Player Matchup

Ao Kuang
Ao Kuang
AnarchyRages
Ao Kuang
Level 129
God Stats
3W - 3L
1,385 SR
Queue Stats
194W - 156L
1,661 Elo+
Party 1
Kuzenbo
Kuzenbo
LtOdiNN
Kuzenbo
Level 155
God Stats
6W - 8L
1,517 SR
Queue Stats
414W - 405L
1,508 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Panda648
Ah Muzen Cab
Level 143
God Stats
5W - 2L
1,669 SR
Queue Stats
603W - 596L
1,566 Elo+
Party 1
Poseidon
Poseidon
Pierosk8HG
Poseidon
Level 60
God Stats
7W - 4L
1,557 SR
Queue Stats
215W - 234L
1,399 Elo+
Solo
Fenrir
Fenrir
kayminnie
Fenrir
Level 146
God Stats
54W - 61L
1,530 SR
Queue Stats
408W - 411L
1,584 Elo+
Party 1
Team Averages
Level 127
1,532 SR
1,544 Elo+

VS

Team Averages
Level 105
1,663 SR
1,447 Elo+
Ao Kuang
Ao Kuang
DiAbOll33
Ao Kuang
Level 57
God Stats
3W - 2L
1,710 SR
Queue Stats
102W - 135L
1,400 Elo+
Solo
Kumbhakarna
Kumbhakarna
Kazito
Kumbhakarna
Level 124
God Stats
0W - 2L
1,851 SR
Queue Stats
48W - 49L
1,420 Elo+
Solo
Bakasura
Bakasura
Skar93
Bakasura
Level 116
God Stats
1W - 1L
1,690 SR
Queue Stats
256W - 248L
1,453 Elo+
Solo
Freya
Freya
TobaccoBrown
Freya
Level 68
God Stats
363W - 337L
1,503 SR
Queue Stats
455W - 444L
1,471 Elo+
Solo
Ishtar
Ishtar
egocrusher
Ishtar
Level 159
God Stats
10W - 10L
1,561 SR
Queue Stats
221W - 235L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AnarchyRages
Ao Kuang
17
10 / 1 / 8
12,244
1,224
22,170
12,896
8,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
LtOdiNN
Kuzenbo
18
3 / 0 / 14
12,009
1,201
9,842
11,003
19,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Panda648
Ah Muzen Cab
17
8 / 0 / 8
12,526
1,253
15,062
4,404
2,591
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
Pierosk8HG
Poseidon
17
1 / 2 / 16
11,150
1,115
15,837
6,338
3,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
kayminnie
Fenrir
17
2 / 3 / 11
10,471
1,047
9,039
10,391
9,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

261

VS

Team 2 Tickets

138

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DiAbOll33
Ao Kuang
15
1 / 6 / 4
9,852
985
8,518
19,506
10,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Kumbhakarna
Kazito
Kumbhakarna
15
1 / 3 / 4
9,575
958
4,078
14,222
13,748
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
Skar93
Bakasura
15
0 / 6 / 4
9,630
963
4,504
13,447
7,587
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
2 / 5 / 4
10,863
1,086
9,922
17,420
7,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ishtar
egocrusher
Ishtar
16
2 / 4 / 3
10,393
1,039
13,791
13,077
5,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
25
24
Kills
6
6
Deaths
24
57
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
AnarchyRages
Ao Kuang
10
1
8
14
L
Ao Kuang
DiAbOll33
Ao Kuang
1
6
4
0.5
L
Kumbhakarna
Kazito
Kumbhakarna
1
3
4
1
W
Kuzenbo
LtOdiNN
Kuzenbo
3
0
14
10
W
Ah Muzen Cab
Panda648
Ah Muzen Cab
8
0
8
12
W
Poseidon
Pierosk8HG
Poseidon
1
2
16
4.5
L
Bakasura
Skar93
Bakasura
0
6
4
0.33
L
2
5
4
0.8
L
Ishtar
egocrusher
Ishtar
2
4
3
0.88
W
Fenrir
kayminnie
Fenrir
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,950
Damage
40,813
45,032
Taken
77,672
43,215
Mitigated
44,752
9,682
Healing
11,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
AnarchyRages
Ao Kuang
22,170
6,333
0
5,597
12,896
8,172
0
5,478
7,205
25,343
1,206
L
Ao Kuang
DiAbOll33
Ao Kuang
8,518
2,038
0
2,938
19,506
10,104
0
11,864
7,381
13,457
823
L
Kumbhakarna
Kazito
Kumbhakarna
4,078
334
0
1,207
14,222
13,748
0
7,195
6,986
9,625
0
W
Kuzenbo
LtOdiNN
Kuzenbo
9,842
3,522
0
1,451
11,003
19,548
0
4,479
6,346
18,138
0
W
Ah Muzen Cab
Panda648
Ah Muzen Cab
15,062
7,598
0
1,798
4,404
2,591
0
2,415
1,989
0
40,806
W
Poseidon
Pierosk8HG
Poseidon
15,837
2,044
0
0
6,338
3,398
0
4,630
1,653
54,125
0
L
Bakasura
Skar93
Bakasura
4,504
2,543
0
1,609
13,447
7,587
0
7,738
5,516
0
17,145
L
9,922
3,203
0
1,625
17,420
7,590
0
11,957
5,338
44,626
0
L
Ishtar
egocrusher
Ishtar
13,791
8,900
0
3,672
13,077
5,723
0
8,404
4,583
0
38,637
W
Fenrir
kayminnie
Fenrir
9,039
1,606
0
836
10,391
9,506
0
5,236
4,960
0
18,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,400
Gold Earned
50,313
212
Minions Killed
198
12
Camps Cleared
6
990,884
Distance Traveled
929,459
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
12,244
1,224
6
1
2
191,294
0
L
Ao Kuang
9,852
985
10
1
1
201,427
1
L
Kumbhakarna
9,575
958
13
1
0
194,848
0
W
Kuzenbo
12,009
1,201
15
2
0
205,675
0
W
Ah Muzen Cab
12,526
1,253
73
7
4
221,344
2
W
Poseidon
11,150
1,115
104
10
1
188,543
1
L
Bakasura
9,630
963
38
4
2
198,396
3
L
Freya
10,863
1,086
59
6
3
173,117
3
L
Ishtar
10,393
1,039
78
8
0
161,671
0
W
Fenrir
10,471
1,047
14
1
5
184,028
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role