Player Matchup

Chang'e
Chang'e
Certs
Chang'e
Level 149
God Stats
5W - 3L
1,655 SR
Queue Stats
206W - 126L
1,623 Elo+
Party 2
Fenrir
Fenrir
HakamFaheem
Fenrir
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,712 Elo+
Party 2
Kukulkan
Kukulkan
Maigy
Kukulkan
Level 156
God Stats
2W - 3L
1,500 SR
Queue Stats
266W - 187L
1,552 Elo+
Party 2
Anubis
Anubis
Panster
Anubis
Level 160
God Stats
3W - 1L
1,775 SR
Queue Stats
216W - 169L
1,561 Elo+
Party 2
Jormungandr
Jormungandr
WeaselKking
Jormungandr
Level 139
God Stats
3W - 0L
1,615 SR
Queue Stats
167W - 104L
1,592 Elo+
Party 2
Team Averages
Level 125
1,609 SR
1,608 Elo+

VS

Team Averages
Level 61
1,547 SR
1,478 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Terra
Terra
AhNaoOutraVez
Terra
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,494 Elo+
Party 1
Cabrakan
Cabrakan
Dynamuss
Cabrakan
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 22L
1,416 Elo+
Party 3
Chiron
Chiron
Gatien21
Chiron
Level 160
God Stats
3W - 1L
1,734 SR
Queue Stats
77W - 64L
1,478 Elo+
Party 3
Jing Wei
Jing Wei
Nehemis
Jing Wei
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Certs
Chang'e
20
1 / 3 / 21
13,018
620
19,148
27,164
21,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
16
1 / 11 / 10
11,688
557
9,360
23,325
12,658
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Maigy
Kukulkan
20
10 / 4 / 14
16,919
806
30,024
19,145
9,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
Panster
Anubis
20
12 / 6 / 11
14,887
709
26,962
19,048
10,837
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
WeaselKking
Jormungandr
20
8 / 6 / 20
16,639
792
37,879
36,259
63,637
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
20
5 / 7 / 12
12,441
592
17,263
23,688
11,931
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
2 / 4 / 22
13,141
626
14,458
26,046
38,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cabrakan
Dynamuss
Cabrakan
20
4 / 6 / 18
12,039
573
14,042
25,840
46,713
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
Gatien21
Chiron
20
10 / 8 / 13
14,521
691
26,999
27,596
12,526
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jing Wei
Nehemis
Jing Wei
20
7 / 7 / 11
12,615
601
18,008
27,903
14,357
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
104
32
Kills
28
30
Deaths
32
76
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
5
7
12
1.57
L
2
4
22
3.25
W
Chang'e
Certs
Chang'e
1
3
21
3.83
L
Cabrakan
Dynamuss
Cabrakan
4
6
18
2.17
L
Chiron
Gatien21
Chiron
10
8
13
2.06
W
Fenrir
1
11
10
0.55
W
Kukulkan
Maigy
Kukulkan
10
4
14
4.25
L
Jing Wei
Nehemis
Jing Wei
7
7
11
1.79
W
Anubis
Panster
Anubis
12
6
11
2.92
W
Jormungandr
WeaselKking
Jormungandr
8
6
20
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,373
Damage
90,770
124,941
Taken
131,073
117,858
Mitigated
124,169
52,191
Healing
53,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
17,263
983
3,023
4,782
23,688
11,931
0
20,200
3,488
0
35,532
L
14,458
956
16,162
9,945
26,046
38,642
0
22,826
3,220
26,335
0
W
Chang'e
Certs
Chang'e
19,148
1,857
13,662
12,342
27,164
21,289
2,873
7,551
19,613
44,127
0
L
Cabrakan
Dynamuss
Cabrakan
14,042
1,354
257
590
25,840
46,713
0
20,999
4,841
26,246
0
L
Chiron
Gatien21
Chiron
26,999
7,559
3,148
4,994
27,596
12,526
247
24,726
2,858
0
62,562
W
Fenrir
9,360
2,615
0
327
23,325
12,658
551
3,977
17,832
0
9,803
W
Kukulkan
Maigy
Kukulkan
30,024
1,668
4,519
4,277
19,145
9,437
4,064
3,715
15,430
78,680
0
L
Jing Wei
Nehemis
Jing Wei
18,008
15,372
4,182
6,057
27,903
14,357
372
25,250
2,653
0
38,845
W
Anubis
Panster
Anubis
26,962
165
2,290
4,120
19,048
10,837
2,153
6,390
12,658
43,399
0
W
Jormungandr
WeaselKking
Jormungandr
37,879
5,811
1,810
8,844
36,259
63,637
693
6,867
29,392
67,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,151
Gold Earned
64,757
252
Minions Killed
211
0
Camps Cleared
0
1,693,477
Distance Traveled
1,704,001
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
12,441
592
38
2
0
420,240
2
L
Terra
13,141
626
18
1
0
401,605
1
W
Chang'e
13,018
620
33
2
0
359,614
4
L
Cabrakan
12,039
573
19
1
0
329,984
0
L
Chiron
14,521
691
86
4
0
279,071
0
W
Fenrir
11,688
557
0
0
0
324,511
0
W
Kukulkan
16,919
806
111
5
0
377,046
5
L
Jing Wei
12,615
601
50
2
0
273,101
4
W
Anubis
14,887
709
46
2
0
278,807
5
W
Jormungandr
16,639
792
62
3
0
353,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role