Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Fatchet1b
Hercules
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 140L
1,425 Elo+
Party 2
Bacchus
Bacchus
SaltyTexan331
Bacchus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 19L
1,628 Elo+
Party 2
Team Averages
Level 47
1,500 SR
1,518 Elo+

VS

Team Averages
Level 72
1,457 SR
1,546 Elo+
Yu Huang
Yu Huang
Giael_Dawudd
Yu Huang
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,721 Elo+
Party 1
Hun Batz
Hun Batz
TenochMG
Hun Batz
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,721 Elo+
Party 1
Janus
Janus
stibi12
Janus
Level 69
God Stats
0W - 1L
1,371 SR
Queue Stats
11W - 38L
1,196 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
17
3 / 4 / 8
11,990
705
5,778
9,978
4,599
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
Fatchet1b
Hercules
17
2 / 2 / 15
11,665
686
9,158
21,110
24,375
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bacchus
19
11 / 1 / 4
13,183
775
15,197
17,434
16,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Giael_Dawudd
Yu Huang
16
1 / 4 / 4
10,141
597
7,930
10,906
5,193
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
TenochMG
Hun Batz
16
4 / 5 / 2
10,897
641
14,600
13,506
7,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
stibi12
Janus
15
2 / 8 / 3
10,310
606
10,598
11,961
4,831
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
16
Kills
7
7
Deaths
17
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
3
4
8
1.75
W
Hercules
Fatchet1b
Hercules
2
2
15
4.75
L
Yu Huang
Giael_Dawudd
Yu Huang
1
4
4
0.75
W
Bacchus
11
1
4
13
L
Hun Batz
TenochMG
Hun Batz
4
5
2
1
L
Janus
stibi12
Janus
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,133
Damage
33,128
48,522
Taken
36,373
45,677
Mitigated
17,510
8,686
Healing
1,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
5,778
3,482
0
1,047
9,978
4,599
1,980
4,630
5,218
0
59,928
W
Hercules
Fatchet1b
Hercules
9,158
1,924
917
5,797
21,110
24,375
25
7,897
12,372
0
29,234
L
Yu Huang
Giael_Dawudd
Yu Huang
7,930
870
0
367
10,906
5,193
0
3,927
6,629
35,877
0
W
Bacchus
15,197
1,159
0
925
17,434
16,703
244
6,077
11,134
39,196
0
L
Hun Batz
TenochMG
Hun Batz
14,600
3,050
0
907
13,506
7,486
0
5,025
8,041
0
41,268
L
Janus
stibi12
Janus
10,598
749
0
20
11,961
4,831
0
5,150
6,416
33,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,838
Gold Earned
31,348
198
Minions Killed
154
0
Camps Cleared
0
855,133
Distance Traveled
827,719
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
11,990
705
107
6
0
257,102
3
W
Hercules
11,665
686
38
2
0
307,267
1
L
Yu Huang
10,141
597
59
3
0
300,195
0
W
Bacchus
13,183
775
53
3
0
290,764
1
L
Hun Batz
10,897
641
48
3
0
287,181
0
L
Janus
10,310
606
47
3
0
240,343
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role