Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
AcquiredSkill
Da Ji
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,399 Elo+
Party 1
Neith
Neith
Cupidon27
Neith
Level 70
God Stats
4W - 0L
1,718 SR
Queue Stats
9W - 5L
1,445 Elo+
Party 2
Aphrodite
Aphrodite
NaturalBornKilla
Aphrodite
Level 143
God Stats
5W - 1L
1,794 SR
Queue Stats
24W - 24L
1,381 Elo+
Party 1
Bellona
Bellona
YungBillWungus
Bellona
Level 45
God Stats
3W - 0L
1,735 SR
Queue Stats
8W - 5L
1,487 Elo+
Party 1
Team Averages
Level 68
1,649 SR
1,442 Elo+

VS

Team Averages
Level 52
1,446 SR
1,211 Elo+
Zeus
Zeus
 
Zeus
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
Dagronn
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,054 Elo+
Party 3
Atlas
Atlas
Draughin
Atlas
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,141 Elo+
Party 3
Arachne
Arachne
Toothpicks007
Arachne
Level 118
God Stats
1W - 3L
1,228 SR
Queue Stats
13W - 14L
1,141 Elo+
Party 3
Neith
Neith
armylord9000
Neith
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,220 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
0 / 0 / 13
9,012
501
7,325
10,138
11,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

17
3 / 4 / 2
9,661
537
5,836
17,107
8,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Cupidon27
Neith
14
11 / 2 / 6
9,370
521
19,532
11,603
5,629
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
18
10 / 2 / 6
11,083
616
15,676
17,944
9,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
3 / 2 / 1
9,033
502
9,837
13,101
12,146
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
3 / 9 / 5
8,470
471
11,310
14,244
5,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bellona
Dagronn
Bellona
11
1 / 5 / 0
7,694
427
5,480
17,162
18,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Atlas
Draughin
Atlas
10
0 / 3 / 1
6,949
386
5,626
15,137
12,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
15
5 / 4 / 4
10,398
578
10,981
15,431
6,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 6 / 1
7,488
416
3,982
12,916
4,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
21
27
Kills
10
10
Deaths
27
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
0
13
6.5
L
Zeus
 
Zeus
3
9
5
0.61
W
3
4
2
1
W
Neith
Cupidon27
Neith
11
2
6
7
L
Bellona
Dagronn
Bellona
1
5
0
0.2
L
Atlas
Draughin
Atlas
0
3
1
0.17
W
Aphrodite
10
2
6
6.5
L
Arachne
5
4
4
1.75
W
3
2
1
1.75
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,206
Damage
37,379
69,893
Taken
74,890
47,992
Mitigated
48,351
35,809
Healing
9,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
7,325
1,828
2,255
4,141
10,138
11,880
360
4,464
5,674
21,523
0
L
Zeus
 
Zeus
11,310
2,340
0
70
14,244
5,621
192
6,473
7,771
40,580
0
W
5,836
1,025
0
8,365
17,107
8,546
0
1,645
15,462
0
102,243
W
Neith
Cupidon27
Neith
19,532
10,139
179
5,360
11,603
5,629
1,344
4,593
7,010
0
65,546
L
Bellona
Dagronn
Bellona
5,480
2,197
0
1,937
17,162
18,720
1,286
2,705
14,457
0
38,798
L
Atlas
Draughin
Atlas
5,626
2,115
0
1,486
15,137
12,284
0
5,057
10,080
20,329
0
W
Aphrodite
15,676
1,623
1,562
12,331
17,944
9,791
697
4,797
13,147
97,657
0
L
Arachne
10,981
7,697
0
2,824
15,431
6,730
0
4,274
11,157
0
67,821
W
9,837
2,186
0
1,616
13,101
12,146
618
1,437
11,664
0
54,513
L
3,982
1,424
0
3,364
12,916
4,996
0
4,492
8,424
0
41,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,159
Gold Earned
40,999
542
Minions Killed
337
0
Camps Cleared
0
1,662,948
Distance Traveled
1,596,846
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,012
501
34
2
0
311,140
5
L
Zeus
8,470
471
68
4
0
291,193
0
W
Da Ji
9,661
537
156
9
0
342,577
3
W
Neith
9,370
521
94
5
0
311,197
0
L
Bellona
7,694
427
66
4
0
335,277
1
L
Atlas
6,949
386
32
2
0
313,939
1
W
Aphrodite
11,083
616
170
9
0
343,956
6
L
Arachne
10,398
578
90
5
0
362,932
2
W
Bellona
9,033
502
88
5
0
354,078
0
L
Neith
7,488
416
81
5
0
293,505
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role