
4,421
5,859
1,972
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
5
Kills
9
9
Deaths
5
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
0
1
8
4
L
0
2
5
1.25
W
Ishtar
Jdkdaman
Ishtar
7
1
2
8
L
Lancelot
LumpiestGlobe
Lancelot
1
5
2
0.4
L
Anubis
4
2
1
2.25
W
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,448
Damage
22,240
26,900
Taken
26,571
21,776
Mitigated
16,249
5,826
Healing
7,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
9,647
2,528
261
3,176
13,343
11,173
357
5,993
7,350
27,292
0
L
3,521
1,311
0
1,858
9,679
10,610
0
5,190
4,489
14,101
0
W
Ishtar
Jdkdaman
Ishtar
8,172
4,759
0
3,662
7,369
3,104
1,957
2,792
4,577
0
31,806
L
Lancelot
LumpiestGlobe
Lancelot
4,998
458
0
0
8,903
6,009
0
4,801
4,102
0
14,877
L
Anubis
8,929
428
0
3,968
8,318
5,157
0
4,095
4,223
38,513
0
W
4,421
219
0
0
5,859
1,972
200
3,697
2,162
25,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,771
Gold Earned
24,217
102
Minions Killed
132
0
Camps Cleared
0
574,214
Distance Traveled
554,436
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,516
752
40
4
0
172,537
3
L
Maui
8,065
807
19
2
0
191,135
1
W
Ishtar
8,816
882
44
4
0
194,321
1
L
Lancelot
6,904
690
21
2
0
206,388
0
L
Anubis
7,802
780
62
6
0
176,691
3
W
He Bo
7,885
789
48
5
0
187,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role