Player Matchup

Tiamat
Tiamat
AtomicGuide4202
Tiamat
Level 105
God Stats
8W - 7L
1,540 SR
Queue Stats
185W - 161L
1,439 Elo+
Party 2
Ymir
Ymir
DaintyJoey22473
Ymir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,320 Elo+
Party 2
Chaac
Chaac
HorusWonders
Chaac
Level 105
God Stats
1W - 4L
1,445 SR
Queue Stats
56W - 64L
1,456 Elo+
Party 2
Pele
Pele
KuramaKing5657
Pele
Level 27
God Stats
1W - 3L
1,334 SR
Queue Stats
24W - 28L
1,470 Elo+
Party 2
Medusa
Medusa
Syrphix
Medusa
Level 124
God Stats
1W - 2L
1,423 SR
Queue Stats
147W - 130L
1,466 Elo+
Party 2
Team Averages
Level 77
1,448 SR
1,430 Elo+

VS

Team Averages
Level 82
1,440 SR
1,497 Elo+
Loki
Loki
FastTurtle13324
Loki
Level 85
God Stats
5W - 3L
1,591 SR
Queue Stats
62W - 47L
1,571 Elo+
Party 1
He Bo
He Bo
JeIIyCs
He Bo
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 58L
1,544 Elo+
Party 1
Yemoja
Yemoja
Joza blind
Yemoja
Level 107
God Stats
8W - 5L
1,476 SR
Queue Stats
133W - 152L
1,340 Elo+
Solo
Anhur
Anhur
Zombiebird33
Anhur
Level 107
God Stats
1W - 0L
1,133 SR
Queue Stats
102W - 75L
1,560 Elo+
Party 1
Olorun
Olorun
smiteisaboutgods
Olorun
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 24L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 0
7,865
524
6,690
11,276
6,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
0 / 1 / 0
7,074
472
2,823
11,178
8,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

16
5 / 0 / 0
9,506
634
8,014
10,451
7,167
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

11
0 / 2 / 3
7,117
474
2,253
11,865
4,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
Syrphix
Medusa
14
0 / 2 / 0
7,989
533
8,646
14,102
4,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 0
6,926
462
3,338
9,304
4,037
He Bo
JeIIyCs
He Bo
13
4 / 1 / 3
7,776
518
7,741
7,851
2,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
Joza blind
Yemoja
11
0 / 0 / 5
7,130
475
4,434
7,023
5,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
2 / 0 / 2
7,663
511
9,550
11,451
3,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
3 / 1 / 1
8,012
534
6,182
9,051
3,729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
6
Kills
9
9
Deaths
6
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
0
1
0
0
W
0
4
0
0
L
5
0
0
5
W
He Bo
JeIIyCs
He Bo
4
1
3
5.5
W
Yemoja
Joza blind
Yemoja
0
0
5
2.5
L
0
2
3
0.75
L
Medusa
Syrphix
Medusa
0
2
0
0
W
2
0
2
3
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,426
Damage
31,245
58,872
Taken
44,680
31,408
Mitigated
19,220
17,906
Healing
17,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,690
322
0
3,048
11,276
6,842
0
5,632
5,644
61,656
0
L
2,823
764
0
1,622
11,178
8,215
178
5,539
5,639
27,004
0
W
3,338
747
0
500
9,304
4,037
0
0
9,304
0
49,051
L
8,014
844
0
3,992
10,451
7,167
388
482
9,969
0
70,242
W
He Bo
JeIIyCs
He Bo
7,741
360
0
3,427
7,851
2,499
0
1,989
5,862
59,063
0
W
Yemoja
Joza blind
Yemoja
4,434
882
763
1,544
7,023
5,219
0
1,483
5,540
26,993
0
L
2,253
389
0
1,655
11,865
4,428
683
3,517
8,348
0
53,442
L
Medusa
Syrphix
Medusa
8,646
4,494
0
7,589
14,102
4,756
0
3,187
10,915
0
77,275
W
9,550
4,884
0
7,099
11,451
3,736
0
1,599
9,852
0
69,004
W
6,182
2,851
108
3,758
9,051
3,729
368
4,442
4,609
58,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,551
Gold Earned
37,507
518
Minions Killed
419
0
Camps Cleared
0
1,514,467
Distance Traveled
1,447,127
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,865
524
114
8
0
303,579
2
L
Ymir
7,074
472
52
3
0
282,125
1
W
Loki
6,926
462
74
5
0
273,330
0
L
Chaac
9,506
634
142
9
0
306,693
6
W
He Bo
7,776
518
86
6
0
326,435
1
W
Yemoja
7,130
475
37
2
0
272,785
2
L
Pele
7,117
474
86
6
0
343,877
6
L
Medusa
7,989
533
124
8
0
278,193
2
W
Anhur
7,663
511
125
8
0
275,530
3
W
Olorun
8,012
534
97
6
0
299,047
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role