Player Matchup

Jormungandr
Jormungandr
Alchemistical
Jormungandr
Level 69
God Stats
27W - 14L
1,522 SR
Queue Stats
146W - 132L
1,458 Elo+
Solo
Arachne
Arachne
Apocryphon122
Arachne
Level 79
God Stats
4W - 0L
1,570 SR
Queue Stats
19W - 21L
1,456 Elo+
Solo
Kuzenbo
Kuzenbo
Commander KA
Kuzenbo
Level 121
God Stats
1W - 6L
1,102 SR
Queue Stats
152W - 175L
1,394 Elo+
Solo
Merlin
Merlin
gamerprozen1
Merlin
Level 143
God Stats
3W - 0L
1,876 SR
Queue Stats
92W - 87L
1,411 Elo+
Solo
Skadi
Skadi
stupidgutz
Skadi
Level 89
God Stats
3W - 3L
1,242 SR
Queue Stats
17W - 23L
1,323 Elo+
Solo
Team Averages
Level 100
1,462 SR
1,408 Elo+

VS

Team Averages
Level 101
1,523 SR
1,412 Elo+
Cerberus
Cerberus
 
Cerberus
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Applebiscut
Thanatos
Level 153
God Stats
12W - 6L
1,588 SR
Queue Stats
177W - 172L
1,448 Elo+
Party 2
Cernunnos
Cernunnos
ChiefThunder758
Cernunnos
Level 157
God Stats
29W - 25L
1,503 SR
Queue Stats
203W - 205L
1,401 Elo+
Party 2
Chaac
Chaac
NieRAigis
Chaac
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 38L
1,311 Elo+
Party 1
Persephone
Persephone
abeego1
Persephone
Level 127
God Stats
226W - 198L
1,522 SR
Queue Stats
329W - 364L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Alchemistical
Jormungandr
17
1 / 0 / 2
11,427
571
14,674
13,405
13,585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
18
10 / 2 / 4
11,936
597
16,933
17,534
8,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kuzenbo
Commander KA
Kuzenbo
15
4 / 4 / 5
9,500
475
9,746
24,620
30,873
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
15
2 / 6 / 8
9,667
483
8,376
13,574
6,006
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
16
3 / 2 / 6
10,897
545
12,837
11,877
4,665
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
1 / 4 / 2
7,782
389
7,207
22,281
20,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
Applebiscut
Thanatos
16
8 / 6 / 2
10,637
532
10,548
17,391
9,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
ChiefThunder758
Cernunnos
13
2 / 2 / 4
8,208
410
12,247
14,793
5,985
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
NieRAigis
Chaac
14
0 / 2 / 1
8,318
416
10,541
19,005
14,001
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
abeego1
Persephone
12
3 / 6 / 2
8,785
439
13,336
13,356
4,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
25
20
Kills
14
14
Deaths
20
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
4
2
0.5
W
Jormungandr
Alchemistical
Jormungandr
1
0
2
2
W
Arachne
10
2
4
6
L
Thanatos
Applebiscut
Thanatos
8
6
2
1.5
L
Cernunnos
ChiefThunder758
Cernunnos
2
2
4
2
W
Kuzenbo
Commander KA
Kuzenbo
4
4
5
1.63
L
Chaac
NieRAigis
Chaac
0
2
1
0.25
L
Persephone
abeego1
Persephone
3
6
2
0.67
W
Merlin
2
6
8
1
W
Skadi
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,566
Damage
53,879
81,010
Taken
86,826
63,971
Mitigated
54,880
17,860
Healing
28,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
7,207
782
0
4,009
22,281
20,366
0
8,100
14,181
29,230
0
W
Jormungandr
Alchemistical
Jormungandr
14,674
6,103
0
2,186
13,405
13,585
2,410
3,485
9,920
94,503
0
W
Arachne
16,933
12,771
0
4,918
17,534
8,842
39
1,723
15,811
0
101,671
L
Thanatos
Applebiscut
Thanatos
10,548
3,811
0
12,547
17,391
9,615
0
3,195
14,196
0
83,332
L
Cernunnos
ChiefThunder758
Cernunnos
12,247
4,680
0
3,016
14,793
5,985
0
5,886
8,907
0
70,070
W
Kuzenbo
Commander KA
Kuzenbo
9,746
3,659
592
6,871
24,620
30,873
1,201
8,121
16,499
32,709
0
L
Chaac
NieRAigis
Chaac
10,541
1,963
0
7,819
19,005
14,001
0
12,005
7,000
135
62,773
L
Persephone
abeego1
Persephone
13,336
501
0
1,124
13,356
4,913
0
4,427
8,923
56,703
1,349
W
Merlin
8,376
371
0
2,833
13,574
6,006
798
4,910
8,664
65,895
0
W
Skadi
12,837
4,309
0
460
11,877
4,665
2,078
3,169
8,708
0
98,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,427
Gold Earned
43,730
583
Minions Killed
503
0
Camps Cleared
0
1,831,562
Distance Traveled
1,851,251
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,782
389
75
4
0
372,010
6
W
Jormungandr
11,427
571
165
8
0
344,542
3
W
Arachne
11,936
597
136
7
0
439,028
2
L
Thanatos
10,637
532
121
6
0
376,183
1
L
Cernunnos
8,208
410
108
5
0
365,800
1
W
Kuzenbo
9,500
475
38
2
0
343,060
0
L
Chaac
8,318
416
114
6
0
395,146
6
L
Persephone
8,785
439
85
4
0
342,112
3
W
Merlin
9,667
483
83
4
0
321,709
3
W
Skadi
10,897
545
161
8
0
383,223
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role