Player Matchup

Zeus
Zeus
Silver II
Heavenlyßlade
Zeus
Silver II
Level 159
God Stats
30W - 40L
1,410 SR
Queue Stats
124W - 197L
1,176 MMR
Solo
Odin
Odin
Bronze IV
MLGMATT2
Odin
Bronze IV
Level 146
God Stats
2W - 0L
1,540 SR
Queue Stats
18W - 33L
870 MMR
Party 1
Gilgamesh
Gilgamesh
Bronze III
iiPK
Gilgamesh
Bronze III
Level 65
God Stats
4W - 3L
1,512 SR
Queue Stats
10W - 21L
1,085 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 123
1,487 SR
1,044 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 90
1,555 SR
1,332 MMR
Discordia
Discordia
Bronze II
 
Discordia
Bronze II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Silver IV
Reneard
Jormungandr
Silver IV
Level 64
God Stats
0W - 1L
1,752 SR
Queue Stats
2W - 12L
1,248 MMR
Party 2
Athena
Athena
Silver IV
elizeukill
Athena
Silver IV
Level 80
God Stats
1W - 2L
1,413 SR
Queue Stats
2W - 12L
1,248 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 5 / 7
13,666
719
24,815
16,958
16,385
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
19
4 / 3 / 9
14,241
750
12,995
23,271
28,962
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gilgamesh
iiPK
Gilgamesh
18
5 / 3 / 8
13,891
731
20,498
23,861
32,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
Baron SamediHadesAchillesCupidAres

VS

Bans
BacchusNe ZhaAwilixHou YiDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
18
3 / 5 / 5
13,181
694
15,188
15,063
7,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jormungandr
Reneard
Jormungandr
17
6 / 5 / 3
12,674
667
19,188
28,079
18,866
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Athena
elizeukill
Athena
18
2 / 4 / 6
13,251
697
8,985
24,062
30,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
25
14
Kills
11
11
Deaths
14
24
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
3
5
5
1.1
W
5
5
7
1.7
W
Odin
4
3
9
2.83
L
Jormungandr
Reneard
Jormungandr
6
5
3
1.5
L
Athena
elizeukill
Athena
2
4
6
1.25
W
Gilgamesh
iiPK
Gilgamesh
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,308
Damage
43,361
64,090
Taken
67,204
77,539
Mitigated
56,205
10,712
Healing
11,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
15,188
704
0
1,570
15,063
7,225
62
5,599
9,384
55,488
0
W
24,815
5,521
0
5,979
16,958
16,385
372
14,194
2,764
86,450
0
W
Odin
12,995
3,343
932
1,437
23,271
28,962
1,978
11,518
11,753
0
48,653
L
Jormungandr
Reneard
Jormungandr
19,188
6,031
591
5,669
28,079
18,866
0
11,133
16,360
56,768
0
L
Athena
elizeukill
Athena
8,985
2,913
0
4,028
24,062
30,114
0
9,110
14,169
43,093
0
W
Gilgamesh
iiPK
Gilgamesh
20,498
7,312
0
2,364
23,861
32,192
843
17,706
6,155
701
37,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,798
Gold Earned
39,106
215
Minions Killed
188
0
Camps Cleared
0
1,013,994
Distance Traveled
1,004,928
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
13,181
694
72
4
0
325,801
0
W
Zeus
13,666
719
124
7
0
296,653
10
W
Odin
14,241
750
52
3
0
354,067
0
L
Jormungandr
12,674
667
73
4
0
316,943
1
L
Athena
13,251
697
43
2
0
362,184
8
W
Gilgamesh
13,891
731
39
2
0
363,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role