Player Matchup

Cerberus
Cerberus
Gloomy Darko
Cerberus
Level 61
God Stats
1W - 2L
1,645 SR
Queue Stats
29W - 26L
1,474 Elo+
Party 1
Xbalanque
Xbalanque
I337Will
Xbalanque
Level 156
God Stats
1W - 3L
1,476 SR
Queue Stats
91W - 77L
1,483 Elo+
Party 1
Susano
Susano
MyRoomIsCold
Susano
Level 158
God Stats
42W - 16L
1,795 SR
Queue Stats
147W - 106L
1,616 Elo+
Party 1
Achilles
Achilles
Type Lumina
Achilles
Level 149
God Stats
3W - 2L
1,428 SR
Queue Stats
124W - 118L
1,495 Elo+
Party 1
Aphrodite
Aphrodite
kaeleenlovexo
Aphrodite
Level 159
God Stats
13W - 5L
1,811 SR
Queue Stats
45W - 47L
1,537 Elo+
Party 1
Team Averages
Level 137
1,631 SR
1,521 Elo+

VS

Team Averages
Level 130
1,530 SR
1,462 Elo+
Cupid
Cupid
BloodRoseRias
Cupid
Level 124
God Stats
2W - 1L
1,701 SR
Queue Stats
31W - 38L
1,461 Elo+
Party 2
Nu Wa
Nu Wa
Haribalzonya
Nu Wa
Level 124
God Stats
1W - 5L
1,524 SR
Queue Stats
110W - 106L
1,519 Elo+
Solo
Mulan
Mulan
LuonTeiru
Mulan
Level 143
God Stats
1W - 2L
1,567 SR
Queue Stats
31W - 32L
1,505 Elo+
Party 2
Maui
Maui
puppieskillppl07
Maui
Level 126
God Stats
4W - 8L
1,404 SR
Queue Stats
58W - 80L
1,398 Elo+
Party 3
Rama
Rama
shiggs77
Rama
Level 131
God Stats
2W - 11L
1,454 SR
Queue Stats
75W - 97L
1,425 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Gloomy Darko
Cerberus
16
0 / 0 / 11
10,777
718
4,605
14,583
17,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Xbalanque
I337Will
Xbalanque
18
0 / 1 / 11
10,701
713
12,214
9,140
4,775
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Susano
20
16 / 4 / 5
13,080
872
25,303
21,163
11,024
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Achilles
Type Lumina
Achilles
19
5 / 2 / 7
11,351
757
15,070
20,105
20,286
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
kaeleenlovexo
Aphrodite
18
3 / 1 / 12
11,156
744
10,863
9,138
5,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 2
10,407
694
7,822
14,582
6,300
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
1 / 9 / 6
9,689
646
12,099
17,430
5,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
LuonTeiru
Mulan
17
2 / 1 / 3
9,767
651
14,398
14,421
15,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
2 / 3 / 2
9,972
665
4,674
14,361
15,838
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rama
17
0 / 6 / 6
9,749
650
6,403
17,607
7,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
27
24
Kills
8
8
Deaths
24
46
Assists
19
Player
Kills
Deaths
Assists
KDA
L
3
5
2
0.8
W
Cerberus
Gloomy Darko
Cerberus
0
0
11
5.5
L
1
9
6
0.44
W
Xbalanque
I337Will
Xbalanque
0
1
11
5.5
L
Mulan
LuonTeiru
Mulan
2
1
3
3.5
W
Susano
16
4
5
4.63
W
Achilles
Type Lumina
Achilles
5
2
7
4.25
W
Aphrodite
kaeleenlovexo
Aphrodite
3
1
12
9
L
2
3
2
1
L
Rama
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,055
Damage
45,396
74,129
Taken
78,401
58,922
Mitigated
50,628
30,119
Healing
12,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,822
4,609
0
2,898
14,582
6,300
60
1,120
13,354
0
28,367
W
Cerberus
Gloomy Darko
Cerberus
4,605
116
0
5,607
14,583
17,666
200
3,420
10,728
20,598
0
L
12,099
5,319
0
1,239
17,430
5,787
0
3,095
14,287
37,673
0
W
Xbalanque
I337Will
Xbalanque
12,214
4,580
0
2,852
9,140
4,775
4,767
2,271
6,828
0
48,017
L
Mulan
LuonTeiru
Mulan
14,398
2,190
0
2,404
14,421
15,350
0
4,528
9,620
0
39,943
W
Susano
25,303
7,695
0
1,258
21,163
11,024
3,788
4,028
16,949
0
59,581
W
Achilles
Type Lumina
Achilles
15,070
3,931
0
3,915
20,105
20,286
0
4,539
15,175
0
45,933
W
Aphrodite
kaeleenlovexo
Aphrodite
10,863
390
10,080
6,407
9,138
5,171
831
2,515
6,496
47,807
0
L
4,674
933
0
2,085
14,361
15,838
0
3,376
10,712
15,027
0
L
Rama
6,403
5,063
0
4,014
17,607
7,353
0
2,826
14,605
0
35,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,065
Gold Earned
49,584
292
Minions Killed
247
0
Camps Cleared
0
1,549,258
Distance Traveled
1,281,444
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,407
694
44
3
0
243,711
0
W
Cerberus
10,777
718
26
2
0
265,360
0
L
Nu Wa
9,689
646
54
4
0
203,049
1
W
Xbalanque
10,701
713
72
5
0
286,330
0
L
Mulan
9,767
651
59
4
0
305,261
0
W
Susano
13,080
872
53
4
0
343,550
1
W
Achilles
11,351
757
47
3
0
327,314
3
W
Aphrodite
11,156
744
94
6
0
326,704
1
L
Maui
9,972
665
25
2
0
275,499
2
L
Rama
9,749
650
65
4
0
253,924
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role