Player Matchup

Cerberus
Cerberus
KILLLER2431
Cerberus
Level 34
God Stats
7W - 11L
1,319 SR
Queue Stats
25W - 48L
1,283 Elo+
Solo
Discordia
Discordia
PurpKoolAid-
Discordia
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,270 Elo+
Solo
Bacchus
Bacchus
TG931_
Bacchus
Level 35
God Stats
7W - 2L
1,661 SR
Queue Stats
37W - 36L
1,451 Elo+
Party 2
Neith
Neith
atomicmonkey32
Neith
Level 89
God Stats
5W - 1L
1,442 SR
Queue Stats
75W - 64L
1,485 Elo+
Party 2
Thanatos
Thanatos
hockeyslapshoter
Thanatos
Level 68
God Stats
1W - 3L
1,122 SR
Queue Stats
49W - 35L
1,494 Elo+
Party 2
Team Averages
Level 67
1,409 SR
1,397 Elo+

VS

Team Averages
Level 89
1,318 SR
1,316 Elo+
Da Ji
Da Ji
Coldy-Kun
Da Ji
Level 114
God Stats
0W - 5L
1,088 SR
Queue Stats
43W - 73L
1,220 Elo+
Party 1
Tiamat
Tiamat
Dragon_Psychos-D
Tiamat
Level 127
God Stats
0W - 4L
1,122 SR
Queue Stats
106W - 134L
1,406 Elo+
Party 1
Medusa
Medusa
TwistedAngel1301
Medusa
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,295 Elo+
Party 1
Chaac
Chaac
cloud_kokoro
Chaac
Level 117
God Stats
9W - 15L
1,419 SR
Queue Stats
75W - 106L
1,353 Elo+
Party 1
Atlas
Atlas
deadlysquid69
Atlas
Level 66
God Stats
1W - 1L
1,463 SR
Queue Stats
8W - 10L
1,306 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
KILLLER2431
Cerberus
14
2 / 1 / 7
8,281
518
5,663
9,005
10,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
PurpKoolAid-
Discordia
12
0 / 4 / 4
7,378
461
5,126
8,681
3,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
TG931_
Bacchus
13
4 / 0 / 8
8,482
530
6,100
11,736
11,375
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

14
9 / 0 / 5
8,875
555
20,095
8,516
4,146
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
7 / 1 / 3
9,703
606
6,796
12,954
5,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Coldy-Kun
Da Ji
10
2 / 5 / 1
6,781
424
5,034
11,657
4,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
4 / 3 / 1
8,679
542
7,506
10,538
8,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 8 / 0
5,558
347
5,459
14,956
3,719
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
0 / 5 / 0
6,296
394
4,397
14,128
9,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
0 / 3 / 0
6,711
419
4,231
16,692
10,046
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
8
22
Kills
6
6
Deaths
24
27
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Coldy-Kun
Da Ji
2
5
1
0.5
L
4
3
1
1.5
W
Cerberus
KILLLER2431
Cerberus
2
1
7
5.5
W
Discordia
PurpKoolAid-
Discordia
0
4
4
0.5
W
Bacchus
TG931_
Bacchus
4
0
8
8
L
0
8
0
0
W
9
0
5
11.5
L
0
5
0
0
L
0
3
0
0
W
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,780
Damage
26,627
50,892
Taken
67,971
35,578
Mitigated
36,749
26,364
Healing
13,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Coldy-Kun
Da Ji
5,034
982
0
3,316
11,657
4,618
0
1,530
9,999
0
37,859
L
7,506
857
0
2,600
10,538
8,563
230
5,148
5,366
58,571
0
W
Cerberus
KILLLER2431
Cerberus
5,663
465
0
1,383
9,005
10,501
27
567
8,438
37,289
0
W
Discordia
PurpKoolAid-
Discordia
5,126
318
0
2,000
8,681
3,654
111
4,786
3,895
42,076
0
W
Bacchus
TG931_
Bacchus
6,100
587
2,068
3,646
11,736
11,375
527
2,777
8,959
22,219
7,920
L
5,459
2,866
0
1,217
14,956
3,719
0
1,889
13,067
0
25,579
W
20,095
12,326
0
5,467
8,516
4,146
3,115
2,473
6,043
0
76,422
L
4,397
1,062
0
1,733
14,128
9,803
24
4,754
8,864
0
33,934
L
4,231
1,516
2,166
2,274
16,692
10,046
0
1,899
14,793
28,109
0
W
6,796
3,458
0
11,800
12,954
5,902
0
1,134
11,820
0
86,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,719
Gold Earned
34,025
457
Minions Killed
324
0
Camps Cleared
0
1,494,595
Distance Traveled
1,407,027
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,781
424
63
4
0
316,356
0
L
Tiamat
8,679
542
113
7
0
279,619
7
W
Cerberus
8,281
518
90
6
0
317,588
2
W
Discordia
7,378
461
80
5
0
267,071
4
W
Bacchus
8,482
530
37
2
0
298,919
2
L
Medusa
5,558
347
51
3
0
274,999
4
W
Neith
8,875
555
103
6
0
260,583
4
L
Chaac
6,296
394
59
4
0
268,136
2
L
Atlas
6,711
419
38
2
0
267,917
4
W
Thanatos
9,703
606
147
9
0
350,434
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role