Player Matchup

Horus
Horus
Legend_Bankai
Horus
Level 160
God Stats
0W - 2L
1,267 SR
Queue Stats
37W - 32L
1,518 Elo+
Party 2
Chaac
Chaac
SrJeanCarlos
Chaac
Level 155
God Stats
1W - 1L
1,769 SR
Queue Stats
29W - 36L
1,475 Elo+
Party 2
Bakasura
Bakasura
Stuntlifestyle
Bakasura
Level 145
God Stats
1W - 2L
1,498 SR
Queue Stats
27W - 22L
1,539 Elo+
Party 2
Maui
Maui
WiIches1080
Maui
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 40L
1,509 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Xanax_Juan
Morgan Le Fay
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 24L
1,495 Elo+
Party 2
Team Averages
Level 127
1,507 SR
1,507 Elo+

VS

Team Averages
Level 126
1,463 SR
1,505 Elo+
Nemesis
Nemesis
Galahad711
Nemesis
Level 100
God Stats
1W - 0L
1,170 SR
Queue Stats
16W - 13L
1,517 Elo+
Party 3
Merlin
Merlin
Illumi x Uchiha
Merlin
Level 158
God Stats
2W - 0L
1,509 SR
Queue Stats
23W - 21L
1,471 Elo+
Party 1
Zeus
Zeus
Killua x Uchiha
Zeus
Level 156
God Stats
1W - 2L
1,418 SR
Queue Stats
25W - 26L
1,474 Elo+
Party 1
Horus
Horus
KinglyHam
Horus
Level 124
God Stats
1W - 0L
1,704 SR
Queue Stats
4W - 3L
1,527 Elo+
Solo
Hercules
Hercules
Kurco18
Hercules
Level 91
God Stats
1W - 1L
1,516 SR
Queue Stats
23W - 22L
1,536 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 7 / 9
11,717
689
9,115
30,421
46,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shillelagh

Shillelagh

+15
Physical Power
+200
Health
+100
Mana

19
2 / 7 / 11
11,577
681
29,290
32,843
51,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bakasura
18
2 / 5 / 5
11,034
649
10,217
19,763
15,938
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

19
3 / 3 / 11
12,069
710
10,085
23,944
41,336
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Morgan Le Fay
Xanax_Juan
Morgan Le Fay
20
7 / 7 / 5
12,842
755
26,934
16,827
10,298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Galahad711
Nemesis
20
8 / 4 / 12
12,998
765
19,613
18,941
10,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

20
10 / 3 / 14
13,056
768
27,634
16,011
8,747
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
7 / 4 / 16
12,797
753
30,678
12,956
6,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
KinglyHam
Horus
19
2 / 2 / 24
11,639
685
11,593
33,750
27,847
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hercules
Kurco18
Hercules
18
2 / 2 / 19
11,658
686
15,299
26,704
21,603
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
114
15
Kills
29
29
Deaths
15
41
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Galahad711
Nemesis
8
4
12
3.5
W
10
3
14
5.67
W
7
4
16
3.75
W
Horus
KinglyHam
Horus
2
2
24
7
W
Hercules
Kurco18
Hercules
2
2
19
5.75
L
1
7
9
0.79
L
2
7
11
1.07
L
Bakasura
2
5
5
0.9
L
3
3
11
2.83
L
Morgan Le Fay
Xanax_Juan
Morgan Le Fay
7
7
5
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,641
Damage
104,817
123,798
Taken
108,362
165,544
Mitigated
74,848
43,877
Healing
61,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Galahad711
Nemesis
19,613
7,737
1,510
4,677
18,941
10,569
3,561
9,585
8,447
0
36,810
W
27,634
2,085
1,671
2,366
16,011
8,747
2,134
5,048
10,463
63,282
0
W
30,678
3,201
677
2,044
12,956
6,082
1,769
5,206
7,546
56,403
0
W
Horus
KinglyHam
Horus
11,593
4,192
10,602
19,372
33,750
27,847
53
8,642
23,562
0
19,031
W
Hercules
Kurco18
Hercules
15,299
4,184
5,117
13,772
26,704
21,603
1,021
12,524
12,708
0
25,549
L
9,115
3,601
7,683
7,761
30,421
46,894
342
13,211
17,210
0
17,200
L
29,290
2,193
1,193
9,389
32,843
51,078
820
14,363
18,480
7,734
43,817
L
Bakasura
10,217
6,299
2,712
6,503
19,763
15,938
1,786
8,830
10,933
0
18,470
L
10,085
2,025
2,202
3,785
23,944
41,336
446
15,242
8,702
16,859
0
L
Morgan Le Fay
Xanax_Juan
Morgan Le Fay
26,934
3,071
1,933
716
16,827
10,298
981
6,666
10,161
45,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,239
Gold Earned
62,148
163
Minions Killed
193
0
Camps Cleared
0
1,591,972
Distance Traveled
1,527,241
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,998
765
43
3
0
326,750
0
W
Merlin
13,056
768
69
4
0
242,376
0
W
Zeus
12,797
753
54
3
0
260,827
0
W
Horus
11,639
685
12
1
0
337,984
2
W
Hercules
11,658
686
15
1
0
359,304
0
L
Horus
11,717
689
18
1
0
280,201
2
L
Chaac
11,577
681
49
3
0
321,310
0
L
Bakasura
11,034
649
55
3
0
377,561
3
L
Maui
12,069
710
11
1
0
330,793
1
L
Morgan Le Fay
12,842
755
30
2
0
282,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role