Player Matchup

Nu Wa
Nu Wa
BindeIs
Nu Wa
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
DasMyGreenBuff
Ganesha
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 4L
1,708 Elo+
Party 1
Thor
Thor
LeftieNoob
Thor
Level 25
God Stats
1W - 0L
1,336 SR
Queue Stats
3W - 0L
1,786 Elo+
Party 1
Cupid
Cupid
Zeifeer
Cupid
Level 145
God Stats
4W - 2L
1,447 SR
Queue Stats
43W - 36L
1,548 Elo+
Party 3
He Bo
He Bo
kibasatori
He Bo
Level 160
God Stats
1W - 0L
1,601 SR
Queue Stats
57W - 49L
1,562 Elo+
Party 3
Team Averages
Level 76
1,477 SR
1,621 Elo+

VS

Team Averages
Level 127
1,659 SR
1,520 Elo+
Amaterasu
Amaterasu
AngelAvenger99
Amaterasu
Level 79
God Stats
2W - 3L
1,480 SR
Queue Stats
98W - 101L
1,535 Elo+
Party 4
Sol
Sol
MasterYorty
Sol
Level 124
God Stats
1W - 1L
1,741 SR
Queue Stats
25W - 23L
1,532 Elo+
Party 2
Sylvanus
Sylvanus
PK Scruffy
Sylvanus
Level 145
God Stats
20W - 15L
1,631 SR
Queue Stats
156W - 185L
1,449 Elo+
Solo
Cernunnos
Cernunnos
Warster13
Cernunnos
Level 141
God Stats
4W - 4L
1,745 SR
Queue Stats
231W - 212L
1,582 Elo+
Party 4
Lancelot
Lancelot
oNimbusCloud
Lancelot
Level 148
God Stats
2W - 2L
1,696 SR
Queue Stats
233W - 259L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BindeIs
Nu Wa
16
5 / 1 / 17
8,783
798
16,591
9,651
3,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
0 / 1 / 19
8,760
796
6,635
13,806
11,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
16 / 1 / 8
10,423
948
23,171
12,128
6,636
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cupid
Zeifeer
Cupid
14
0 / 2 / 12
7,673
698
5,345
11,226
4,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

He Bo
17
5 / 2 / 10
9,274
843
14,355
9,043
3,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AngelAvenger99
Amaterasu
14
1 / 6 / 4
8,005
728
7,629
18,296
15,412
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 4 / 1
7,357
669
6,523
12,479
4,839
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sylvanus
PK Scruffy
Sylvanus
13
0 / 6 / 5
7,679
698
5,665
17,726
16,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
Warster13
Cernunnos
15
2 / 3 / 2
8,212
747
11,746
14,471
7,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
oNimbusCloud
Lancelot
14
3 / 7 / 1
7,646
695
8,316
12,990
5,988
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
20
26
Kills
7
7
Deaths
26
66
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
AngelAvenger99
Amaterasu
1
6
4
0.5
W
Nu Wa
BindeIs
Nu Wa
5
1
17
13.5
W
0
1
19
9.5
W
16
1
8
20
L
1
4
1
0.38
L
Sylvanus
PK Scruffy
Sylvanus
0
6
5
0.42
L
Cernunnos
Warster13
Cernunnos
2
3
2
1
W
Cupid
Zeifeer
Cupid
0
2
12
3
W
He Bo
5
2
10
5
L
Lancelot
oNimbusCloud
Lancelot
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,097
Damage
39,879
55,854
Taken
75,962
30,815
Mitigated
49,879
12,483
Healing
17,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
AngelAvenger99
Amaterasu
7,629
3,377
0
2,343
18,296
15,412
0
9,048
9,027
0
23,554
W
Nu Wa
BindeIs
Nu Wa
16,591
5,853
0
2,171
9,651
3,888
1,486
1,316
8,335
32,731
0
W
6,635
1,052
0
4,999
13,806
11,672
0
3,405
10,401
20,424
0
W
23,171
6,033
0
500
12,128
6,636
0
2,065
10,063
0
49,475
L
6,523
1,900
0
2,992
12,479
4,839
0
5,236
7,119
28,197
0
L
Sylvanus
PK Scruffy
Sylvanus
5,665
1,270
2,114
6,293
17,726
16,047
0
9,217
8,337
11,353
0
L
Cernunnos
Warster13
Cernunnos
11,746
5,164
0
3,842
14,471
7,593
0
6,953
7,410
0
34,979
W
Cupid
Zeifeer
Cupid
5,345
3,065
895
2,095
11,226
4,667
1,374
2,457
8,769
0
27,088
W
He Bo
14,355
841
106
1,717
9,043
3,952
512
2,945
6,098
40,662
0
L
Lancelot
oNimbusCloud
Lancelot
8,316
1,315
0
305
12,990
5,988
0
6,382
6,488
0
22,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,913
Gold Earned
38,899
268
Minions Killed
169
0
Camps Cleared
0
1,163,756
Distance Traveled
1,003,134
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,005
728
32
3
0
203,006
0
W
Nu Wa
8,783
798
54
5
0
230,354
0
W
Ganesha
8,760
796
15
1
0
230,649
7
W
Thor
10,423
948
73
7
0
251,959
3
L
Sol
7,357
669
44
4
0
203,064
1
L
Sylvanus
7,679
698
8
1
0
177,225
4
L
Cernunnos
8,212
747
59
5
0
211,355
2
W
Cupid
7,673
698
56
5
0
219,582
2
W
He Bo
9,274
843
70
6
0
231,212
2
L
Lancelot
7,646
695
26
2
0
208,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role