Player Matchup

Sun Wukong
Sun Wukong
GreedFiend
Sun Wukong
Level 16
God Stats
2W - 3L
1,333 SR
Queue Stats
11W - 10L
1,422 Elo+
Party 2
Xing Tian
Xing Tian
LordZoto
Xing Tian
Level 68
God Stats
1W - 2L
1,215 SR
Queue Stats
27W - 28L
1,469 Elo+
Party 2
Thanatos
Thanatos
PapaiFunakoshi
Thanatos
Level 86
God Stats
3W - 5L
1,223 SR
Queue Stats
104W - 108L
1,446 Elo+
Solo
Kukulkan
Kukulkan
Quackerstun
Kukulkan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,235 Elo+
Party 2
Hachiman
Hachiman
Victordmz
Hachiman
Level 68
God Stats
5W - 3L
1,490 SR
Queue Stats
55W - 53L
1,498 Elo+
Solo
Team Averages
Level 51
1,352 SR
1,414 Elo+

VS

Team Averages
Level 75
1,550 SR
1,398 Elo+
Hel
Hel
 
Hel
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
HDiddy
Jing Wei
Level 154
God Stats
0W - 1L
1,861 SR
Queue Stats
14W - 11L
1,648 Elo+
Solo
Maui
Maui
JohnDeathman
Maui
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
138W - 208L
1,260 Elo+
Party 1
Bellona
Bellona
Jupiter__Jazzzz
Bellona
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,363 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MechaDraguchan
Tsukuyomi
Level 57
God Stats
2W - 5L
1,388 SR
Queue Stats
76W - 154L
1,218 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GreedFiend
Sun Wukong
17
4 / 0 / 11
11,563
1,051
15,686
11,057
11,929
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xing Tian
LordZoto
Xing Tian
17
1 / 1 / 16
12,123
1,102
14,319
13,084
19,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
17
5 / 1 / 5
11,284
1,026
10,116
8,001
5,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kukulkan
Quackerstun
Kukulkan
17
2 / 5 / 11
10,716
974
14,882
12,958
7,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Victordmz
Hachiman
17
5 / 2 / 8
11,106
1,010
12,977
8,340
4,235
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

243

VS

Team 2 Tickets

194

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
0 / 2 / 3
9,840
895
2,394
7,985
5,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Jing Wei
HDiddy
Jing Wei
16
4 / 7 / 3
11,372
1,034
20,056
22,090
12,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
0 / 2 / 5
10,406
946
3,839
16,670
24,526
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 1 / 2
11,130
1,012
14,069
14,002
15,358
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
MechaDraguchan
Tsukuyomi
16
0 / 5 / 4
9,878
898
6,695
13,407
7,877
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
26
17
Kills
9
9
Deaths
17
51
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
2
3
0.75
W
Sun Wukong
GreedFiend
Sun Wukong
4
0
11
9.5
L
Jing Wei
HDiddy
Jing Wei
4
7
3
0.79
L
0
2
5
1.25
L
5
1
2
6
W
Xing Tian
LordZoto
Xing Tian
1
1
16
9
L
Tsukuyomi
MechaDraguchan
Tsukuyomi
0
5
4
0.4
W
Thanatos
5
1
5
7.5
W
Kukulkan
Quackerstun
Kukulkan
2
5
11
1.5
W
Hachiman
Victordmz
Hachiman
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,980
Damage
47,053
53,440
Taken
74,154
48,939
Mitigated
65,655
13,291
Healing
8,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
2,394
1,441
1,363
853
7,985
5,585
0
3,370
4,615
10,636
0
W
Sun Wukong
GreedFiend
Sun Wukong
15,686
3,501
0
672
11,057
11,929
0
2,525
8,532
0
26,481
L
Jing Wei
HDiddy
Jing Wei
20,056
14,950
0
5,285
22,090
12,309
0
8,351
13,739
0
48,443
L
3,839
1,286
0
0
16,670
24,526
0
6,680
9,990
16,337
0
L
14,069
5,041
0
311
14,002
15,358
0
5,194
8,808
0
27,596
W
Xing Tian
LordZoto
Xing Tian
14,319
1,818
0
1,653
13,084
19,738
0
1,342
11,742
30,125
0
L
Tsukuyomi
MechaDraguchan
Tsukuyomi
6,695
1,981
0
381
13,407
7,877
0
5,606
7,693
0
22,081
W
Thanatos
10,116
1,203
0
7,231
8,001
5,322
0
359
7,642
0
24,033
W
Kukulkan
Quackerstun
Kukulkan
14,882
2,983
0
1,582
12,958
7,715
0
1,278
11,680
34,533
0
W
Hachiman
Victordmz
Hachiman
12,977
9,143
0
2,153
8,340
4,235
0
729
7,611
0
37,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,792
Gold Earned
52,626
202
Minions Killed
174
12
Camps Cleared
4
1,055,435
Distance Traveled
966,086
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,840
895
18
2
1
162,563
0
W
Sun Wukong
11,563
1,051
33
3
2
232,082
3
L
Jing Wei
11,372
1,034
63
6
1
205,794
0
L
Maui
10,406
946
24
2
0
185,239
0
L
Bellona
11,130
1,012
31
3
2
206,690
0
W
Xing Tian
12,123
1,102
26
2
0
226,932
0
L
Tsukuyomi
9,878
898
38
3
0
205,800
0
W
Thanatos
11,284
1,026
14
1
8
231,374
1
W
Kukulkan
10,716
974
67
6
0
177,460
1
W
Hachiman
11,106
1,010
62
6
2
187,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role