Player Matchup

Cupid
Cupid
Aceargon
Cupid
Level 160
God Stats
1W - 8L
1,460 SR
Queue Stats
395W - 436L
1,504 Elo+
Solo
Shiva
Shiva
DyckWizard
Shiva
Level 64
God Stats
12W - 14L
1,429 SR
Queue Stats
191W - 282L
1,321 Elo+
Party 2
Cerberus
Cerberus
Nirtholl
Cerberus
Level 64
God Stats
15W - 20L
1,422 SR
Queue Stats
168W - 234L
1,416 Elo+
Party 2
Nu Wa
Nu Wa
rafafinha02
Nu Wa
Level 59
God Stats
6W - 5L
1,602 SR
Queue Stats
37W - 47L
1,478 Elo+
Solo
Thanatos
Thanatos
xCa0s
Thanatos
Level 94
God Stats
1W - 3L
1,511 SR
Queue Stats
54W - 51L
1,487 Elo+
Party 2
Team Averages
Level 88
1,485 SR
1,441 Elo+

VS

Team Averages
Level 82
1,537 SR
1,506 Elo+
Chang'e
Chang'e
BabyMyl0
Chang'e
Level 129
God Stats
1W - 0L
1,604 SR
Queue Stats
31W - 32L
1,449 Elo+
Solo
Bellona
Bellona
DaCallahan5
Bellona
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,637 Elo+
Party 1
Cernunnos
Cernunnos
Oh COOLDOWN
Cernunnos
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 58L
1,418 Elo+
Solo
Cthulhu
Cthulhu
ScarGaminng
Cthulhu
Level 79
God Stats
1W - 1L
1,288 SR
Queue Stats
5W - 6L
1,389 Elo+
Party 1
He Bo
He Bo
haduken101
He Bo
Level 17
God Stats
2W - 0L
1,792 SR
Queue Stats
5W - 4L
1,637 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Aceargon
Cupid
16
0 / 3 / 3
9,948
904
7,129
11,289
5,292
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shiva
16
2 / 5 / 5
11,113
1,010
13,460
24,963
11,559
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
Nirtholl
Cerberus
16
1 / 3 / 5
11,018
1,002
7,863
16,581
9,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
0 / 7 / 7
10,378
943
15,812
17,917
7,690
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
xCa0s
Thanatos
16
6 / 9 / 0
11,814
1,074
8,073
17,605
8,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

118

VS

Team 2 Tickets

259

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BabyMyl0
Chang'e
18
10 / 1 / 13
13,450
1,223
24,971
14,251
5,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
DaCallahan5
Bellona
18
5 / 4 / 18
11,879
1,080
15,154
15,728
19,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cernunnos
Oh COOLDOWN
Cernunnos
18
3 / 1 / 19
11,729
1,066
13,017
7,672
3,417
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
ScarGaminng
Cthulhu
18
3 / 0 / 22
12,198
1,109
17,291
14,304
18,555
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

He Bo
18
6 / 3 / 15
11,706
1,064
11,588
8,708
2,955
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
114
9
Kills
27
27
Deaths
9
20
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Cupid
Aceargon
Cupid
0
3
3
0.5
W
Chang'e
BabyMyl0
Chang'e
10
1
13
16.5
W
Bellona
DaCallahan5
Bellona
5
4
18
3.5
L
Shiva
2
5
5
0.9
L
Cerberus
Nirtholl
Cerberus
1
3
5
1.17
W
Cernunnos
Oh COOLDOWN
Cernunnos
3
1
19
12.5
W
Cthulhu
ScarGaminng
Cthulhu
3
0
22
14
W
He Bo
6
3
15
4.5
L
0
7
7
0.5
L
Thanatos
xCa0s
Thanatos
6
9
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,337
Damage
82,021
88,355
Taken
60,663
42,706
Mitigated
50,239
13,743
Healing
13,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Aceargon
Cupid
7,129
2,939
952
0
11,289
5,292
0
6,073
5,168
0
24,934
W
Chang'e
BabyMyl0
Chang'e
24,971
1,231
4,369
5,351
14,251
5,484
0
6,998
7,253
65,368
0
W
Bellona
DaCallahan5
Bellona
15,154
5,026
0
883
15,728
19,828
0
4,090
11,638
0
26,851
L
Shiva
13,460
1,480
633
3,732
24,963
11,559
0
16,193
8,540
0
36,980
L
Cerberus
Nirtholl
Cerberus
7,863
316
0
2,562
16,581
9,240
0
9,642
6,765
23,031
0
W
Cernunnos
Oh COOLDOWN
Cernunnos
13,017
7,074
0
1,792
7,672
3,417
0
3,178
4,494
0
34,516
W
Cthulhu
ScarGaminng
Cthulhu
17,291
598
0
0
14,304
18,555
0
6,218
8,086
37,580
0
W
He Bo
11,588
1,928
0
700
8,708
2,955
0
3,191
5,517
19,686
0
L
15,812
3,169
422
481
17,917
7,690
0
11,741
5,928
31,134
0
L
Thanatos
xCa0s
Thanatos
8,073
962
0
4,961
17,605
8,925
0
9,297
8,104
0
27,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,271
Gold Earned
60,962
195
Minions Killed
242
7
Camps Cleared
10
982,634
Distance Traveled
1,048,758
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,948
904
27
2
2
152,715
0
W
Chang'e
13,450
1,223
110
10
3
217,129
0
W
Bellona
11,879
1,080
23
2
2
218,214
0
L
Shiva
11,113
1,010
62
6
2
227,020
0
L
Cerberus
11,018
1,002
49
4
1
222,322
0
W
Cernunnos
11,729
1,066
43
4
4
193,951
1
W
Cthulhu
12,198
1,109
45
4
1
224,986
0
W
He Bo
11,706
1,064
21
2
0
194,478
0
L
Nu Wa
10,378
943
19
2
0
180,550
0
L
Thanatos
11,814
1,074
38
3
2
200,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role