Player Matchup

Awilix
Awilix
 
Awilix
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Force Beats
Sylvanus
Level 124
God Stats
2W - 3L
1,519 SR
Queue Stats
154W - 143L
1,542 Elo+
Party 1
Ravana
Ravana
R3D_A5_A_R053
Ravana
Level 117
God Stats
0W - 2L
1,282 SR
Queue Stats
84W - 82L
1,469 Elo+
Party 1
Ymir
Ymir
The_RobFather_
Ymir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,508 Elo+
Party 1
Amaterasu
Amaterasu
Xeluu
Amaterasu
Level 126
God Stats
0W - 2L
1,452 SR
Queue Stats
130W - 136L
1,422 Elo+
Party 1
Team Averages
Level 102
1,451 SR
1,488 Elo+

VS

Team Averages
Level 73
1,416 SR
1,519 Elo+
Cthulhu
Cthulhu
ManaChalice
Cthulhu
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Terra
Terra
SmallsJohnson69
Terra
Level 110
God Stats
1W - 2L
1,212 SR
Queue Stats
186W - 166L
1,556 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Yimmy5975
Ah Muzen Cab
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,434 Elo+
Party 2
Odin
Odin
i failed ebonix
Odin
Level 160
God Stats
4W - 4L
1,370 SR
Queue Stats
384W - 338L
1,553 Elo+
Party 2
Baba Yaga
Baba Yaga
ltsukl
Baba Yaga
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
13
0 / 6 / 4
6,946
631
5,448
14,166
7,036
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
Force Beats
Sylvanus
16
3 / 2 / 2
8,347
759
8,760
15,074
18,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
1 / 5 / 1
7,146
650
7,531
12,456
6,243
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 5 / 3
7,388
672
5,779
19,861
16,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Amaterasu
Xeluu
Amaterasu
14
1 / 3 / 3
7,768
706
6,129
13,705
7,687
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ManaChalice
Cthulhu
16
12 / 2 / 8
10,227
930
28,084
16,045
14,038
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 0 / 14
8,621
784
8,156
13,300
13,575
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ah Muzen Cab
Yimmy5975
Ah Muzen Cab
13
1 / 2 / 10
8,140
740
11,183
6,988
3,183
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
0 / 3 / 15
8,955
814
7,061
14,575
13,588
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Baba Yaga
ltsukl
Baba Yaga
17
5 / 0 / 14
9,433
858
14,901
7,914
3,925
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
82
5
Kills
21
21
Deaths
7
13
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
0
6
4
0.33
L
Sylvanus
Force Beats
Sylvanus
3
2
2
2
W
Cthulhu
ManaChalice
Cthulhu
12
2
8
8
L
1
5
1
0.3
W
3
0
14
10
L
0
5
3
0.3
L
Amaterasu
Xeluu
Amaterasu
1
3
3
0.83
W
Ah Muzen Cab
Yimmy5975
Ah Muzen Cab
1
2
10
3
W
0
3
15
2.5
W
Baba Yaga
ltsukl
Baba Yaga
5
0
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,647
Damage
69,385
75,262
Taken
58,822
55,471
Mitigated
48,309
25,444
Healing
29,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
5,448
2,325
824
1,120
14,166
7,036
0
9,543
4,623
0
16,068
L
Sylvanus
Force Beats
Sylvanus
8,760
2,034
8,295
5,499
15,074
18,149
0
8,764
6,310
16,268
0
W
Cthulhu
ManaChalice
Cthulhu
28,084
919
1,904
2,673
16,045
14,038
0
3,265
12,780
41,913
0
L
7,531
1,291
955
1,288
12,456
6,243
0
9,593
2,863
0
11,917
W
8,156
703
6,967
6,486
13,300
13,575
123
5,392
7,908
12,983
0
L
5,779
426
599
1,599
19,861
16,356
0
15,521
4,340
10,297
0
L
Amaterasu
Xeluu
Amaterasu
6,129
1,434
1,924
3,341
13,705
7,687
0
7,720
5,985
0
15,749
W
Ah Muzen Cab
Yimmy5975
Ah Muzen Cab
11,183
3,743
0
738
6,988
3,183
0
1,231
5,757
0
18,923
W
7,061
1,042
2,945
2,209
14,575
13,588
69
2,763
11,812
0
11,777
W
Baba Yaga
ltsukl
Baba Yaga
14,901
2,071
2,389
2,951
7,914
3,925
1,737
1,888
6,026
27,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,595
Gold Earned
45,376
106
Minions Killed
115
0
Camps Cleared
0
961,258
Distance Traveled
1,008,324
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,946
631
22
2
0
169,612
0
L
Sylvanus
8,347
759
23
2
0
168,982
2
W
Cthulhu
10,227
930
37
3
0
193,620
0
L
Ravana
7,146
650
20
2
0
210,881
2
W
Terra
8,621
784
13
1
0
242,530
0
L
Ymir
7,388
672
15
1
0
191,208
0
L
Amaterasu
7,768
706
26
2
0
220,575
2
W
Ah Muzen Cab
8,140
740
21
2
0
158,092
0
W
Odin
8,955
814
14
1
0
210,981
0
W
Baba Yaga
9,433
858
30
3
0
203,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role