Player Matchup

Tyr
Tyr
Akeem09castillo
Tyr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
DarkRogue21
Kuzenbo
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,298 Elo+
Party 2
Zhong Kui
Zhong Kui
HaloSpartan001jr
Zhong Kui
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Horus
Horus
pinkspartan22
Horus
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,298 Elo+
Party 2
Nemesis
Nemesis
shadowstank05
Nemesis
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,298 Elo+
Party 2
Team Averages
Level 58
1,500 SR
1,379 Elo+

VS

Team Averages
Level 93
1,481 SR
1,413 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Lab Scrat
Guan Yu
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 18L
1,301 Elo+
Party 1
Sobek
Sobek
MAMBA OUT 24196
Sobek
Level 21
God Stats
2W - 2L
1,138 SR
Queue Stats
25W - 25L
1,421 Elo+
Party 1
Sun Wukong
Sun Wukong
McBizzle5150
Sun Wukong
Level 147
God Stats
3W - 2L
1,527 SR
Queue Stats
336W - 328L
1,501 Elo+
Party 1
Danzaburou
Danzaburou
UrineHill10
Danzaburou
Level 68
God Stats
1W - 0L
1,741 SR
Queue Stats
8W - 12L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 9 / 5
8,223
587
8,345
22,516
23,097
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kuzenbo
DarkRogue21
Kuzenbo
15
0 / 9 / 8
9,374
670
11,453
26,951
52,639
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
16
4 / 10 / 4
9,596
685
19,825
20,983
14,142
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 5 / 4
10,218
730
12,952
22,874
38,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Nemesis
12
0 / 11 / 7
8,104
579
8,337
23,519
17,516

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
19
14 / 2 / 25
12,036
860
31,017
18,987
10,173
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
Lab Scrat
Guan Yu
18
11 / 2 / 24
11,654
832
17,774
17,244
22,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
2 / 3 / 28
10,883
777
7,499
19,800
27,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
McBizzle5150
Sun Wukong
17
9 / 3 / 28
12,478
891
20,853
23,214
17,475
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
UrineHill10
Danzaburou
19
8 / 0 / 33
12,447
889
26,346
10,869
6,638
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
182
9
Kills
44
44
Deaths
10
28
Assists
138
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
14
2
25
13.25
L
1
9
5
0.39
L
Kuzenbo
DarkRogue21
Kuzenbo
0
9
8
0.44
L
Zhong Kui
4
10
4
0.6
W
Guan Yu
Lab Scrat
Guan Yu
11
2
24
11.5
W
2
3
28
5.33
W
Sun Wukong
McBizzle5150
Sun Wukong
9
3
28
7.67
W
Danzaburou
UrineHill10
Danzaburou
8
0
33
24.5
L
4
5
4
1.2
L
Nemesis
0
11
7
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,912
Damage
103,489
116,843
Taken
90,114
146,283
Mitigated
84,536
19,173
Healing
48,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
31,017
8,392
481
6,092
18,987
10,173
1,772
6,131
11,488
0
44,643
L
8,345
2,349
0
480
22,516
23,097
0
1,521
20,585
0
16,502
L
Kuzenbo
DarkRogue21
Kuzenbo
11,453
3,150
934
916
26,951
52,639
0
1,993
24,680
22,394
0
L
Zhong Kui
19,825
540
0
2,432
20,983
14,142
0
442
20,279
30,901
0
W
Guan Yu
Lab Scrat
Guan Yu
17,774
2,925
7,555
6,585
17,244
22,924
1,093
6,953
10,291
0
25,336
W
7,499
440
720
4,659
19,800
27,326
398
5,519
14,281
11,483
0
W
Sun Wukong
McBizzle5150
Sun Wukong
20,853
4,566
6,711
11,537
23,214
17,475
1,103
8,493
14,721
0
39,280
W
Danzaburou
UrineHill10
Danzaburou
26,346
9,611
582
3,831
10,869
6,638
2,554
4,182
6,687
0
53,377
L
12,952
5,599
3,578
6,269
22,874
38,889
0
2,365
20,216
0
25,699
L
Nemesis
8,337
2,664
2,063
2,501
23,519
17,516
0
1,178
22,096
0
16,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,515
Gold Earned
59,498
91
Minions Killed
145
0
Camps Cleared
0
1,057,218
Distance Traveled
1,412,682
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,036
860
24
2
0
294,920
1
L
Tyr
8,223
587
15
1
0
224,563
2
L
Kuzenbo
9,374
670
11
1
0
208,031
4
L
Zhong Kui
9,596
685
31
2
0
190,354
0
W
Guan Yu
11,654
832
18
1
0
268,423
1
W
Sobek
10,883
777
7
1
0
280,298
0
W
Sun Wukong
12,478
891
48
3
0
290,416
2
W
Danzaburou
12,447
889
48
3
0
278,625
0
L
Horus
10,218
730
24
2
0
210,640
6
L
Nemesis
8,104
579
10
1
0
223,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role