Player Matchup

Charybdis
Charybdis
ElReyDeORO
Charybdis
Level 106
God Stats
23W - 33L
1,416 SR
Queue Stats
373W - 430L
1,391 Elo+
Solo
Arachne
Arachne
KDThUgGaMeR2
Arachne
Level 7
God Stats
4W - 1L
1,844 SR
Queue Stats
7W - 7L
1,526 Elo+
Party 1
Ymir
Ymir
MPR X ENERGY
Ymir
Level 84
God Stats
33W - 17L
1,521 SR
Queue Stats
219W - 231L
1,464 Elo+
Party 1
Anubis
Anubis
Slickk SGMT
Anubis
Level 99
God Stats
1W - 3L
1,083 SR
Queue Stats
192W - 206L
1,463 Elo+
Party 1
Baron Samedi
Baron Samedi
SunGodSy
Baron Samedi
Level 57
God Stats
3W - 2L
1,788 SR
Queue Stats
7W - 11L
1,431 Elo+
Solo
Team Averages
Level 71
1,530 SR
1,455 Elo+

VS

Team Averages
Level 106
1,464 SR
1,514 Elo+
Odin
Odin
 
Odin
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
FASTREAPER
Sylvanus
Level 126
God Stats
0W - 1L
1,315 SR
Queue Stats
7W - 5L
1,588 Elo+
Party 2
Discordia
Discordia
Mental McHaggis
Discordia
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 63L
1,317 Elo+
Solo
Thanatos
Thanatos
greenbuds42o5
Thanatos
Level 147
God Stats
2W - 1L
1,280 SR
Queue Stats
5W - 5L
1,487 Elo+
Solo
Izanami
Izanami
kataklysm2012
Izanami
Level 3
God Stats
1W - 2L
1,726 SR
Queue Stats
1W - 2L
1,679 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ElReyDeORO
Charybdis
16
5 / 4 / 6
11,123
1,112
15,006
11,277
4,920
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
KDThUgGaMeR2
Arachne
17
7 / 0 / 12
11,537
1,154
15,565
5,373
4,251
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
9 / 0 / 11
11,951
1,195
14,369
7,547
4,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anubis
17
7 / 1 / 10
11,071
1,107
15,783
9,828
5,931
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
SunGodSy
Baron Samedi
16
0 / 1 / 10
9,651
965
3,636
8,552
4,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Team 1 Tickets

267

VS

Team 2 Tickets

152

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
16
4 / 1 / 1
10,561
1,056
9,673
12,007
12,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
FASTREAPER
Sylvanus
15
0 / 2 / 4
9,257
926
5,972
10,069
10,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Discordia
Mental McHaggis
Discordia
15
0 / 6 / 4
9,635
964
10,534
12,673
5,156
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
greenbuds42o5
Thanatos
15
1 / 8 / 2
9,074
907
5,970
14,540
7,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
15
1 / 11 / 2
9,674
967
5,935
19,594
7,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
19
28
Kills
6
6
Deaths
28
49
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
4
1
1
4.5
W
Charybdis
ElReyDeORO
Charybdis
5
4
6
2
L
Sylvanus
FASTREAPER
Sylvanus
0
2
4
1
W
Arachne
KDThUgGaMeR2
Arachne
7
0
12
13
W
9
0
11
14.5
L
Discordia
Mental McHaggis
Discordia
0
6
4
0.33
W
Anubis
7
1
10
12
W
Baron Samedi
SunGodSy
Baron Samedi
0
1
10
5
L
Thanatos
greenbuds42o5
Thanatos
1
8
2
0.25
L
Izanami
1
11
2
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,359
Damage
38,084
42,577
Taken
68,883
23,749
Mitigated
43,638
7,964
Healing
11,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
9,673
1,215
0
471
12,007
12,501
0
5,209
6,798
0
18,976
W
Charybdis
ElReyDeORO
Charybdis
15,006
8,982
240
985
11,277
4,920
0
3,010
8,035
0
30,684
L
Sylvanus
FASTREAPER
Sylvanus
5,972
1,673
3,340
3,116
10,069
10,756
0
4,070
5,999
14,782
0
W
Arachne
KDThUgGaMeR2
Arachne
15,565
11,866
281
899
5,373
4,251
0
2,034
3,221
0
31,476
W
14,369
1,324
182
1,134
7,547
4,372
0
2,626
4,825
30,675
0
L
Discordia
Mental McHaggis
Discordia
10,534
419
148
707
12,673
5,156
0
5,233
7,440
32,738
0
W
Anubis
15,783
288
0
2,531
9,828
5,931
0
4,900
4,600
24,431
0
W
Baron Samedi
SunGodSy
Baron Samedi
3,636
986
418
1,294
8,552
4,275
0
3,936
4,568
15,097
0
L
Thanatos
greenbuds42o5
Thanatos
5,970
1,613
0
3,081
14,540
7,786
0
6,551
7,989
0
12,446
L
Izanami
5,935
5,138
0
958
19,594
7,439
0
12,725
6,869
0
34,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,333
Gold Earned
48,201
163
Minions Killed
182
10
Camps Cleared
3
835,745
Distance Traveled
768,959
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,561
1,056
30
3
0
200,790
0
W
Charybdis
11,123
1,112
50
5
1
145,571
0
L
Sylvanus
9,257
926
18
2
0
133,155
0
W
Arachne
11,537
1,154
31
3
6
211,144
1
W
Ymir
11,951
1,195
45
5
0
199,252
0
L
Discordia
9,635
964
43
4
1
167,985
0
W
Anubis
11,071
1,107
18
2
1
125,268
0
W
Baron Samedi
9,651
965
19
2
2
154,510
2
L
Thanatos
9,074
907
25
3
2
148,404
0
L
Izanami
9,674
967
66
7
0
118,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role