Player Matchup

Tyr
Tyr
 
Tyr
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
IPityYouA11
Yemoja
Level 133
God Stats
35W - 59L
1,380 SR
Queue Stats
584W - 557L
1,494 Elo+
Party 2
Izanami
Izanami
Jaxze--
Izanami
Level 141
God Stats
30W - 40L
1,461 SR
Queue Stats
541W - 570L
1,470 Elo+
Party 2
Vulcan
Vulcan
YoureAllFakes
Vulcan
Level 140
God Stats
0W - 1L
1,291 SR
Queue Stats
34W - 44L
1,452 Elo+
Party 2
Ne Zha
Ne Zha
Zavala2737
Ne Zha
Level 119
God Stats
2W - 6L
1,332 SR
Queue Stats
146W - 171L
1,395 Elo+
Party 2
Team Averages
Level 127
1,393 SR
1,462 Elo+

VS

Team Averages
Level 116
1,580 SR
1,466 Elo+
Scylla
Scylla
LilDino300
Scylla
Level 128
God Stats
16W - 15L
1,516 SR
Queue Stats
229W - 212L
1,555 Elo+
Party 1
Thanatos
Thanatos
StinkyNword
Thanatos
Level 126
God Stats
4W - 2L
1,438 SR
Queue Stats
143W - 181L
1,417 Elo+
Party 3
Ah Puch
Ah Puch
TheRedKnight787
Ah Puch
Level 114
God Stats
8W - 2L
1,912 SR
Queue Stats
134W - 149L
1,471 Elo+
Party 3
Mulan
Mulan
ThickCream9321
Mulan
Level 89
God Stats
16W - 20L
1,517 SR
Queue Stats
96W - 142L
1,376 Elo+
Party 3
Neith
Neith
tyeray2016
Neith
Level 122
God Stats
4W - 3L
1,519 SR
Queue Stats
175W - 185L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
9
2 / 0 / 0
5,510
551
2,539
6,510
3,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Yemoja
8
0 / 1 / 3
5,129
513
2,152
6,782
3,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Jaxze--
Izanami
8
0 / 4 / 0
4,636
464
2,029
7,186
2,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
0 / 3 / 0
5,601
560
1,106
4,136
1,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ne Zha
Zavala2737
Ne Zha
10
1 / 2 / 0
5,673
567
5,011
8,364
5,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
LilDino300
Scylla
11
2 / 0 / 0
6,125
613
1,677
2,440
938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
StinkyNword
Thanatos
10
3 / 1 / 1
5,638
564
4,166
8,878
3,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

8
2 / 2 / 1
5,698
570
5,133
6,582
2,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 1 / 1
5,438
544
3,493
5,910
2,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
9
2 / 1 / 3
5,487
549
4,638
3,485
1,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
3
Kills
10
10
Deaths
5
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
2
0
0
2
L
Yemoja
0
1
3
1.5
L
Izanami
Jaxze--
Izanami
0
4
0
0
W
Scylla
LilDino300
Scylla
2
0
0
2
W
Thanatos
StinkyNword
Thanatos
3
1
1
3.5
W
2
2
1
1.25
W
1
1
1
1.5
L
0
3
0
0
L
Ne Zha
Zavala2737
Ne Zha
1
2
0
0.5
W
Neith
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,837
Damage
19,107
32,978
Taken
27,295
15,633
Mitigated
11,400
9,869
Healing
17,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
2,539
833
0
3,859
6,510
3,265
0
1,426
5,051
0
32,156
L
Yemoja
2,152
224
310
967
6,782
3,287
0
1,756
5,010
21,755
0
L
Izanami
Jaxze--
Izanami
2,029
1,282
0
1,641
7,186
2,230
0
1,346
5,840
0
23,818
W
Scylla
LilDino300
Scylla
1,677
44
0
490
2,440
938
0
724
1,716
46,667
0
W
Thanatos
StinkyNword
Thanatos
4,166
792
0
8,765
8,878
3,256
0
731
7,988
0
26,851
W
5,133
736
149
2,734
6,582
2,858
17
1,035
5,547
20,790
1,439
W
3,493
443
0
3,516
5,910
2,916
0
213
5,079
0
28,517
L
1,106
354
0
0
4,136
1,677
697
1,905
2,199
35,885
0
L
Ne Zha
Zavala2737
Ne Zha
5,011
1,435
0
3,092
8,364
5,174
0
0
7,860
123
33,776
W
Neith
4,638
2,267
0
1,435
3,485
1,432
504
678
2,807
0
30,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,549
Gold Earned
28,386
302
Minions Killed
295
0
Camps Cleared
0
875,963
Distance Traveled
934,671
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,510
551
66
7
0
224,705
8
L
Yemoja
5,129
513
33
3
0
159,341
0
L
Izanami
4,636
464
51
5
0
125,290
1
W
Scylla
6,125
613
95
10
0
176,640
2
W
Thanatos
5,638
564
56
6
0
199,199
4
W
Ah Puch
5,698
570
44
4
0
193,400
1
W
Mulan
5,438
544
52
5
0
179,771
5
L
Vulcan
5,601
560
82
8
0
163,450
4
L
Ne Zha
5,673
567
70
7
0
203,177
4
W
Neith
5,487
549
48
5
0
185,661
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role