Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
CalmCrimson
Raijin
Level 84
God Stats
4W - 4L
1,476 SR
Queue Stats
88W - 78L
1,488 Elo+
Party 1
Bastet
Bastet
Dbug217
Bastet
Level 148
God Stats
244W - 215L
1,595 SR
Queue Stats
345W - 368L
1,550 Elo+
Solo
Team Averages
Level 111
1,523 SR
1,513 Elo+

VS

Team Averages
Level 127
1,555 SR
1,578 Elo+
Ullr
Ullr
Bobby187Shmurda
Ullr
Level 100
God Stats
5W - 5L
1,527 SR
Queue Stats
155W - 120L
1,622 Elo+
Party 2
Danzaburou
Danzaburou
LangeWPG
Danzaburou
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 18L
1,499 Elo+
Solo
Scylla
Scylla
verticalsniper
Scylla
Level 121
God Stats
4W - 4L
1,637 SR
Queue Stats
16W - 13L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
1 / 3 / 0
10,513
657
6,763
14,810
12,280
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Raijin
15
0 / 6 / 3
10,297
644
11,257
15,249
6,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
Dbug217
Bastet
18
3 / 3 / 1
11,198
700
18,001
16,842
8,438
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 7
12,002
750
12,736
14,076
6,147
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
LangeWPG
Danzaburou
19
5 / 1 / 7
12,576
786
15,607
17,601
7,545
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 1 / 5
11,313
707
6,412
6,867
2,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
4
Kills
11
12
Deaths
4
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
3
0
0.33
W
3
2
7
3.25
L
Raijin
0
6
3
0.25
L
Bastet
Dbug217
Bastet
3
3
1
1.17
W
Danzaburou
LangeWPG
Danzaburou
5
1
7
8.5
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,021
Damage
34,755
46,901
Taken
38,544
26,831
Mitigated
15,989
11,749
Healing
5,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
6,763
3,070
1,937
3,136
14,810
12,280
0
2,363
12,447
0
30,435
W
12,736
5,565
0
1,066
14,076
6,147
1,441
3,703
10,373
0
61,669
L
Raijin
11,257
1,108
0
2,113
15,249
6,113
0
1,469
13,780
52,532
0
L
Bastet
Dbug217
Bastet
18,001
2,370
0
4,563
16,842
8,438
16
2,653
14,189
172
57,221
W
Danzaburou
LangeWPG
Danzaburou
15,607
6,816
0
3,956
17,601
7,545
1,285
6,368
11,233
0
61,276
W
6,412
1,041
0
679
6,867
2,297
204
1,364
5,503
28,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,008
Gold Earned
35,891
215
Minions Killed
227
0
Camps Cleared
0
948,618
Distance Traveled
874,953
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,513
657
47
3
0
335,536
1
W
Ullr
12,002
750
92
6
0
306,430
2
L
Raijin
10,297
644
103
6
0
257,864
1
L
Bastet
11,198
700
65
4
0
355,218
2
W
Danzaburou
12,576
786
90
6
0
296,001
2
W
Scylla
11,313
707
45
3
0
272,522
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role