Player Matchup

Odin
Odin
 
Odin
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
BLuEEyES1212
Amaterasu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,416 Elo+
Party 1
Hachiman
Hachiman
FastLifee
Hachiman
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 76L
1,404 Elo+
Solo
Vulcan
Vulcan
Kñol
Vulcan
Level 145
God Stats
0W - 1L
1,676 SR
Queue Stats
21W - 29L
1,458 Elo+
Party 2
Anhur
Anhur
z PERZIVAL z
Anhur
Level 28
God Stats
1W - 3L
1,373 SR
Queue Stats
26W - 35L
1,490 Elo+
Party 2
Team Averages
Level 57
1,510 SR
1,454 Elo+

VS

Team Averages
Level 92
1,674 SR
1,619 Elo+
Chernobog
Chernobog
Agentdeath505
Chernobog
Level 157
God Stats
20W - 6L
1,912 SR
Queue Stats
111W - 88L
1,681 Elo+
Party 3
Zeus
Zeus
IiICrabbY
Zeus
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 7L
1,621 Elo+
Party 3
Artio
Artio
Phantanimo
Artio
Level 124
God Stats
1W - 0L
1,883 SR
Queue Stats
135W - 97L
1,658 Elo+
Party 3
Hercules
Hercules
Thyrsoidspore
Hercules
Level 15
God Stats
12W - 3L
1,869 SR
Queue Stats
19W - 6L
1,689 Elo+
Party 3
Ne Zha
Ne Zha
saltismygame
Ne Zha
Level 18
God Stats
4W - 6L
1,209 SR
Queue Stats
9W - 12L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
1 / 1 / 3
7,311
665
7,164
11,763
11,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Amaterasu
BLuEEyES1212
Amaterasu
12
2 / 5 / 1
7,325
666
5,674
15,756
12,974
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hachiman
FastLifee
Hachiman
13
0 / 1 / 1
7,172
652
6,114
8,521
2,988
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
Kñol
Vulcan
13
1 / 1 / 2
7,111
646
11,715
5,191
1,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 3 / 3
7,255
660
3,430
12,832
3,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Agentdeath505
Chernobog
15
3 / 0 / 3
8,344
759
10,889
8,538
4,004
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zeus
17
6 / 0 / 2
9,421
856
15,300
5,422
2,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
14
0 / 2 / 9
8,343
758
5,195
15,547
16,532
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hercules
Thyrsoidspore
Hercules
14
0 / 1 / 6
7,567
688
4,321
10,317
6,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
14
2 / 2 / 3
7,894
718
9,920
9,153
4,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
5
Kills
11
11
Deaths
5
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
1
3
2.5
W
Chernobog
Agentdeath505
Chernobog
3
0
3
4.5
L
Amaterasu
BLuEEyES1212
Amaterasu
2
5
1
0.5
L
Hachiman
FastLifee
Hachiman
0
1
1
0.5
W
Zeus
6
0
2
7
L
Vulcan
Kñol
Vulcan
1
1
2
2
W
Artio
0
2
9
2.25
W
Hercules
Thyrsoidspore
Hercules
0
1
6
3
W
Ne Zha
2
2
3
1.75
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,097
Damage
45,625
54,063
Taken
48,977
32,579
Mitigated
33,283
7,057
Healing
15,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
7,164
1,954
244
1,214
11,763
11,150
0
2,544
9,164
0
19,083
W
Chernobog
Agentdeath505
Chernobog
10,889
5,222
0
2,910
8,538
4,004
2,029
1,175
7,132
0
32,521
L
Amaterasu
BLuEEyES1212
Amaterasu
5,674
1,740
828
640
15,756
12,974
0
5,168
10,331
0
12,926
L
Hachiman
FastLifee
Hachiman
6,114
2,835
0
1,657
8,521
2,988
135
3,739
4,738
0
23,448
W
Zeus
15,300
1,753
0
1,689
5,422
2,132
3,679
527
4,854
50,986
0
L
Vulcan
Kñol
Vulcan
11,715
4,355
0
426
5,191
1,765
0
2,760
2,431
25,704
0
W
Artio
5,195
629
2,256
4,360
15,547
16,532
230
4,326
11,007
15,637
0
W
Hercules
Thyrsoidspore
Hercules
4,321
921
0
2,780
10,317
6,287
502
3,635
6,633
0
10,766
W
Ne Zha
9,920
2,460
0
1,329
9,153
4,328
874
2,052
6,816
0
25,145
L
3,430
2,381
0
2,048
12,832
3,702
159
6,284
6,343
0
15,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,174
Gold Earned
41,569
151
Minions Killed
223
0
Camps Cleared
0
1,025,986
Distance Traveled
1,151,543
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,311
665
31
3
0
243,715
0
W
Chernobog
8,344
759
53
5
0
222,993
2
L
Amaterasu
7,325
666
11
1
0
204,014
0
L
Hachiman
7,172
652
42
4
0
188,242
1
W
Zeus
9,421
856
89
8
0
211,539
1
L
Vulcan
7,111
646
35
3
0
182,651
0
W
Artio
8,343
758
19
2
0
236,004
0
W
Hercules
7,567
688
27
2
0
237,647
0
W
Ne Zha
7,894
718
35
3
0
243,360
0
L
Anhur
7,255
660
32
3
0
207,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role