Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Fetuchini97
Zhong Kui
Level 25
God Stats
4W - 2L
1,701 SR
Queue Stats
36W - 46L
1,345 Elo+
Party 2
Bellona
Bellona
Legends277
Bellona
Level 89
God Stats
0W - 1L
1,214 SR
Queue Stats
39W - 50L
1,350 Elo+
Party 2
Team Averages
Level 71
1,472 SR
1,398 Elo+

VS

Team Averages
Level 71
1,481 SR
1,396 Elo+
Neith
Neith
No Fragging
Neith
Level 66
God Stats
5W - 7L
1,483 SR
Queue Stats
59W - 84L
1,443 Elo+
Party 1
Odin
Odin
Speakbeasy
Odin
Level 26
God Stats
2W - 1L
1,461 SR
Queue Stats
47W - 45L
1,467 Elo+
Party 1
Hades
Hades
YungDaggrD1c
Hades
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 15L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
0 / 5 / 2
5,987
599
2,817
7,796
4,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
Fetuchini97
Zhong Kui
10
2 / 4 / 0
6,809
681
8,475
10,364
7,239
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
Legends277
Bellona
11
0 / 4 / 2
6,199
620
2,497
11,212
10,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 9
8,024
802
11,741
7,177
3,054
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 1 / 10
7,997
800
6,021
9,896
6,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

13
8 / 0 / 4
8,458
846
6,969
7,547
4,619
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
2
Kills
13
13
Deaths
2
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
0
5
2
0.2
L
Zhong Kui
Fetuchini97
Zhong Kui
2
4
0
0.5
L
Bellona
Legends277
Bellona
0
4
2
0.25
W
3
1
9
7.5
W
2
1
10
7
W
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,789
Damage
24,731
29,372
Taken
24,620
21,638
Mitigated
13,701
5,594
Healing
11,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
2,817
471
0
202
7,796
4,358
0
1,503
6,293
0
11,275
L
Zhong Kui
Fetuchini97
Zhong Kui
8,475
1,439
0
3,370
10,364
7,239
0
3,120
7,244
19,363
0
L
Bellona
Legends277
Bellona
2,497
318
0
2,022
11,212
10,041
0
2,641
8,571
0
11,796
W
11,741
5,384
0
2,462
7,177
3,054
819
3,481
3,529
0
31,810
W
6,021
1,079
0
2,773
9,896
6,028
14
2,499
7,309
0
13,504
W
6,969
1,667
1,205
5,148
7,547
4,619
442
3,075
4,358
36,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,995
Gold Earned
24,479
65
Minions Killed
122
0
Camps Cleared
0
449,216
Distance Traveled
536,273
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,987
599
25
3
0
133,431
1
L
Zhong Kui
6,809
681
24
2
0
148,433
3
L
Bellona
6,199
620
16
2
0
167,352
1
W
Neith
8,024
802
44
4
0
180,882
1
W
Odin
7,997
800
22
2
0
194,385
1
W
Hades
8,458
846
56
6
0
161,006
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role