Player Matchup

Bacchus
Bacchus
Smileybone0
Bacchus
Level 57
God Stats
7W - 3L
1,668 SR
Queue Stats
31W - 18L
1,639 Elo+
Party 2
Agni
Agni
hammee
Agni
Level 128
God Stats
2W - 0L
1,406 SR
Queue Stats
24W - 13L
1,677 Elo+
Party 2
Anhur
Anhur
mmmathw
Anhur
Level 151
God Stats
1W - 2L
1,431 SR
Queue Stats
45W - 22L
1,689 Elo+
Party 2
Team Averages
Level 112
1,502 SR
1,668 Elo+

VS

Team Averages
Level 70
1,644 SR
1,520 Elo+
Danzaburou
Danzaburou
Kaataur
Danzaburou
Level 38
God Stats
1W - 1L
1,710 SR
Queue Stats
7W - 5L
1,412 Elo+
Party 1
Cthulhu
Cthulhu
KittyMIU
Cthulhu
Level 124
God Stats
0W - 1L
1,721 SR
Queue Stats
9W - 14L
1,560 Elo+
Solo
Discordia
Discordia
SupportMainOnly
Discordia
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 19L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Smileybone0
Bacchus
18
3 / 4 / 14
13,020
814
7,426
22,207
38,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Agni
hammee
Agni
17
4 / 5 / 11
12,108
757
15,257
11,779
6,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
mmmathw
Anhur
18
13 / 3 / 6
13,682
855
20,424
17,041
8,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kaataur
Danzaburou
18
9 / 9 / 1
13,156
822
11,918
20,590
9,986
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
KittyMIU
Cthulhu
16
2 / 4 / 7
10,823
676
11,668
19,935
25,285
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
SupportMainOnly
Discordia
16
0 / 8 / 10
10,643
665
12,437
13,667
5,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
29
20
Kills
11
12
Deaths
21
31
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Kaataur
Danzaburou
9
9
1
1.06
L
Cthulhu
KittyMIU
Cthulhu
2
4
7
1.38
W
Bacchus
Smileybone0
Bacchus
3
4
14
2.5
L
Discordia
SupportMainOnly
Discordia
0
8
10
0.63
W
Agni
hammee
Agni
4
5
11
1.9
W
Anhur
mmmathw
Anhur
13
3
6
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,107
Damage
36,023
51,027
Taken
54,192
53,105
Mitigated
40,318
9,586
Healing
7,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Kaataur
Danzaburou
11,918
5,322
0
4,822
20,590
9,986
717
11,105
9,485
0
50,607
L
Cthulhu
KittyMIU
Cthulhu
11,668
1,171
422
1,868
19,935
25,285
24
6,449
13,486
35,488
0
W
Bacchus
Smileybone0
Bacchus
7,426
479
71
3,791
22,207
38,636
26
8,632
13,575
23,562
0
L
Discordia
SupportMainOnly
Discordia
12,437
703
0
421
13,667
5,047
414
5,441
8,226
45,640
0
W
Agni
hammee
Agni
15,257
269
0
883
11,779
6,089
461
5,424
6,355
56,481
0
W
Anhur
mmmathw
Anhur
20,424
10,608
0
4,841
17,041
8,380
3,098
10,082
6,959
0
69,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,810
Gold Earned
34,622
189
Minions Killed
164
0
Camps Cleared
0
878,774
Distance Traveled
830,572
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
13,156
822
65
4
0
245,382
2
L
Cthulhu
10,823
676
36
2
0
319,340
1
W
Bacchus
13,020
814
16
1
0
305,773
1
L
Discordia
10,643
665
63
4
0
265,850
1
W
Agni
12,108
757
94
6
0
275,710
1
W
Anhur
13,682
855
79
5
0
297,291
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role