Player Matchup

Cthulhu
Cthulhu
Bronze III
 
Cthulhu
Bronze III
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Silver IV
Austin36
Hachiman
Silver IV
Level 127
God Stats
14W - 18L
1,433 SR
Queue Stats
237W - 265L
678 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
IamJxne
Tsukuyomi
Bronze III
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
312W - 360L
-136 MMR
Solo
Cabrakan
Cabrakan
Bronze III
PINSTRIPESAX
Cabrakan
Bronze III
Level 148
God Stats
3W - 4L
1,318 SR
Queue Stats
174W - 213L
-100 MMR
Solo
Merlin
Merlin
Bronze II
ZeUz102
Merlin
Bronze II
Level 140
God Stats
6W - 8L
1,552 SR
Queue Stats
271W - 307L
237 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 120
1,461 SR
436 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 109
1,386 SR
408 MMR
Ra
Ra
Silver III
 
Ra
Silver III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver III
 
Ah Muzen Cab
Silver III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
CCnCMykki
Kuzenbo
Bronze III
Level 68
God Stats
3W - 2L
1,342 SR
Queue Stats
36W - 97L
-488 MMR
Solo
Vamana
Vamana
Bronze IV
ThunderToes
Vamana
Bronze IV
Level 84
God Stats
2W - 4L
1,096 SR
Queue Stats
139W - 205L
-57 MMR
Party 1
Serqet
Serqet
Bronze IV
Zendephix
Serqet
Bronze IV
Level 87
God Stats
12W - 14L
1,493 SR
Queue Stats
157W - 228L
-414 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
3 / 2 / 0
8,051
503
6,057
18,326
13,544
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
Austin36
Hachiman
11
1 / 4 / 3
7,032
440
7,213
14,866
4,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tsukuyomi
IamJxne
Tsukuyomi
11
0 / 4 / 1
6,691
418
4,447
14,049
5,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cabrakan
PINSTRIPESAX
Cabrakan
12
0 / 5 / 1
7,405
463
4,120
13,819
7,893
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
ZeUz102
Merlin
12
0 / 4 / 0
7,026
439
5,039
8,443
3,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
GilgameshNemesisThor

VS

Bans
Ao KuangLokiHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
7 / 0 / 2
10,084
630
13,795
10,605
5,395
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Ah Muzen Cab
 
Ah Muzen Cab
14
3 / 1 / 4
8,693
543
15,755
12,764
5,750
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
CCnCMykki
Kuzenbo
12
0 / 3 / 1
6,866
429
2,921
14,788
17,023
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vamana
15
6 / 1 / 1
9,789
612
10,345
15,600
11,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
Zendephix
Serqet
13
3 / 0 / 3
8,290
518
4,966
13,158
6,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
4
Kills
19
19
Deaths
5
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
3
2
0
1.5
W
Ra
 
Ra
7
0
2
8
W
Ah Muzen Cab
 
Ah Muzen Cab
3
1
4
5
L
Hachiman
Austin36
Hachiman
1
4
3
0.63
W
Kuzenbo
CCnCMykki
Kuzenbo
0
3
1
0.17
L
Tsukuyomi
IamJxne
Tsukuyomi
0
4
1
0.13
L
Cabrakan
PINSTRIPESAX
Cabrakan
0
5
1
0.1
W
Vamana
6
1
1
6.5
L
Merlin
ZeUz102
Merlin
0
4
0
0
W
Serqet
Zendephix
Serqet
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,876
Damage
47,782
69,503
Taken
66,915
34,532
Mitigated
46,319
18,994
Healing
32,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
6,057
824
2,771
5,205
18,326
13,544
0
3,115
14,714
33,140
3,737
W
Ra
 
Ra
13,795
1,632
933
6,303
10,605
5,395
1,037
4,922
5,683
95,061
0
W
Ah Muzen Cab
 
Ah Muzen Cab
15,755
8,116
0
4,317
12,764
5,750
2,243
2,779
9,985
0
78,739
L
Hachiman
Austin36
Hachiman
7,213
4,542
0
4,631
14,866
4,413
490
2,945
11,819
0
43,518
W
Kuzenbo
CCnCMykki
Kuzenbo
2,921
1,279
0
4,076
14,788
17,023
1,061
2,582
12,206
35,869
0
L
Tsukuyomi
IamJxne
Tsukuyomi
4,447
1,125
0
4,049
14,049
5,124
0
2,370
11,135
0
50,499
L
Cabrakan
PINSTRIPESAX
Cabrakan
4,120
626
0
1,657
13,819
7,893
0
1,944
11,133
47,569
0
W
Vamana
10,345
4,611
0
9,054
15,600
11,980
999
2,606
12,994
0
72,331
L
Merlin
ZeUz102
Merlin
5,039
320
0
681
8,443
3,558
0
6,342
2,049
54,134
0
W
Serqet
Zendephix
Serqet
4,966
874
0
7,420
13,158
6,171
101
2,046
11,112
0
57,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,205
Gold Earned
43,722
435
Minions Killed
552
0
Camps Cleared
0
1,400,026
Distance Traveled
1,539,297
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,051
503
63
4
0
294,956
8
W
Ra
10,084
630
156
10
0
337,258
4
W
Ah Muzen Cab
8,693
543
118
7
0
294,292
6
L
Hachiman
7,032
440
81
5
0
247,968
1
W
Kuzenbo
6,866
429
48
3
0
245,982
0
L
Tsukuyomi
6,691
418
75
5
0
315,906
2
L
Cabrakan
7,405
463
106
7
0
259,330
2
W
Vamana
9,789
612
126
8
0
308,723
8
L
Merlin
7,026
439
110
7
0
281,866
6
W
Serqet
8,290
518
104
7
0
353,042
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role